37
EnAct
SETTING LEVELS
EFFECT TRACK
MOVE CURSOR TO INFO ON LEFT HAND OF SCREEN:
Use the JUMP key to cursor to position.
If "Groups created in Effect Track" in Setup/System is YES,
any level set in a step with no group will automatically create
a group.
SETTING LEVELS IN THE GROUP THE CURSOR IS ON:
Press
MOVE THE CURSOR TO CHANNEL 245:
Press
MOVE CURSOR TO BOTTOM OF SCREEN:
Use the JUMP key to cursor to position.
MOVE STEP 56 TO TOP OF SCREEN:
Cursor to step number,
Press
NOTE: Items set in
BOLDFACE
must be set by operator before
console use.
EXAMPLE EFFECT
HOW THIS WILL RUN:
When cue 10 finishes its delay, the Effect will turn on.
Keep in mind that the effect has a Master Channel of 45.
Channel 45 will act as Grandmaster for this Effect.
The Effect will stay on throughout Cue 20.
After Cue 30's delay and time, the effect will stop.
To make best use of the Master Channel, have channel 45 fade in
on Cue 10 and fade out on Cue 30.
Group Name
Time
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
EFFECT TRACK
Grandmaster FL
9:01:00
Enter:
Mstr
Test
Chase
Invert
Effect
Name
Rate by Chan
Effect Bounce
Group Numbers
Random
5
POT
None No
Single
Group Name
Time
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15
1
3
FL
2
4
FL FL FL
3
5
FL FL FL FL FL
4
6
FL FL FL FL FL FL
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
EFFECT TRACK
Grandmaster FL
9:01:00
Enter:
Mstr
Test
Chase
Invert
Effect
Name
Rate by Chan
Effect Bounce
Group Numbers
Random
5
POT
45
No
Single
Master Channel
S Cue Name
Time
Delay
PF Link EA EB Mac
AP
0
Blackout Cue
0
0
0
0
P 10
Cue Number 10
11
12
130
140
5
P 20
Cue Number 20
10
20
.5
40
5
P 30
Cue Number 30 1234.5 30
0
0
CUE LIST
Grandmaster FL 9:01:00
Enter:
Fdr:
1
2
3
4
5
6
7
8
Cue:
Select Key
%: __/__S
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