USAGE INSTRUCTIONS – REAR PANEL
SPEAKER POSITION
The
Angle
and
Distance
CV inputs allow you to offset the position of the speaker.
When these CV inputs are used, a second ghost speaker will appear on the front
screen. This ghost is the actual position of the speaker used in the 3D calculations.
When you use the mouse to move the speaker, you are moving the brighter
reference speaker. The ghost speaker will always use the CV inputs as an offset
from the reference.
The
Elev
CV input will offset the elevation of the audio source.
The
Shift Perpendicular
CV input will move the audio source perpendicular to its current position. If the
speaker is currently at 0°, then this input will move the speaker left and right. This input is very useful for
creating 'fly by' Doppler effects. Again the calculated position is shown using the ghost speaker on the front
display.
CV OUT
The
Angle
CV output gives a control signal that represents the current angle of the speaker. One use for this is
to pass this signal into the Angle input of a second Revolution device, and then apply an offset using the Angle
knob on the front panel.
The
Distance
CV outputs the calculated distance from the listener.
Of course these CV outputs can be used to control many devices in Reason, and you can then use the front
display as a unique control surface.
PRE-3D
The
Pre-3D
audio outputs the delayed and attenuated audio before the 3D effect is applied. This is useful for
when multiple Revolution devices are chained to make audio appear to bounce around 3D space. See the
included
Crazy Echo
combinator patch for an example of this.
AUDIO IN
The
Left
and
Right
inputs are for your source audio. If a stereo signal is used, it will be mixed down to mono
before the 3D effect is applied.
AUDIO OUT