91
DLITE
Programming Lighting Objects
To move a range of lighting objects
Example: Move object 1 3 to object 11 13.
1
Press
SHIFT
+
MOVE
.
2
To move scenes: Press
SCENE
and press
1
3
.
To move cues: Press
QLIST
and select the QList. Then press
CUE
and press
1
3
.
To move chase steps: Press
CHASE
and select the chase. Then press
STEP
and press
1
3
.
3
Press
@
.
4
Press
11
on the keypad and press
ENTER
or
STORE
.
Or
Tap cell 11 on the touch screen.
5
Press
11
on the keypad.
Lighting objects 1 3 are renumbered as lighting object 11 13.
Note:
Confirmation is requested when overwriting.
6
If confirmation is requested, press
ENTER
or
STORE
.
Deleting lighting objects
To delete lighting objects
Example: Delete object 1.
1
Press
DELETE
.
2
To delete scenes: Press
SCENE
and press
1
.
To delete cues: Press
QLIST
and select the QList. Then press
CUE
and press
1
.
To delete chase steps: Press
CHASE
and select the chase. Then press
STEP
and press
1
3
Press
ENTER
or
DELETE
.
Note:
Confirmation is requested when deleting.
4
Press
ENTER
,
or
DELETE
, or tap
OK
again.
The selection is deleted.
Adding text tags to lighting objects
Giving meaningful text tags to lighting objects makes it easy to identify them. Text tags are
displayed on the touch screen in the scene’s, cue’s, or chase step’s cell, and in the playback area on
the external monitor when the lighting object is loaded on a playback.
To add text tags to lighting objects
Example: Add a text tag to lighting object 1.
1
To add text tags to scenes: Press
SCENE
and press
1
.
To add text tags to cues: Press
QLIST
and select the QList. Then press
CUE
and press
1
.
Summary of Contents for Dlite
Page 1: ...Dlite Reference Guide...
Page 10: ......
Page 68: ...56 Compulite Chapter 3...
Page 78: ...66 Compulite Chapter 4...
Page 124: ...112 Compulite Chapter 6...
Page 132: ...120 Compulite Chapter 7...
Page 140: ...126 Compulite Chapter 8...
Page 160: ...146 Compulite Chapter 9...
Page 168: ...154 Compulite Chapter 10...
Page 178: ...162 Compulite Chapter 11...
Page 192: ...176...