34.
Pitch Range Select Button
Pressing this button selects the pitch range for the pitch slider (16) the selection flashes briefly in the LCD display when
selected. They pitch range selection is also indicated on the button as follows:
•
±4%
- The button glows red
•
±8%
- The button flashes red
•
±16%
- The button glows blue
•
±100% - The button flashes blue
35. LCD Display
See 36 – 51 for a complete description.
51
38
37
36
39
40
41
42
43
44
45
46
47
49
48
50
36. Track
This shows the number of the selected track.
37. Play
This symbol will be lit when the unit is in play mode.
38. Pause
This symbol will be lit when the unit is in pause mode.
39. Cue
This symbol will be lit when the unit is at its cue point.
40. Memory Status
This gives an indication of the buffer memory status. The bucket represents the anti-shock status, when the bucket is
empty and flashing it means there is no memory taken and the function instant start will not be available. As the bucket
fills each bar represents 5 seconds of Anti-Shock up to a total of 20 seconds per deck.
When the bucket is full you have maximum Anti-Shock protection. The instant start will work as soon as 1 bar of the
bucket is filled.
41. Auto Indicator
This indicates when a Cue point, or BPM is ready and available, it also indicates when the effect beat sync is active.
42. Pitch/BPM Display
This indicates either the percentage of change in the pitch or the BPM of the song depending on the mode selected by the
BPM button (33).
43. Time Bar
This bar gives a visual display of the approximate time remaining of the playing track. The bar will begin to flash when the
track playing is nearing its end when the unit is in ‘single’ play mode.
44. Frame
This indicates the tracks position by frame.
45. Second
This indicates the tracks position by seconds.
46. Minute
This indicates the tracks position by minutes.
47. Elapsed, Total Remain
This indicates the selection of time display shown in (44, 45, 46)
When Total & Remain are visible the display shows the total time remaining of the complete CD that is loaded.
When Remain is visible the display shows the total time remaining of the track playing
When neither are visible the display shows the total time elapsed of the track playing.
48. Reloop
This indicates when a loop has been set previously and is available to loop again
49. Loop
This indicator will glow when a loop has been created but is not actively playing, when in loop mode ‘loop’ will flash to
indicate this.
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