M
APPING
2-5
Nx2.bmp
NZ_icon.bmp
Root.bmp
USA.bmp
USA_icon.bmp
Zealand.bmp
You can add your own bitmaps to this list if you want, but they must follow
some basic rules.
They can be created using any Windows painting application (such as
PaintBrush). Any map background you create should be no more than 256
colours, and no larger than approximately 400 x 400 pixels. If possible try
not to use bright colours when designing your maps. Brighter colours can
mask the status colours of the icons.
Icons are not necessary to the function of a map object. If this option is left
blank, a default icon (a small circle) is used to represent the object you are
creating. If you would like your own icon here, select it from the list shown
above, or create your own. The icon forms a picture on the higher level map
to represent the sub-map.
If you are going to include an icon in the description of your object, do not
include the .BMP extension in its name.
Icons need not all be active objects and can be used to represent things like
rooms and desks. It is possible to create your own icons, but, as with
backgrounds, you must follow these rules;
•
An icon can be no smaller than 200 x 200 pixels with a maximum of 256
Colours. The background of the icon must be white (RGB 255,255,255).
With a complete black border (RGB 0,0,0). If you want the icon to
change colour between un-managed (blue) and OK (green), part of the
icon should be pure blue (RGB 0,0,255).
•
If you leave the Background option blank, when you open the sub-map,
you will be presented with a blank screen.
In this example, the background will use the Eng_icon.bmp. There will be
no icon file.