Adjustable Difficulty Settings
for Killer include 7 lives, 8 lives, ... 14 lives. Each option is
played exactly as outlined above with the exception of the number of lives each player has in
the game. In addition, for those who really want a challenge, there are three additional
difficulty settings: Doubles 3 lives, Doubles 5 lives, and Doubles 7 lives. In these games, you
can only “Kill” opponents by scoring doubles in their number segment.
DOUBLE DOWN
Each player starts the game with 40 points. The object is to score as many hits in the active
segment of the current round. The first round, the player must throw for the 15 segment. If
no 15’s are hit, his score is cut in half. If some 15’s are hit, each 15 (doubles and triples
count) is added to the starting total. The next round players throw for the 16
segment and hits are added to the new cumulative point total. Again, if no hits are
registered, the point total is cut in half.
Each player throws for the numbers as indicated in the chart below in order (the LED screen
will indicate the active segment in which to throw). The player who completes the game with
the most points is the winner.
15 16 D 17 18 T 19 20 B TOTAL
Player 1
Player 2
DOUBLE DOWN 41
This game follows similar rules as standard Double Down as described above with two
exceptions. First, instead of going from 15 through 20 and bullseye, the sequence is
reversed which will be indicated on the LED display. Second, an additional round is included
toward the end in which players must attempt to score three hits that add up to 41 points (20,
20, 1; 19, 19, 3; D10, D10, 1: etc.). This “41” round adds an extra level of difficulty to the
game. Remember, a player’s score is cut in half if not successful, so the “41” round presents
quite a challenge!
20 19 D 18 17 T 16 15 41 B TOTAL
Player 1
Player 2
Any Double
Any Triple
A
ny
D
oubl
e
An
y
T
ri
p
le
“41”
R
ound
Summary of Contents for CMX5000
Page 29: ......