MK-6 Operation Manual
45
Arp/Beats Menu
Beats
The chart above shows the Factory Multisetup assignment of each Part, the 4 Groups and
the Control Keys. These assignments can be modified to suit your personal preference,
then saved in one of the Multisetup locations.
O
O
O
O
Starting Beats mode
with the Start/Stop key allows
you to start the sequencer rolling
silently. Then you can bring Parts
in and out using the “Busy”
control.
•
Start/Stop Trigger
Starts the beat sequencer from the beginning of
the sequence. When latched, pressing once starts
and pressing again stops. When unlatched, the
sequence runs as long as the key is held.
Once the Beats sequencer is started, it continues to
run even if no triggers are active.
Start/Stop doesn’t clear latched parts when it stops
the sequencer. Any trigger played after stopping
will not only start the sequencer and play that trig-
ger's part, but also play all previously latched parts.
•
Clear Parts
Clears any enabled parts. This control provides a
quick and easy way to shut off all latched Parts.
Latch mode has no effect on this key.
O
O
O
O
If Mute is set to 1-bar,
the Part mutes for 1 bar then
un-mutes.
•
Mute
Mutes all Parts while held, but the Beats sequencer
continues running.
•
Trig Hold
When this key is held, all other Trigger Keys
behave as if they were in Latch mode.
Multisetup 63
Factory Setup
Main
Groove
Alternate
Groove
HiHat 1
Kick 2
Kick 1
Snare 2
Perc 2
Perc 4/Fill 2
Perc 6/Fill 4
Inst 1/Wild 1
Inst 3/Wild 3
Group 1
Group 2
Group 4
Perc 1
Snare 1
HiHat 2
Perc 3/Fill 1
Perc 5/Fill 3
Inst 2/Wild 2
Inst 4/Wild 4
Group 3
C-1
C0
Start/Stop
Mute
Clear Parts
Trig. Hold
C-2