88D User Manual
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To End
The TO END key is used to force all Recording controls to record their current values
to the end of the Record Pass and then return to being armed.
This will overwrite any subsequent moves that there may be in the Play Pass. This is
useful when the controls that are Recording need to overwrite all subsequent moves
and there is a long time to wait for the end of the Play Pass.
Controls affected by TO END will drop back to being armed (e.g. if a control is
Recording in Lock Record it will return to being armed for Lock Record).
Timecode can be stopped or other moves can be made after executing TO END.
If ALL/SCOPE is held down when TO END is pressed then the whole Pass will be
overwritten to the beginning of the pass.
Setting Automation Modes for Controls
The Mode key by each logicator sets the automation scope for each control (either
Play, Rec, Glide, Isolate, Etc.), and also sets snapshot and linking scope.
To set the automation mode for a control, press and hold the Mode key adjacent to
that control, and select the automation mode using the fader Play, Rec, and Glide
automation keys.
To place the entire process into an automation mode, press and hold the PROCESS
key at the bottom of the panel and set the mode using the fader automation keys.
To place all the available controls for a path into an automation mode (including the
On/Clear use the Play and Rec keys by the fader to select the appropriate mode.
Making a Mix/Pass
The steps required to make a new Mix/Pass are:
Switch on the Automation System or press the RUN key on the console
surface
Start a New Mix/Pass Tree
Move controls to their starting values
Set Automation Modes
Put the System into Play
Make control moves and change Automation Modes as required
Take the System out of Play
Keep the Record Pass
Summary of Contents for 88D
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