5. OVERVIEW OF THE ANALOG RYTM DATA STRUCTURE
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5. OVERVIEW OF THE ANALOG RYTM DATA STRUCTURE
The image below outlines the data structure of the Analog Rytm.
5.1 +DRIVE
The +Drive is a non-volatile storage. It keeps up to 128 projects (thousands of patterns, kits and songs)
stored internally. The +Drive also contains the +Drive Sound library, capable of storing 4096 drum Sounds,
and the Sample bank. All projects have access to these Sounds and samples.
5.2 DATA STRUCTURE
5.2.1 PROJECT
A project contains 128 patterns, 128 kits, 16 songs, 4 global slots, 127 sample slots and a project Sound
pool consisting of up to 128 Sounds. General settings and states are stored in the project. When a proj-
ect is loaded it becomes the active working state of the Analog Rytm. From here it is possible to edit the
patterns, kits, songs and globals of the project. Every time the Analog Rytm is switched on, it boots to the
active working state, the active project. Projects are saved, loaded and managed in the GLOBAL menu.
Read more about projects in the section “9. PROJECTS” on page 25.
5.2.2 KITS
A kit is a collection of twelve drum track Sounds and the FX track parameter settings. When editing a
track, changes made to the parameter settings will be stored in the active kit. Each project of the Analog
Rytm contains 128 individual kits. A pattern always links to one of the kits. Read more in the section “10.
5.2.3 SOUNDS
A Sound consists of the parameter settings found in the PARAMETER pages called SYNTH, SAMPLE,
FILTER, AMP and LFO. Sounds are stored in the Sound pool of the active project or in the +Drive Sound
library. The Sound pool has 128 Sound slots and the +Drive Sound library holds up to 4096 sounds. Read
more in the section “10. KITS AND SOUNDS” on page 27.
5.2.4 SAMPLES
127 user sample slots are available for each project. There are many preset samples to choose from in
the +Drive Sample bank. Additional samples need to be transferred to the Analog Rytm from a computer
with the complimentary C6 utility software. See section “13. GLOBAL MENU” on page 51.
5.2.5 PATTERNS
For each of the 8 banks 16 patterns are available, which means 128 patterns are always readily available
for each project. A pattern contains sequencer data like drum trigs, trig mutes and parameter locks for
the drum tracks and the FX track, as well as default settings on the TRIG page and length, swing and
time signature settings. Read more in the section “11. THE SEQUENCER” on page 37.