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This Jump Starter has been engineered to address a variety of situations which could confront a
motorist with a disabled vehicle.
The operational sequence is determined by the status of the deficient battery.
This sequence must be followed according to the instructions below.
1.0. Below voltage required to start a vehicle
2.0. Well below the voltage required to start a vehicle
3.0. Completely without charge “dead battery”
Start by connecting to the deficient battery. If the Fault/Override indicator light (B) blinks, the
procedure to be followed is firstly, (1) “Below Voltage Required to Start a Vehicle”, and should
this fail to fully charge the Jump Starter, revert to the procedure described under (2) “Well
below the Voltage Required to Start a Vehicle”.
1.0. Below Voltage Required to Start a Vehicle
Follow this procedure when the Jump Starter is connected to a deficient battery, the Fault/
Override indicator (B) blinks and the Jump Starter is able to be fully charged by the deficient battery.
1.1
Connect the battery clamps to the vehicle's battery- red to the positive battery terminal,
black to the negative battery terminal. When both terminals have been connected the Fault/
Override indicator light (B) will blink.
1.2
Activate the charge button, (C) . The Fault/Override indicator light (B) will extinguish.
Note: If the Fault/Override indicator light does not extinguish,
press the Charge button again
to activate correctly.
1.3
When the charge button has been activated, the voltage level in the battery will be displayed
on the Battery Charge Level Indicator (A).
As the capacitors in the unit accumulate charge, the lights on the indicator panel will begin to
rise. As the charging process nears completion the two top lights will start to blink green. Finally,
when fully charged, both lights are a fixed green and the unit is ready to start the disabled vehicle.
1.3A
Should the Jump Starter not fully charge (two uppermost lights on Battery Level Indicator,
not attain a fixed green status), which can occur when the battery is significantly run down,
reactivate the charge button.
NOTE: Should the Jump Starter not fully charge after five
attempts or an alarm sounds, continue with 2.0 or 3.0 detailed below.
1.4
When ready to start the vehicle, press the Start button (D) twice. The Fault/Override
indicator light (B) will become a fixed green light.
1.5
Turn the ignition on and your vehicle should start. If the vehicle fails to start,
repeat steps 1.1 - 1.4 for a maximum of 5 times. If the vehicle still does not start, stop and
continue with 2.0 or 3.0 as detailed below.
1.6
After the vehicle has started, the Jump Starter can be disconnected, and the vehicle will
continue to run.
INSTRUCTIONS FOR USE