G.4.2
Particles
Particle system actions are presets with adjustable parameters.
G.4.3
Post-Processing
Post-processing actions are applied on the 2D image rendered in the Viewport (as op-
posed to individual objects or media assets).
Description
Action
Applies ambient occlusion on the image.
Ambient Occlu-
sion
Modifies saturation, min and max (black and white) levels, gamma,
hue offset, and brightness.
Color Correction
Fades in from plain black to the scene.
Fade In
Fades out from the scene to black.
Fade Out
Allows for manual fade control of the scene.
Manual Fade
Defines a revealer object that, when in front of a defined revealed
object, reveals it.
Reveal
Provides tandard shader-based video effects.
Video Filter Led
Simulator Glass
Ripples
Table G.2. Post-Processing
G.4.4
Sound
Description
Action
Plays a specific sound on an event.
Play sound from
folder on event
Plays a specific sound on an event.
Play sound on
event
Mixes a sound from different channels.
Submix sound
Table G.3. Sound
Barco Pn: 60600320
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Appendix G: Interface
Barco Media Server XHD-Series User Guide
Summary of Contents for XHD-Series
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