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EDITING
EDITING
In this section we will be looking at editing on the RE32. Before looking at the edit operations in
detail, we will first describe the functions of some of the keys associated with editing in general.
EDIT KEY
Pressing the EDIT key will display the main edit page. The IN, SYNC and OUT times are shown as
is the IN/OUT length.
The ‘soft’ keys F1-F6 are used to select the available edit functions which change according to the
edit mode selected. Sometimes these are used to go to other pages or call other functions,
sometimes they are ‘action’ keys that perform specific functions. We will look at more of their
functions during the course of this section.
EXIT KEY
The EXIT key is a ‘cancel’ or ‘abort’ key and will take you out of any situation without committing it.
UNDO KEY
The RE32 offers multi-level undo allowing you ‘repair’ an edit should you make a mistake. To undo
a mistake, simply press UNDO. If you have been experimenting with something and have carried
out a series of edits, you may undo them sequentially by repeatedly pressing UNDO.
REDO (SHIFT+UNDO)
If you undo something and wish to revert back to the previous version, pressing SHIFT+UNDO
(REDO) will redo the undo. In the event of you undoing a few steps, pressing REDO several times
will sequentially undo the undos.
EXECUTE KEY
Most editing functions on the RE32 are completed using EXECUTE. In an action where it necessary
to press EXECUTE to complete it, the key’s LED will flash and you should press EXECUTE to
complete the action. Whenever this LED is flashing, EXIT will always abort the action without
committing it.
IN KEY
This key allows you to mark an IN time for an edit. When you mark an IN time, a vertical green line
is shown on the monitor and the IN TIME is shown on the LCD. This indicates the start of an edit.
SYNC KEY
This allows you to mark a sync point in an edit or a cue and this can be used for syncing up
material with other aural or visual events. For example, it could be used to precisely back-time a
reverse reverb effect to end at a specific point in a drum part on another track. When you mark a
SYNC point, a yellow vertical line is shown on the monitor. The time is also shown on the LCD.
OUT KEY
This allows you to mark an OUT time for an edit. When you mark an OUT time, a green vertical line
is shown on the monitor showing you the position of the OUT time. The OUT time is also shown on
the LCD. When an edit region is marked in this way, the area in between the IN and OUT marks is
highlighted green and the waveform (if selected for display) is shown in black on the monitor on
the track(s) selected for EDIT. The IN to OUT length is shown on the LCD. This region may now be
subjected to the editing functions on the RE32 such as COPY, CUT, NUDGE, etc..
Summary of Contents for RE32
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