10. KITS AND SOUNDS
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10. KITS AND SOUNDS
Every project has the capacity of 128 different kits. A kit is a collection of 12 drum track Sounds and an
FX track, and their specific parameter settings. A Sound is composed of synth, sample, filter, effect sends,
envelope and LFO settings in any combination. Sounds are assigned to the twelve drum tracks.
Each of the drum tracks contains one Sound. The PARAMETER page settings for each track in a kit can
be saved as an individual Sound, if so desired. A Sound that has been loaded, from the +Drive or the Sound
Pool to a track, becomes a part of the active kit. Any changes made to a track Sound will not affect the
stored Sound. It will affect and become part of the active kit. A pattern, controlling the playback of the kit,
always links to a specific kit (non-exclusively). Any changes to the kit will affect other patterns using the
same kit. When the Analog Rytm is switched off, only the active kit preserves its changes. Other kits must
be saved.
A Kit contains:
•
Sound parameter settings for the 12 drum tracks.
•
FX track parameter settings.
•
LEVEL settings for the drum and FX tracks.
•
RETRIG settings.
•
General SOUND SETTINGS.
•
PERFORMANCE and SCENE mode macros and parameter settings.
A Sound contains:
•
Settings for the PARAMETER pages of a drum track.
•
The LCD graphics in the left part of the screen shows the name of the active kit. When the
[TRACK] key and one of the [PADS] are pressed, this information will briefly change to
show the name of the track Sound.
•
When you create a brand new pattern, using an existing kit that is already linked to anoth-
er pattern, we recommend that you save and rename the kit, the first thing you do (see
below). Unless, of course, you intend kit changes to affect multiple patterns.
10.1 THE +DRIVE SOUND LIBRARY AND THE SOUND POOL
Sounds can be loaded to a kit from either the +Drive Sound library or the Sound pool of the active project.
The +Drive Sound library has the capacity of 4096 Sounds, available to all projects. The Sound pool is a
part of a project and can contain up to 128 Sounds. The major benefit of Sounds loaded to the Sound pool
is the possibility for them to be Sound locked. This feature is not available for the Sounds in the +Drive
Sound library. Read more about Sound locking in the section “11.10.2 SOUND LOCKS” on page 44.
10.2 KIT MENU
In the KIT menu commands relating to kits are found, including kit save and kit load. Open the menu by
pressing
[FUNCTION]
+
[FX]
. Use the
[UP]
and
[DOWN]
arrow keys to move between the commands.
Press
[YES/SAVE]
to confirm your selection. Exit the menu by pressing
[NO/RELOAD]
.
RELOAD KIT
will reload either the active kit, reverting it to its saved status or all kits. Using the
[LEFT]
and
[RIGHT]
keys selects whether only the active kit or all kits will be reloaded.
[NO/RELOAD]
+
[KIT]
offers a
shortcut to reloading the active kit.
LOAD KIT
opens a menu where one of the up to 128 saved kits can be loaded. When this menu is accessed,
the kit list will appear. The active kit is shown with inverted graphics. Select the kit to be loaded by using the
[ARROW]
keys or the
LEVEL
knob.
[LEFT]/[RIGHT]
will quickly scroll between the menu pages. Once a
kit has been selected, press
[YES/SAVE]
to load it. The loaded kit will be linked to the active pattern. If the
active kit is loaded, it will be reloaded to the state it was saved in.