13
DLITE
System Overview
To store objects using UKs
1
Press
STORE
.
2
Optional - select a store option.
3
Select the object type by pressing its key on the editing keypad. Example: Press
SCENE
to
store a scene.
4
Press the UK that corresponds with the object’s number.
The object is stored. Example: If you pressed UK 6 on the keypad, scene 6 is stored.
Note:
Faders must be in
Context
mode when selecting objects using the UKs.
Store options
There are three options available when storing scenes, chase steps, and cues.
When using these store options all output that is included in the new scene, chase step, or cue is
captured in the editor.
For more information about using store options, see
“Using store options” page 155
.
Updating (editing) objects
Objects can be updated, or edited, with new information from the editor or by changing the objects
properties, such as fade times or adding text tags.
When updating exiting objects with new information from the editor you can either overwrite the
object’s content or merge the editor into the existing objects.
Pressing
UPDATE
merges new data, from the editor, into the object without overwriting the
object’s contents.
Pressing
STORE
overwrites the data in the object with data from the editor.
For more information about updating and overwriting objects, see
lighting objects on the playbacks” page 83
Options
What is stored
INCLUDE
FADERS
All active output from the faders is included when storing the new scene,
chase step, or cue.
INCLUDE ALL
STAGE
Everything that comprises the stage picture is included when storing the
new scene, chase step, or cue. The output can originate from the cross-
fader, playbacks, faders, and editor.
ALL IF ACTIVE
For spots and channels with scrollers! If you have set a level for only one
parameter, all the parameters are stored in the new scene, chase step, or
cue. Example: Select spot 1, set a level for cyan. Storing a new scene using
this option includes all of spot 1’s parameters in the scene.
Summary of Contents for Dlite
Page 1: ...Dlite Reference Guide...
Page 10: ......
Page 68: ...56 Compulite Chapter 3...
Page 78: ...66 Compulite Chapter 4...
Page 124: ...112 Compulite Chapter 6...
Page 132: ...120 Compulite Chapter 7...
Page 140: ...126 Compulite Chapter 8...
Page 160: ...146 Compulite Chapter 9...
Page 168: ...154 Compulite Chapter 10...
Page 178: ...162 Compulite Chapter 11...
Page 192: ...176...