U S I N G T H E B R O T H E R M F C W I T H A N E W P O W E R M A C I N T O S H
®
G 3 , G 4 O R I M A C ™ / I B O O K ™
18 - 12
BHLMFC-US-MFC3100C-FM5.5
Perceptual Matching
—All the colors of a given gamut are scaled proportionally
to fit within another gamut. This intent pretty much maintain the balance
between the colors in the image. This intent is the best choice for realistic
images, such as scanned photographs.
Saturation Matching
—The relative saturation of colors is maintained from
gamut to gamut. So basically the colors are shifted to the edge of the gamut to
get the most saturated color possible. Rendering the image using this intent
gives the strongest colors and is the best choice for bar graphs and pie charts, in
which the actual color displayed is less important than its vividness.
Relative Colorimetric Matching
—The colors that fall within the gamuts of both
devices are left unchanged. Some colors in both images will be exactly the same,
a useful outcome when colors must match quantitatively. What that means is
that if the color is inside the gamut, it will stay the same color. However, if the
color is outside the gamut, it will be mapped to the edge of the gamut. This intent
is best suited for logos or “spot colors” where color must match.
Absolute Colorimetric Matching
—A close appearance match may be achieved
over most of the tonal range, but if the minimum density of the idealized image
is different from that of the output image, the areas of the image that are left
blank will be different. Colors that fall within the gamuts of both devices are left
unchanged.
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