10/31/2016
DAVID DAVID 4 Manual
http://www.david3d.com/en/support/david4/printversion
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With the
Grab Texture
button, the current scan is provided with a new texture. You can toggle the visibility
of the texture in the 3D view using
Show Textures
button in the top toolbar.
Settings here are stored separately. For the following scans, you will not have to go to the menu
"Texturing" each time, instead you can activate the
Auto Grab Texture
option in the "Scanning" menu.
Whenever you change the texture settings, you should re-perform the white balancing. That means DAVID
calibrates color transmission characteristics of the entire system (projector, camera), in order to be able to
measure the colors of the object correctly.
For white balancing, the camera image must show exclusively a large white object (such as the glass
calibration panels or a white wall). Then click
Adjust White Balance