Operating the appliance
en
41
Child Lock 3 sec.
You can lock the washing machine to
prevent the functions you have set from
being changed inadvertently. To do this,
activate the childproof lock.
To
activate/deactivate
, press and hold
the
Finished In
-
and
+
buttons at the
same time for approx. three seconds.
The
E
symbol is appears in the display
panel.
■
E
lights up: The childproof lock is
active.
■
E
flashes briefly: The childproof lock
is active and the programme
selector was turned or a button was
pressed.
Note:
The childproof lock remains
active, even once the washing machine
has been switched off. Before selecting
the next programme, deactivate the
childproof lock.
Adding laundry
After starting the programme, you can
add or remove laundry if necessary.
Press the
A
button to do this.
The
A
button indicator light will flash
and the machine will check whether it is
possible to add laundry.
If
■
Both
the - P - and
ÿ
symbols light
up on the display panel, it is possible
to add laundry.
■
- P - lights up, it is not possible to
add laundry.
To resume the programme, press the
A
button.The programme will resume
automatically.
Notes
■
Do not leave the door open for too
long when adding laundry as water
from the laundry may leak out.
■
For safety reasons, the door remains
locked when the water level or
temperature is high, while the drum
is turning or during the active oxygen
phases, and it is not possible to add
laundry during this time.
■
It is not possible to add laundry
during the ActiveOxygen Refresh
Ø
programme or when the Active
Oxygen
Ø
setting has been
selected.
■
The load indicator is not active
during reloading.
Changing the programme
If you have started the wrong
programme by mistake, you can
change the programme as follows:
1.
Press the
A
button.
2.
Select another programme.
3.
Press the
A
button. The new
programme starts from the
beginning.
Note:
When switching from
programmes that use active oxygen to
those that do not, the door will remain
locked for up to 25 minutes until there
is no longer any active oxygen in the
drum.
The
ÿ
and
Ø
symbols will flash. If the
symbols are off, the door can be
opened.
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