The Programming Window
Menus and Shortcut buttons for common tasks. The Program Menu activates each task in the correct order.
The simulated view of the CK1.1 Keypad configuration. This view allows the programmer to drag and drop
information onto the CK1.1 keypad. There is also a tab here for the CK1.2 drop down tree.
The CK1.2 Keypad Simulator is used to navigate, select a button to learn to, create shortcuts or edit or
record a macro. Commands, macros and learned information will be created here, then moved to the CK1.1
simulator.
Edit and Label Buttons window is used to label buttons and move IR commands via shortcuts.
The Macro and Favorite window is used to view and edit macros.
The Hard Button window displays “Phantom” buttons that are useful for storing commands to be utilized in
macros.
The important thing to remember as you program is that most Windows conventions hold true in CKEditor. Explore
the program menus. Hover your mouse over most of the buttons and controls and a balloon will appear with a hint
as to purpose. Navigate around the program window and explore a little before you begin programming.
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