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Galaxy 3 Operating Manual

9

Section 4
Operation

4.1 Power Up

Once the machine is assembled and set in place, connect
the power cord to a wall outlet. 

Note: The outlet must

have an earth ground and be wired for the correct
polarity. 

The monitor and target lights are controlled by

the switch on the back of the machine.

4.2 Game Play

Upon power-up, the machine is ready for play. Players
select their game and options using the on screen menus. 

A. 01 Games

The 01 family of games are count-down games for 1 to 8
players. Each player starts with 301, 501, 701, 901, 1101 or
1501 points, depending on the game chosen. The first play-
er to reach exactly zero, or the lowest score when the round
limit is reached is declared the winner.

The 01 games are available with the following opening
round options:

Open In: 

A hit on any numbered segment will begin the
count-down process.

Double In:

The player must hit any double or the bullseye
to begin the count-down process.

Master In:

The player must hit any double, triple or the
bullseye to begin the count-down process.

The 01 games are available with the following final round
options:

Open Out:

Any segment that will bring the players score

to exactly zero can be used to “take the game
out.”

Double Out: 

Any double that will bring the player to
exactly zero must be used to “take the game
out.”

Master Out: 

Any double, triple or the bullseye that will 
bring the players score to exactly zero must
be used to “take the game out.”

Note: Under the 501 menu there is 501 Open In/Open Out
Quickie and 501 Open In/Master Out Quickie. These 
games play the same as a normal 501 game with 
the same round options. The only difference is they have a
round limit of 10.

B. Cricket Games

Cricket Games are all based off the traditional steel tip
game of the same name. In most cases, the games in this
family use numbers 15 through 20 and the bullseye. Read
the descriptions to learn how each game is played. 

Cricket/200

1 to 8 players

Cricket is a game of skill and strategy played with the num-
bers 15 through 20 and the bullseye. A player must “mark”
each number three times before that number is “closed.” A
single counts one mark, a double two, and a triple three.
Points are scored every time a player hits a number he has
closed. Once all players have a number closed, no one can
score points on that number. The first player to close all the
numbers and the bullseye and have equal to or more points
than all his opponents is declared the winner.

Maximum points scored by players may be governed by a
preset spread limit in some games. Spread limits control
the point spread between players in an effort to keep the
better player from running up the score and over-extending
the game. For example: If player “A” has 89 points, then
player “B” cannot score more than 289 points under a 200
point spread limit. When a player reaches the spread limit,
he is forced to try and close another number, as no further
scoring is possible until the other player(s) add points to
their score. Spread limits can be toggled off or on in the
test/setup mode.

Double Down Cricket 

1 to 4 players

In this game, the object is to be the first to "Double In", 
close all your Cricket numbers, and then "Double Down" 
for the win by hitting the Double 1. There is no scoring in
this game and no Bullseyes. The first one to complete the
challenge, Wins!

To start, you must hit 2 randomly selected doubles ranging
from 2-14.  Once "Doubled In", be the first to close all the
Cricket (15-20). After you have closed your Cricket 
numbers, you will need to hit the Double 1 to win! Any 
segment other than the Double 1 results in a "Bust". 

Hammer Cricket   

2 to 4 players

Hammer Cricket is a count-up game using a different 
Cricket number each round. There are two “Wild” rounds
that display a random number between 12-20 or the Bull.
Each round, the first dart scored is worth the segment hit,
the second is worth two times the segment scored, and the
third dart is worth three times the segment scored. If you 
miss all three darts the hammer falls and reduces your 

Summary of Contents for galaxy 3

Page 1: ...6212 Material Avenue Loves Park Illinois 61111 815 654 0212 or 800 435 8319 www arachnidinc com P N 43179 Rev H The Originator of Electronic Darts Operators Manual...

Page 2: ...tempt to sublicense assign or transfer any of the rights duties or obligations hereunder is void In the case of the United States Government or an agency thereof as licensee the following additional t...

Page 3: ...RCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED 5 Limitation of Liability NEITHER ARACHNID NOR ITS DEALER OR REPRESENTATIVE IF ANY SHALL BE LIABLE WHETHER IN CONTRACT IN TORT UNDER A...

Page 4: ...Diagram 8 Section 4 Operation 9 4 1 Power Up 9 4 2 Game Play 9 4 3 Service Mode 11 Section 5 Technical Description 16 5 1 Monitor 16 5 2 Power Supply 16 5 3 Hardware 16 5 4 Operating Conditions at 12...

Page 5: ...manual may cause harmful interference to radio communications Operation of this equipment in a residential area is likely to cause harmful interference in which case the user will be required to corr...

Page 6: ...rthead to throw at These same LED s can be configured to display patterns of color to attract players to the game E Internet Communications The Galaxy 3 can communicate with the Internet via Ethernet...

Page 7: ...Slide a washer up to the eyelet of the 3 16 x 2 3 16 Eye Lag Screw 13 Secure the Eye Lag Screw and washer to the wall stud 14 Connect the two Eye bolts together with the chain provided 15 Close and s...

Page 8: ...e the navigation buttons and coin switches 3 5 IOB Basics This section describes the basic layout of the IOB The IOB or Input Output board controls the various external devices in the dartboard such a...

Page 9: ...3 4 12 Network Chip This is for controlling the Legacy Arachnet see Sections 7 1 and 7 2 13 The Dip Switches are used when setting up a Legacy Arachnet see Sections 7 1 and 7 2 14 The Reset Button wil...

Page 10: ...head is common in the United States but the 13 is more common in European nations The 13 is a smaller head so it tends to make the game more challenge ing Note When flipping dartheads you DO NOT need...

Page 11: ...s only available in casual mode and not Remote Play or League Play B LeagueLeader Setup On the Galaxy 3 LeagueLeader needs to communicate properly with the Galaxy 3 before you can use remote play Note...

Page 12: ...ing up Port Forwards on a router 2 Choose one 1 or two 2 players These are the players that will be playing the online game in the same bar 3 The Galaxy 3 will then give you the option to change your...

Page 13: ...laxy 3 Operating Manual 3 10 Motherboard Color Code Diagram The location of the USB connections are subject to change The color designations for each device will remain the same When in doubt match co...

Page 14: ...is played Cricket 200 1 to 8 players Cricket is a game of skill and strategy played with the num bers 15 through 20 and the bullseye A player must mark each number three times before that number is c...

Page 15: ...ional numbers this game will start with a random selection of six numbers from 7 through 20 the bullseye will always be present All numbers are Wild and will change at the end of each player s turn if...

Page 16: ...is double or more than yours the shark will take two bites from your board If any player ties the top surfer every player gets bitten The game is over when all but one player is eaten Remember you do...

Page 17: ...HotButton Configuration Used to view the settings that were setup in Dartman like Minimum Credits allowed and HotButton promotions Delete HotButton Configuration Deletes the HotButton configuration o...

Page 18: ...t to collect is determined and sent by Arachnid s League Management Software Casual Freeze Rule Turns off and on the freeze rule for casual play Freeze Rule Bust When this option is set to on it will...

Page 19: ...rk Both access point and Galaxy 3 must have the same key in order to work Use Internet Toggled to YES you are informing the Galaxy 3 that you want to use the ethernet to talk to LeagueLeader IP Settin...

Page 20: ...em Internet or Modem LeagueComm is chosen It will open Modem Setup ISP Phone Number This the dial up number that the Galaxy 3 will use to call the internet This option will only appear if Modem Intern...

Page 21: ...f J1 For troubleshooting purposes it is important to know which pins on J1 will give a partic ular score Check Section 8 Maintenance for more infor mation 5 7 Missed Dart Detector Built directly onto...

Page 22: ...tion Key The key is ten 10 characters long and made out of the numbers 0 9 and the letters a h WPA and WPA2 can use an Encryption Key like WEP but they also have access to a Passphrase This Passphrase...

Page 23: ...nd retrieve data from LeagueLeader Securing Screw PCI Analog Modem Galaxy 3 Ground Plane With a PCI Analog Modem USB Cable USB Analog Modem Galaxy 3 Ground Plane With a USB Analog Modem 1 Unplug the G...

Page 24: ...ion 6 7 2 Other Methods of Connecting Multiple Galaxy 3 s Together While it is true you can connect multiple Galaxy 3 s to a Master machine like in a Galaxy 2 network it will be much easier to just ma...

Page 25: ...e web 11 Reassemble the darthead and do the opposite side Note Make sure you get the darthead in the correct order If the any of the pieces are misaligned or out of sequence the players will have diff...

Page 26: ...into the Service menu on the Galaxy 3 5 Select Diagnostics 6 Select Target Test 7 Use a jumper and the chart below to test the individ ual pin combinations Note As stated earlier this test can only b...

Page 27: ...Backups into LeagueLeader Now that we have a USB back up you need to know how to load the data it s saved into lLeagueLeader 1 On the Galaxy 3 enter Setup Menu 2 Select Machine Setup 3 Select More Mac...

Page 28: ...are Arachnid part numbers Please use the Arachnid numbers when placing an order Some descriptions are followed by a number in parentheses This number is the quantity used in that assembly B 43102 USA...

Page 29: ...t 41821 7 Monitor Power Cable Not Shown 43236 7 Monitor VGA Cable Not Shown 42115 8 Hot Button Probe 43314 9 Bezel w Logo 43374 Ground Plane Assembly 120V Inside Cabinet 43375 Ground Plane Assembly 23...

Page 30: ...scription 42582 21 13 Red White Blue Spider and Segments Assembly 35881 21 13 Rubber Damper 17015 21 13 Switch Matrix 43123 22 13 Web 43180 23 13 Darthead Retaining Bracket Assembly 43150 24 Upper Piv...

Page 31: ...2 15 Segment Outer Bull Red 27148 33 15 Segment Inner Bull Black 35845 34 15 Spring Inner Bull 27 26 29 30 31 32 33 34 28 42582 Red White Blue RWB Spider and Segments Assembly Part Ref Description 415...

Page 32: ...7 Motherboard Assembly with Ram Processor and Processor Fan 43148 48 PCI Card Mounting Bracket 43443 49 4 Port USB PCI Card 43797 4 Port USB Extension Not Shown After Serial 12129 Part Ref Description...

Page 33: ...e Remote Play cannot be done over a Dialup Modem Brand Model Type Zoom 3095 USB USB Multitech PCZPX MT9234ZPX UPCI PCI Appendix 1 Part Number Description Galaxy 3 Serial Number 43299 Input Out Board I...

Page 34: ...machine and inside Specifically around the powersupply and the outlet on the wall b There is a toggle switch on the back of the machine near the power cord This shuts off power to the LED s Marquee a...

Page 35: ...to the internet Could be a router or modem problem Double check all your connections and settings Try to Perform Update This will give you more informa tion on if its connectiing to the internet If po...

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