EDIT SAMPLE
Page 136
S3000XL Operator’s Manual
MAKING A GOOD LOOP
Making a loop is one of the trickiest things in sampling. The trick is to match two points in
the sample that are similar in level and tone. For example, this would not make a good
loop:
You have selected a high amplitude point in the sample and set a length that loops
around a very quiet part. All manner of thumps and clicks would be heard and the loop
would look something like this when played:
In this case, the window to the right of the loop page would look something like this:
You can see the abrupt level change. Setting these loop points may sound better
however.
and the resulting sound when played would look like this
This is also a longer loop and so won’t sound quite so obvious when held. The window to
the right of the loop page would look something like this:
You can see a nice smooth transition.
Of course, there may well still be some glitches but this can be overcome using the
crossfade key. Pressing that in this case may create something like the following:
Here, the crossfade function has smoothed the whole thing out to create a more uniform
amplitude.