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Below are some more detailed proposals of how the introduction might be carried out. 

 

1. Inserting and removing a Picture card 

Show how the Picture card should be inserted and removed. 

The easiest way of inserting a Picture card is to place the QHW on a flat surface, placing the 
Picture card in the Picture card compartment with the notch in correct place, and then 
pressing the Picture card until it snaps into place. 

The easiest way of removing the Picture card is to press the button when the Quarter Hour 
Watch is held vertical with the front side facing slightly downwards. The Picture card will then 
fall out by its own weight 

Let the user practice until it works well, especially to take out the Picture card. 

 

2. Using the Quarter Hour Watch to keep track of an event 

Prepare a Picture card for an event the user is keen to keep, for example a coffee break or a 
TV-program. 

Put the Picture card in the Quarter Hour Watch and say that this is a watch, which will beep 
when it is time for the event symbolized on the Picture card. 

Explain that the beeping stops immediately when the Picture card is removed. 

Point at the display and mention that one can see how much time there is left. 

Let the user bring the Quarter Hour Watch to his normal activities and expand its use at his 
own pace. Prepare Picture cards for new activities/events as soon as the user asks for it, and 
support its use rather passively. 

 

3. To separate between future and past events. 

Make sure there are Picture cards for events both backwards and forward in time. Let the 
user put in Picture cards of both kinds. Look at the display and explain. Repeat a number of 
times. Ask the user to give you a Picture card of each type. 

Point out that one always must check so that the dots do not move if there is a time one 
wants to keep. If a dot is moving, one is too late. 

 

4. To use the Timer-function 

The Timer-

function is a very simple to use “egg-timer” for persons accustomed to the 

”Quarter Hour Watch principle”. 

It is recommended that the Timer-function being introduced after the user controls the 
Quarter Hour Watch

’s functions satisfactorily. 

In order not to mix the functions, one should use Picture cards with different colours, white 
Picture cards for the normal Quarter Hour Watch-function and grey for the Timer-function. 

The Timer-function is suitable for activities that have a certain duration, but are not 
connected to a certain point of time; ”boiling spaghetti, time to shower”, ”time to play with the 
computer”, etc. 

Summary of Contents for Quarter Hour Watch II

Page 1: ...Rev F User manual User manual The Quarter Hour Watch II with timer function...

Page 2: ...serting and removing Picture cards 10 Checking and adjusting the built in clock 11 Use of the Quarter Hour Watch outdoors 13 Cleaning of the Quarter Hour Watch 13 Exchange of batteries 13 Some princip...

Page 3: ...uch time there is left to a certain point of time How long must I wait until the bus arrives When does the TV program start Etc Such estimations are based on a relation between two points of time The...

Page 4: ...user would like to orientate himself When it is time for the set event the Quarter Hour Watch beeps and flashes and functions as a reminder The invisible time becomes visible and apprehensible almost...

Page 5: ...rd Picture card front side Back side with watch face inserted Disposable watch face Watchcase Picture card without the watch face Display Grooves Picture card Button Space for symbol AM PM Notch 4 Out...

Page 6: ...in the Quarter Hour Watch showing the flow of time before the coded point in time occurs It is a good habit to place the Quarter Hour Watch in its stand available as an accessory when one is at the sa...

Page 7: ...notch b Code a new watch face by pressing out three segments as described above c Put the new coded watch faces in the watchcase Press firmly all the way around The white watchcases can be re used an...

Page 8: ...The Quarter Hour Watch II is delivered with 3 pre coded Timer cards They are coded to 15 min 30 min and 1 hour and labelled with 1 2 and 4 hourglasses The coding of Timer cards is described below 1 12...

Page 9: ...ment 2 Press out both AM and PM 3 Press out desired inner segment See examples 10 minutes 45 minutes 65 120 minutes in 5 minutes steps i e 65 70 75 120 min 1 Press out 45 minutes past segment 2 Press...

Page 10: ...the left Press down the picture card until it snaps into position The Picture card is now safely in place To take out the Picture card press the large button the grooves shows where to press If one pr...

Page 11: ...me of the built in clock needs therefore to be adjusted Press button K1 In the upper part of the display time and date of the built in clock are shown in the following sequence Time e g 19 30 In Quart...

Page 12: ...rt flashing If they are not correct step forward to the correct year by pressing button K2 It is only possible to step forward After year 2036 the loop starts again with 2006 e Press button K1 1 12 is...

Page 13: ...somewhat difficult to read Cleaning of the Quarter Hour Watch The Quarter Hour Watch may be cleaned with a firmly twisted damp swab and a mild dishwasher detergent The Quarter Hour Watch must not be f...

Page 14: ...of time which not can be achieved with instructions and explanations New Quarter Hour Watch users often have the experience of helpers as the source of information regarding time for activities event...

Page 15: ...n that one can see how much time there is left Let the user bring the Quarter Hour Watch to his normal activities and expand its use at his own pace Prepare Picture cards for new activities events as...

Page 16: ...e cards for the Timer function 3 coded Timer cards 15 min 30 min and 1 hour Other accessories spares Belt case Stand birch Bag with 10 white watchcases Bag with 10 grey watchcases Bag with 50 black wa...

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