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TOTAL OVERDOSE
is all about taking out the bad guys in pistolero style
and not taking your time about it. Each time you waste an enemy you
score style points and start the combo timer.
Combo Timer
Once you’ve killed an enemy, the combo timer starts
counting down and you have a short amount of time
to perform another kill to create a
STRING.
• Listen for a change in the pace of the music; this means
the combo timer has started its countdown.
• Get busy and waste another opponent to continue
the string. This increases the points you score per kill,
and this number appears above the combo timer.
Once the combo timer runs out, the killing spree ends.
The points per kill are multiplied by total number of kills
and added to your total mission score. Higher scores
in missions mean better rewards for you, amigo.
Combo System Tips
The bigger the combination of moves and their relative difficulty,
the more style points you’ll score — simple and effective!
• Hang about and you’ll lose important points you could be gaining
with massive combo kill strings.
• Be creative! Use a variety of Ram’s moves to perform your kills
and you’ll score more points.
Rule of Three
For every three scumbags you kill in a string,
you get a reward.
• The first set of three enemies offed means an important health
power-up for you.
TIP:
Get even higher kill combos to win more cool rewards. Additional
rewards come at 6, 9, 12, 18, 24 and 30 kills, then at every 10 kills
after that.
Unique Combo Moves
Unique combo moves allow you to gain extra style points on top of those
gained through kill strings. If you perform a predefined sequence of
moves, you get the props and the points! Following are a few examples —
and there are many more to be discovered, hombre!
NOTE:
Unique combo move scores are indicated by the numbers
that rise from the corpses of your victims!
BULL’S-EYE KILL
— Make a shootdodge
headshot kill and maybe you can perform
a bull’s-eye kill worth 50 points.
1. Run close to an enemy, then pull
l
to shootdodge.
2. Move
R
to make Ram look at the enemy,
then press
X
to target the enemy’s head.
3. As the four targeting brackets meet and turn
YELLOW,
pull
r
to fire
your weapon! Time it right and gain the bull’s-eye alert and 50 points!
TEQUILA TAKEDOWN
— Move in close
and perform a headshot (
X
) on an enemy
without shootdodging for a takedown worth
100 points.
FLY-ON-THE-WALL
— The fly-on-the-wall is
a stunning combination of a wall walk
cartwheel and a headshot. Easy to say,
trickier to pull off.
1. Use
L
and
l
to begin the wall walk.
2. When you’re into the move, press
X
to target the head. When the target turns
YELLOW,
press
r
and let the bullets fly!
COMBO SYSTEM
Pick-ups are scattered throughout the game world. Keep an eye out
for them and walk over them to bag ‘em.
WHITE BLOOD DROPS
— Collect 10 of these to permanently
increase Ram’s adrenaline bar.
RED BLOOD DROPS
— Collect 10 of these to permanently
increase Ram’s health bar.
PICK-UPS
TOd xbox final 8/25/05 7:12 PM Page 16
Summary of Contents for TOTAL OVERDOSE
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