29
6.2.5 Save the EDL (Edit Decision List) in the Editor's memory.
a) After marking every scene you want to keep for your final edited video, you
may want to save this EDL data in the Editor's memory. First, stop the source
player (camcorder). Then, press the Editor's "SAVE" key. This screen will
appear:
You can store up to four EDLs in memory ("TAPE -1" through "TAPE - 4").
SAVE EDL TO
1. TAPE -1
2. TAPE -2
* 3. TAPE- 3
4. TAPE- 4
5. EXIT
Asterisk indicates
EDL data already
stored in memory
6.2.6 Press the "SUB MODE" key to exit Cut Sub Mode and return to the "Editor Mode"
menu:
EDITOR MODE
1. SET UP
2. CUT
3. EDL
4. PROJECT
5. RECORD
b) To assign a "TAPE" number (1-4) to the EDL you want to store in memory,
move the cursor to the "TAPE" number you want, and press the "ENTER" key.
Note: if a "TAPE" number already has EDL data stored in memory, there will
be an asterisk (*) next to the number. You can overwrite the stored EDL data
with new EDL data by pressing the "ENTER" key. To prevent accidental
overwrites, the screen prompt below will appear after you press "ENTER":
OVERWRITE TAPE-3?
YES= "IN" KEY
NO= "OUT" KEY