Basic Operation
5
Display
Action
ENTER CODE 01
CLOCK/SCORE
ENTER CODE 03
BASEBALL
ENTER CODE 06
SEGMENT TIMER
When the self-test completes, a prompt displays the code
entered into the console.
• To resume the previous code, simply press
<ENTER*>
.
• To enter a new code, press
<CLEAR>
to remove the previous
code, use the number keys to enter the new two-digit code
from the available choices shown at left, and then press
<ENTER*>
.
In order to change sport codes again, external power must be
removed then reapplied.
Standard Keys
Start
Press
<START>
to start the main clock.
Stop
Press
<STOP>
to stop the main clock.
Enter/Edit
The
<ENTER*>/<EDIT>
key has two main functions. When editing game data, pressing
this key will accept the new data and exit the edit mode. If not in
Edit
mode, this key
allows selection of the item to be edited, such as team score. After pressing the
<EDIT>
key, the operator then presses another key to edit the desired field on the scoreboard.
The operator enters the new value to display using the number keys and then presses
<ENTER*>
to accept.
Clear/Alt
The
<CLEAR>/<ALT>
key has two main functions. When editing game data, pressing this
key will clear the data being edited or, if pressed twice, will exit the edit mode. When not
in
Edit
mode, pressing this key followed by a key with an alternate function will initiate the
secondary function.
Set Time
Display
Action
TIME EDIT SET
CURR MM:SS.T*
MM:SS.T = minutes, seconds,
tenths of a second
After the main clock has been stopped, press
<SET TIME •>
to
display the current time of the main clock.
To change the time, enter the desired value using the number
keys, and then press
<ENTER*>
.
Press
<CLEAR>
twice to clear changes and return to the game.
Summary of Contents for ALL SPORT 100
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Page 25: ...CLOCK SCORE LL 2550 REV 02 0 1 2 3 6 4 7 8 9 5 CODE 01...
Page 26: ...CODE 03 LL 2572 REV 01 BASEBALL 0 3 6 9 2 5 8 1 4 7...
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