9. PATTERNS, KITS, SOUNDS, AND SAMPLES
23
9. PATTERNS, KITS, SOUNDS, AND SAMPLES
The patterns are the primary data container for the Digitakt. Sixteen patterns are available for each of the
eight banks, which means that 128 patterns are available for each project. A pattern contains up to eight
Sounds (one for each audio track), sequencer data like trigs and parameter locks. It also contains the de-
fault settings on the TRIG page and BPM, length, swing and time signature settings. A pattern also contains
all the parameter settings for the eight MIDI tracks.
A kit is a collection of eight Sounds. A Sound is a sample, plus all the settings in the PARAMETER pages
(SRC, FLTR, AMP, and LFO). A Sound can be assigned to one of the eight audio tracks.
Each of the audio tracks can contain one Sound. A Sound that has been imported from the +Drive to a pat-
tern becomes part of the active pattern. Any changes made to a Sound will therefore not affect the stored
Sound or kit. It will only affect the Sound in the active pattern. You can export (and in that way save) a
Sound from the active pattern to the +Drive. For more information, please see “9.3 SOUND MANAGER” on
page 24.
A sample that is used in a Sound or a pattern can be renamed or moved and still work as intended. This is
due to a hash function that adds a file specific value to every file, and this value is independent of the file
name or the file’s location in the data structure. However, if you delete a sample, it will not be included in any
Sounds or patterns anymore.
•
When a Sound is imported to a pattern, it becomes a copy of the Sound on the +Drive and
is not linked to the original Sound stored on the +Drive. Instead, it fully becomes a part of
the pattern.
•
If you delete a sample from the +Drive, it will not be included in any Sounds or patterns
anymore.
A Pattern contains:
• A kit.
• All parameter settings for the eight MIDI tracks.
• Sequencer data such as trigs and parameter locks.
• The settings on the TRIG PARAMETERS page, BPM, length, swing and time signature settings.
A Kit contains:
• Eight audio track Sounds.
• LEVEL settings for the audio tracks.
A Sound contains:
• A sample (linked from the +Drive), plus the SRC, FLTR, AMP, and LFO PARAMETER pages settings for
the audio track.
A Sample contains:
• A 16 bit, 48 kHz, mono audio file.
9.1 THE +DRIVE SOUND LIBRARY AND THE SOUND POOL
The total size of the +Drive is 1 GB. The +Drive Sound library can hold up to 2048 Sounds (256 Sounds in
each bank A-H) that are available to all projects. The +Drive Sound library also contains the samples. You
can load up to 64 MB (about 11 minutes) of samples to a project. A sample must be imported to a project,
for it to be Sample locked. For more information, please see “11.3.4 SAMP” on page 41.
Sounds can be loaded to a pattern from either the +Drive Sound library or the Sound pool of the active
project. The difference between the two is that the +Drive Sound library has the capacity of 2048 Sounds,
available to all projects, while the Sound pool is a part of a project and limited to 128 Sounds. The primary
benefit of Sounds loaded to the Sound pool is the possibility for them to be Sound locked. This feature is
not available for the Sounds in the +Drive Sound library. For more information, please see “10.10.2 SOUND
9.1.1 ADDING SOUNDS TO THE SOUND POOL
You must first add Sounds to the Sound pool to be able to perform Sound locks.
1. Press
[FUNC]
+
[PATTERN MENU]
to open the IMPORT/EXPORT menu.
2. Select
MANAGE SOUNDS
, and then press
[YES]
to open the SOUND MANAGER.
3. Select the Sounds you want to add to the Sound pool by highlighting them and pressing
[YES]
.
Summary of Contents for Digitakt
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