Digital Broadcast Production Console
INTRODUCTION
Hydra2
Artemis, like Apollo, utilises I/O options
from the comprehensive Hydra2 range.
Fixed format units and modular I/O card-
frames are offered in a wide selection
of formats to suit all needs. The Hydra2
system can pass up to 512 channels
of 48kHz audio along with control data
and error detection on each copper or
fibre connection to the router within the
console’s processing rack. The physical
location of I/O units can be selected to
minimise external cable runs and setup
time. Multiple Artemis and Apollo routers
can be networked together, allowing all
consoles on a network the ability to use all
of the I/O connected.
Standalone router racks - without control
surfaces can also be connected either to
expand the number of I/O ports available
or to centralise I/O connectivity.
Commitment
Calrec has a world-wide customer base
which includes many of the world’s most
prestigious broadcasters and covers the
highest profile events. By consistently
focusing upon broadcast products, Calrec
offers consoles with a comprehensive
combination of performance and features.
The high level of reliability of all Calrec
products, many of which are still in daily
use after 20 years service, reflects a clear
awareness of the critical nature of the
operating environment.
This understanding of the real issues of
broadcast operations is one of the many
reasons why operators and management
alike prefer Calrec. Artemis is designed
to ensure this level of confidence will
continue into the future.
ConcordProcessors
The 3.0 software release for Apollo and
Artemis was huge. So huge, in fact,
that it required newer and more capable
Concord processors to support all the
new functionality. Concord Processors
also provide incredible performance
improvements to the surface making
Apollo and Artemis the most responsive
audio mixers available.
To upgrade to software V3.0 or later, and
get access to all the powerful features
presented here, surface hardware must be
upgraded with Concord Processors.
ControlSurface
• 12 dual layers of faders for flexibility in
organizing path layout.
• Flexible control layout to suit each
user’s preference.
• Very comprehensive and configurable
monitoring and metering.
• User splits allowing for multiple
operators to work independently.
SignalProcessing
• 6 full bands of parametric EQ / filters
on each channel, group and main path.
• 2 x compressor / limiters, 1 x expander
/ gate, and sidechain EQ / filters on
each channel, group and main path.
• 4 independent simultaneous post fader,
pre fader or pre EQ track / IFB sends
per channel / group path.
• Up to 4 direct output / mix-minus
sends per path.
• Up to 2.73s of path delay per path.
I/O
• Integral 8192x8192 router with up
to 512 audio channels per Hydra2
port. Fully integrable with any Hydra2
network.
• Extensive range of Hydra2 audio I/O
and GPIO available.
• Copper or fibre connectivity.
Resilience
• Independent DSP, routing and control
processing.
• Comprehensive hardware and data
path redundancy
• Fully hot-pluggable and self initialising
components.
• Independent of system PC interface.
Power
• Distributed PSU system – no heavy
duty power cables.
• Power Over Ethernet technologies for
simple internal distribution.
• Low power consumption and heat
generation.
Artemis is a hugely flexible and
scalable large format digital audio
console designed to withstand the
most critical broadcast production
and live environments.
Built upon the software and hardware
architecture of its larger sibling, Apollo, the
Artemis range provides a very powerful
control, DSP and audio routing package
with comprehensive redundancy in a
compact footprint.
The Artemis control surface is made up of
a number of identical panels, the mode of
which can be changed on the fly, allowing
for all controls to be quick and close
to hand irrespective of the operator’s
position, as well as allowing different
operators their own preferences of layout.
User splits and independent monitoring
allow for multiple operators without
impacting upon each other.
Bluefin2
At the heart of the design is a powerful
Bluefin2 digital signal processing engine.
Calrec’s award winning Bluefin DSP was
first launched in 2006 allowing the design
of consoles with very high channel counts
contained on a single card, providing
very efficient, reliable and powerful
systems that can meet the ever increasing
demands of modern broadcasting.
The second generation of Bluefin is even
more powerful and future proof. As well
as high channel counts, amongst other
benefits it provides comprehensive EQ,
filters and dynamics on all paths, ample
delay processing, multiple simultaneous
track / IFB sends per path, LT/RT
encoding as well as very comprehensive
monitoring and metering.
The Shine - Ray - Beam - Light Artemis
range provides 4 different DSP pack
sizes to budget for small to medium sized
production requirements. The next two
pages shows a comparison of these DSP
pack sizes at 48kHz and 96kHz.
Summary of Contents for Artemis
Page 7: ...calrec com Putting Sound in the Picture ARTEMIS INFORMATION ...
Page 11: ...calrec com Putting Sound in the Picture ARTEMIS INTRODUCTION ...
Page 17: ...calrec com Putting Sound in the Picture ARTEMIS CONTROL OVERVIEW ...
Page 29: ...calrec com Putting Sound in the Picture ARTEMIS CONTROL PANEL MODES ...
Page 36: ...36 ARTEMIS Digital Broadcast Production Console Control Panel Modes WILDABLE CONTROLS ...
Page 39: ...calrec com Putting Sound in the Picture ARTEMIS GETTING SIGNALS INTO ARTEMIS ...
Page 69: ...calrec com Putting Sound in the Picture ARTEMIS PROCESSING AUDIO ...
Page 93: ...calrec com Putting Sound in the Picture ARTEMIS ROUTING AUDIO ...
Page 109: ...calrec com Putting Sound in the Picture ARTEMIS PASSING SIGNALS OUT OF ARTEMIS ...
Page 117: ...calrec com Putting Sound in the Picture ARTEMIS MONITORING ...
Page 132: ...132 ARTEMIS Digital Broadcast Production Console Monitoring ...
Page 133: ...calrec com Putting Sound in the Picture ARTEMIS COMMUNICATIONS ...
Page 138: ...138 ARTEMIS Digital Broadcast Production Console ...
Page 139: ...calrec com Putting Sound in the Picture ARTEMIS METERING ...
Page 148: ...148 ARTEMIS Digital Broadcast Production Console ...
Page 149: ...calrec com Putting Sound in the Picture ARTEMIS SHOWS MEMORIES AND PRESETS ...
Page 163: ...calrec com Putting Sound in the Picture ARTEMIS CONSOLE FACILITIES ...
Page 168: ...168 ARTEMIS Digital Broadcast Production Console ...
Page 169: ...calrec com Putting Sound in the Picture ARTEMIS EXTERNAL INTERFACING ...
Page 180: ...180 ARTEMIS Digital Broadcast Production Console External Interfacing ...
Page 181: ...calrec com Putting Sound in the Picture ARTEMIS SYSTEM STATUS ...
Page 184: ...184 ARTEMIS Digital Broadcast Production Console ...
Page 185: ...calrec com Putting Sound in the Picture ARTEMIS GLOSSARY OF TERMINOLOGY ...
Page 191: ...calrec com Putting Sound in the Picture ARTEMIS FEATURES BY SOFTWARE VERSION ...