2-4
22) Used with #23, #24, #25. Displays a sequence number or a value.
23) History Values. The number displayed by #22 identifi es which history value is currently displayed.
24) Parameter. Displayed only in Level II Programming. The number displayed by #22 identifi es which parameter is currently displayed.
25) Cycle. The number displayed by #22 is the current cycle in the regeneration sequence.
26) Hardness setting.
27) Capacity display — shows estimated system capacity.
KEYPAD - BUTTONS
1) DOWN arrow. Generally used to scroll down or increment through a group of choices.
2) SET. Used to accept a setting that normally becomes stored in memory. Also used together with the arrow buttons.
3) UP arrow. Generally used to scroll up or increment through a group of choices.
4) Regenerate. Used to command the controller to regenerate. Also used to change the lock mode.
PROGRAMMING CONVENTIONS
The controller is programmed using the buttons on the keypad. The programming instructions will be described two ways whenever a section has keypad input.
First, a table shows simplifi ed instructions. Second, text follows that describes the action. In each table:
“Action” lists the event or action desired.
“Keys” are listed as:
UP for up arrow
DOWN for down arrow
SET for set
REGEN for regeneration
“Duration” describes how long a button is held down:
P/R for press and release
HOLD for press and hold
X sec for a number of seconds to press the button and hold it down
“Display” calls out the display icons that are visible.