down forward movement depending on where you place your stick.
2) Roll – Moving the right stick left will cause the craft to roll to the left, moving the stick right will cause the craft to roll to
the right.
Flight Mode 3 Position Switch:
1)
Beginner Line of Sight Mode
–
Setting this switch away from you enables the “beginner” flight mode for line of sight
flying. In this mode, your craft will self level horizontally once pressure is removed from the right control stick; this setting
is especially helpful when the craft is far away and visually determining orientation or pitch is very difficult. This mode
also prevents the craft from 'rolling' or 'pitching' past 45* thereby preventing new pilots from accidentally rolling the
craft upside down and crashing. Controls are also 'muffled' in this flight mode; throttle, pitch and yaw control response
is limited - keep this in mind when you transition to a more advanced setting. We suggest against using this mode to fly
FPV.
2)
Amateur Line of Sight Mode
–
Setting the switch in the center enables the “amateur” flight mode for line of sight
flying. This mode has the same attributes as the previous, but unlocks the pitch and roll angular limitation and will allow
the pilot to completely roll or pitch the craft over on itself “upside down”. In this mode barrel rolls, back flips, and front
flips are possible. We suggest against using this mode to fly FPV.
3) Professional FPV Flight Mode
–
Setting the switch towards you enables the “prefessional” flight mode for first person
view flight “FPV”. We have set this mode for maximum performance to allow you to get the most out of your 210-R. In
this mode the craft will not self level but instead will stay in the orientation you set. During FPV flight this ability allows you
to set the pitch and attain the speed and altitude you desire, similar to flying a plane. We have also set this mode to
simultaneously enable “air mode”. Air mode keeps the motors spinning and flight controller PID's active even at zero
throttle input. This allows for control of the craft for the entire range of throttle input, making “Zero-G” maneuvers
Summary of Contents for 210-R
Page 2: ...Section 1 Warnings and Warranty...
Page 5: ...Section 2 Controls...
Page 6: ......
Page 10: ...Section 3 Steps to Get in the Air...
Page 11: ......
Page 12: ......
Page 13: ......
Page 22: ...Section 4 Taranis Binding and Setup BNF 210 R...
Page 27: ...Section 5 Troubleshooting...
Page 31: ...goggles with a good 5 8 Ghz receiver is very important...