Digital Broadcast Production Console
BUSES OVERVIEW
There are a pool of mono DSP
resources available for each bus type.
The user may config the number and
width of the buses they require from
these pools of resources.
The number of resources available to each
bus type and the maximum number of
each bus type supported by the Artemis
(SHINE, RAY & BEAM) systems are
detailed in Fig 1. From a pool of mono
resources, the user can define the number
and widths of the buses they require.
For example, there are 32 mono DSP
resources available for Aux buses at
48kHz. The maximum number of Aux
buses that can be configured in the
system is 32 and these would all be
mono. The maximum number of stereo
Aux buses that can be created is 16. It
takes two mono DSP resources to create
a stereo bus and so the maximum number
of auxiliaries that can be created is
reduced.
Buses which can be configured up to 5.1
width (mains and groups for example)
each use 6 mono DSP resources.
The buses do not all have to be the same
width, and any combination of mono,
stereo and surround formats can be
created from the pool of mono resources.
SettingBuswidths
The number and width of buses chosen
for use are defined in the
>Operate>Bus
Config
screen of the main application see
Fig 2. Select a bus type using the buttons
on the left of the screen. The total
number of buses will now be listed, which
in the case of auxiliaries on an Artemis
Shine, Ray or Beam at 48kHz is 1-32.
For each of these the width can be
defined by selecting the relevant row or
rows and choosing the desired width from
the buttons on the right of the screen.
At the top of the screen a number shows
the remaining mono DSP resources for
that bus type.
When this number reads zero, no more
buses may be created unless more
resource is made available. This can be
achieved by setting previously configured
buses to NO BUS in the WIDTH column.
AdminprotectionforBuswidths
Admin users can prevent bus widths from
being changed by non-admin users. Once
logged in the administrator can click on
each Main, Group Aux or Track Bus as
required and using the ON slider switch as
shown in Fig 2 can prevent the widths of
those buses from being changed.
Busesatdifferentsamplerates
From version 8.0 the desk can be
configured to operate at different sample
rates such as 48kHz & 96kHz.
As a consequence the pool of buses
available at the higher sample rate for
Mains & Groups, Auxes and Tracks is
halved for Mains & Groups on an Artemis
Light running at 96kHz. Fig 3 on the next
page shows the availability of buses at
96kHz for Artemis Shine, Ray & Beam.
See “Shine-Ray-Beam-Light Comparison”
on page 13
for further information on
the effect of available resources when
running the desk at different sample rates.
FIG 2 - BUS SETUP SCREEN
FIG 1 - BUS RESOURCES FOR ARTEMIS SHINE, RAY & BEAM AT 48KHZ
Bus Type
Mono Resources Available
Max Number Configurable Buses
Mains & Groups
128
16 Mains, 48 Groups
Auxes
32
32
Tracks
64
64
Summary of Contents for Artemis
Page 7: ...calrec com Putting Sound in the Picture ARTEMIS INFORMATION ...
Page 11: ...calrec com Putting Sound in the Picture ARTEMIS INTRODUCTION ...
Page 17: ...calrec com Putting Sound in the Picture ARTEMIS CONTROL OVERVIEW ...
Page 29: ...calrec com Putting Sound in the Picture ARTEMIS CONTROL PANEL MODES ...
Page 36: ...36 ARTEMIS Digital Broadcast Production Console Control Panel Modes WILDABLE CONTROLS ...
Page 39: ...calrec com Putting Sound in the Picture ARTEMIS GETTING SIGNALS INTO ARTEMIS ...
Page 69: ...calrec com Putting Sound in the Picture ARTEMIS PROCESSING AUDIO ...
Page 93: ...calrec com Putting Sound in the Picture ARTEMIS ROUTING AUDIO ...
Page 109: ...calrec com Putting Sound in the Picture ARTEMIS PASSING SIGNALS OUT OF ARTEMIS ...
Page 117: ...calrec com Putting Sound in the Picture ARTEMIS MONITORING ...
Page 132: ...132 ARTEMIS Digital Broadcast Production Console Monitoring ...
Page 133: ...calrec com Putting Sound in the Picture ARTEMIS COMMUNICATIONS ...
Page 138: ...138 ARTEMIS Digital Broadcast Production Console ...
Page 139: ...calrec com Putting Sound in the Picture ARTEMIS METERING ...
Page 148: ...148 ARTEMIS Digital Broadcast Production Console ...
Page 149: ...calrec com Putting Sound in the Picture ARTEMIS SHOWS MEMORIES AND PRESETS ...
Page 163: ...calrec com Putting Sound in the Picture ARTEMIS CONSOLE FACILITIES ...
Page 168: ...168 ARTEMIS Digital Broadcast Production Console ...
Page 169: ...calrec com Putting Sound in the Picture ARTEMIS EXTERNAL INTERFACING ...
Page 180: ...180 ARTEMIS Digital Broadcast Production Console External Interfacing ...
Page 181: ...calrec com Putting Sound in the Picture ARTEMIS SYSTEM STATUS ...
Page 184: ...184 ARTEMIS Digital Broadcast Production Console ...
Page 185: ...calrec com Putting Sound in the Picture ARTEMIS GLOSSARY OF TERMINOLOGY ...
Page 191: ...calrec com Putting Sound in the Picture ARTEMIS FEATURES BY SOFTWARE VERSION ...