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Version 1.00
SINGLE-MACHINE EDITING
SINGLE MACHINE EDIT
Multi-machine edit mode provides a quick and convenient method for copying audio from one
region to another on the same track(s). However, it is restricted in that audio cannot be moved
from one track to another. This is to prevent you trying to copy audio from a track on one machine
to a track on a different machine. For edits that involve moving audio from one track to another
track on the same machine, SINGLE-MACHINE EDIT can be used. This uses the EDIT CLIPBOARD
as a temporary storage place for the audio regions being edited.
SINGLE-MACHINE EDIT is selected by pressing the EDIT key and then selecting the range of
tracks you wish to edit in the TRACKS field. The ranges shown in the TRACKS field correspond to
the tracks assigned to each machine in the system (1-16, 17-32 etc..). When a TRACKS selection
for a single machine has been made, you will see the following display:
The soft keys show the edit functions that are available, with MORE (F6) being used to scroll to
more functions. Before looking at the edit functions in details, we will first look at the EDIT
CLIPBOARD which is displayed while in SINGLE-MACHINE EDIT.
EDIT CLIPBOARD
The EDIT CLIPBOARD can be regarded as a temporary storage place for audio cues. It can hold
up to ten clips, 0-9, which are available for pasting and inserting into a project at any time. When
SINGLE-MACHINE EDIT is selected, the clipboard is automatically displayed at the right hand
side of the VGA monitor in the associated MACHINE BOX and here you can see the edits you
have placed in it.
1
Project 1
Project 1
CLIPBOARD
O: Sax stab
1: Gtr hook
2: Strings1
3:
4:
5:
6:
7:
8:
9:
STOP
When you copy, cut or erase an edit to the clipboard, the name of the cue is shown in the clipboard
number you have used. You may, if you wish, give an edit a different name prior to placing it in the
clipboard so that you can see at a glance what is in the clipboard. When an edit is re-named in this
way, the new name will be used when you subsequently come to paste or insert the edit later on.
In the case where the IN/OUT markers straddle several cues that have different names, the name
of the first cue selected will be shown in the clipboard. When that edit is subsequently pasted or
inserted back into the project, the original name will be shown.
Summary of Contents for RE32
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