3M™ Digital Projector WX66 Product Safety Guide
12
ENGLISH
© 3M 2008. All rights reserved.
√
Note
Reset the lamp operation hours. See “Reset Lamp Hours” for details.
3.
Remove lamp module:
Slowly pick up the lamp module by the handles. (4)
4.
Insert lamp module :
Carefully insert (4) the new lamp module. Ensure that it is fully seated.
Tighten the lamp module retaining screws (3) to secure the lamp module
in place.
Optional Lamp: 78-6969-9947-9 (DT00911) (Contact 3M Customer Service.)
While putting the interlocking parts of the lamp door and the projector together, slide
the lamp door back in place.
(2)
Then firmly fasten the screw of the lamp door.
(1)
√
Note
For maximum lamp life, do not strike or drop, improperly handle, or scratch the lamp glass.
Also, do not install an old or previously used lamp.
1.
Remove lamp access door:
Loosen the screw (marked by arrow)
(1)
of the lamp door and
then slide and lift the lamp door to the side to remove it.
(2)
2.
Retaining screws
:
Use a screwdriver to unscrew the lamp module retaining screws
(marked by arrow). (3)
√
Note
All lamp module screws must be loosened. These screws are self-containing screws that
cannot be removed from the lamp module or access door.
(2) Lamp access door
(1) Screw
(4) Handle
(3) Screws