background image

20

Chapter 1

Features

Emagic

Logic fun 

music to commercials, or videos of your vacation, without using 
a video recorder. Sounds or jingles start concurrently with the 
frame.

1.6

Graphical Interface

Logic fun features a clearly structured graphical user interface. 
All operations can be done quickly and directly, using the 
mouse.

You can open the windows, and place them anywhere on the 
screen. You can adjust all elements in the windows as you like; 
the windows can be enlarged or reduced. To make the most of 
your screen, you can open as many windows simultaneously as 
you want. Next to the track list in the Arrange window, for 
example, you can simultaneously open an Event list and Score 
editor for the same material. 

As Logic fun plays the song for you, the notes e.g. are displayed 
in the Score Window. Whatever you hear, you see at the same 
time. If there is a wrong note, just fix it, while Logic fun contin-
ues to run. It does not get any easier than this.

Logic fun’s menus are well organized and make sure that you 
only see the functions that you may need. This way, the menu 
lists remain orderly, and you can find whatever function you 
need faster.

1.7

About this Manual

The headings in this manual are arranged according to the 
names of the functions in the program. This way, you can 
quickly find specific functions in the table of contents.

Located in the appendix of this manual is an index, in which 
you can look up keywords.

The Menu List, found in the appendix, offers an overview of 
all menu items.

Summary of Contents for Logic fun

Page 1: ...E Sof t und Hard wa re Gmb H l User Guide for Logic fun Version 4 1 March 2000 English ...

Page 2: ......

Page 3: ...ur state or country from the date of original purchase and no warranties whether express or implied shall apply to this product after said period This warranty is not transferable it applies only to the original purchaser of the software EMAGIC makes no warranty either express or implied with respect to this software its quality performance merchantabil ity or fitness for a particular purpose As a...

Page 4: ...ou may not 1 make copies of the user manual or the software in whole or in part except as expressly provided for in this agreement 2 make alterations or modifications to the software or any copy or otherwise attempt to discover the source code of the software 3 sub license lease lend rent or grant other rights in all or any copy to others 4 make verbal or media translation of the user manual 5 mak...

Page 5: ...ing Jeff Bohnhoff Robert Hunt Layout Fabian Schmid Ronald Bias Thorsten Adam 2000 by E Address Emagic Inc 13348 Grass Valley Ave Building C Suite 100 Grass Valley CA 95945 USA Tel 530 477 1051 Fax 530 477 1052 Net http www emagic de eMail info emagicusa com All Rights Reserved All Trademarks are the property of their respective owners ...

Page 6: ......

Page 7: ... Functions Chapter 7 Arrange Window Chapter 8 Audio Basics Chapter 9 Working with Audio in the Arrange Window Chapter 10 Mixer and Effects Chapter 11 The Event List Chapter 12 The Matrix Editor Chapter 13 The Score Editor Chapter 14 The Sample Editor Chapter 15 Video and MIDI Files Chapter 16 Use of Key Commands and Mouse Settings Chapter 17 Menu Reference Glossary Index ...

Page 8: ...Emagic Logic fun 8 ...

Page 9: ...vice Setup 29 Optimizing Driver Settings 29 Removing Settings from LADS 30 2 1 MIDI Installation 31 Interface Connection 31 MIDI Cabling 31 MIDI Inputs Outputs 31 MIDI Local Off 32 Keyboards and Expanders with To Host Interface 32 Chapter 3 Getting Started 3 1 Windows 35 Getting Started With Logic fun 35 Selecting the MIDI Out Port in the Program 35 Testing the MIDI Connection 35 Test the MIDI Out...

Page 10: ... MIDI Tone Generator 46 Non GM Multi Timbral Tone Generators 46 Sounds and MIDI Channels 47 Drum Kit 47 Starting the Song 48 4 2 Overview 48 4 3 Tracks and Sequences 49 Information Track and Instruments 50 4 4 Transport Functions 51 Start Song Positions 51 Display Current Song Position 52 Zoom a Window Excerpt 52 Cycle Mode 52 Selection 53 Quantize 54 Loops 55 The Toolbox 56 Mouse Arrow 56 Undo 57...

Page 11: ...umerical Input 71 Text Input 72 Tools and the Toolbox 73 Effective Range of the Tools 73 Selecting Tools 73 Info Line 73 The Tools 74 5 3 Window Functions 76 Working with Windows 76 Opening and closing Windows 76 Setting Window Size 77 Selecting the Working Area 77 X Y Element 78 Page Scrolling 78 Zooming 78 Zooming Selectively 78 Adjusting the Size of the Window Elements 79 Menus 79 Key Commands ...

Page 12: ...in Score 86 5 7 Key Commands 86 Special Keys 87 Key Commands Window 87 Assigning a Function to a Key 88 Deleting Assignments 88 Checking the Function of a Key 88 Filtering the Display 89 Finding Key Commands 89 5 8 Song Administration 89 New Song 90 Autoload Song 90 Creating a new Song 90 Opening Default Song 90 Loading a Song 90 Checking Repairing Songs 91 Saving Songs 91 Closing a Song 91 Quitti...

Page 13: ... 7 1 Structure of the Arrange Window 107 Tools 108 7 2 Tracks 108 Adjusting the Sound of a Track 110 Selecting an Icon 111 7 3 Arranging Sequences 113 What is a Sequence 113 Creating an Empty Sequence 113 Shifting Sequences in Time 113 Copying Sequences 114 Moving Copying onto another Track 114 Changing the Length of a Sequence 114 Using a Finer Grid 115 Dividing Sequences 116 Merging Sequences 11...

Page 14: ... 125 Maximum Volume 125 Chapter 8 Audio Basics What You Need to Know 127 8 1 Basic Principles and Terminology 127 Audio File 127 Regions 128 Anchor 129 Audio Track 129 Audio Object 129 Sample Editor 130 8 2 Production 130 Starting a Recording 130 Setting a Path 130 Selecting the Audio Track 131 Arming Tracks 131 Stereo Recording 131 Levels 131 Starting to Record 132 Basic Operation 132 Sample Edit...

Page 15: ...Box 140 Name 140 Loop 140 Delay 141 Region Anchor 141 9 2 Recording 142 Setting Tracks to Record Audio 142 Recording Modes 142 Standard Recording with Count in 143 Manual Drop Recording 143 After Recording Please Note 143 Bounce to Disk 144 Chapter 10 Mixer and Effects 10 1 An Adaptive Track Mixer 145 Resetting Parameters 146 10 2 The MIDI Channel Strips 146 Switching Sound Programs 147 Controller...

Page 16: ...rb 155 Chorus 156 10 6 Mixer Automation 156 Chapter 11 The Event List Opening the Event List 159 Structure 159 Display 160 11 1 Operation 161 Scrolling 161 Selection Techniques 161 Special Selection Functions 161 11 2 Event Editing 162 Adding Events 162 Duplicating Events 162 Moving Events 163 Altering Values 163 Altering the Values of Several Events 163 Numerical Value Input 164 11 3 Event List S...

Page 17: ...e Lengths of Several Notes Simultaneously 174 Making Notes the Same Length 174 Altering the Velocity 175 Deleting 175 Selection Techniques 175 Quick selection of Event Editor 176 Chapter 13 The Score Editor Opening the Score Edit Window 177 13 1 General Appearance of the Score Edit Window 178 Important Elements of the Score Edit Window 178 View Menu 178 Moving the Borders between the Different Are...

Page 18: ...13 7 Editing Notes 190 Changes in the Event Parameter Box 190 Notes 190 Changing Several Selected Objects Simultaneously in the Event Parameter Box 191 Deleting Objects in the Score Window 191 13 8 The Display Parameter Box 192 Different Settings within the Same Staff 192 Default Settings for New Sequences 192 Changing the Settings for Several Sequences Simultaneously 193 Rhythmic Interpretation o...

Page 19: ... 209 Playing the Current Selection 209 Playing After a Specified Point 209 Cycle Playback 209 Selection Commands 209 Selecting All Audio Files 209 Manual Selection 210 The Selection Parameter Field 210 Working with Regions in the Sample Editor 210 Edit Commands 211 14 5 Functions 213 Normalize 213 Silence 214 Chapter 15 Video and MIDI Files 15 1 Playing Digital Video Files 215 Video on Windows PC ...

Page 20: ...e 223 16 4 Settings 223 Song Settings 223 Global Preferences 225 Initializing the Preferences 225 Chapter 17 Menu Reference 17 1 Apple Menu 227 17 2 File Menu 227 17 3 Edit Menu 227 17 4 Track Menu in the Arrange Window 228 17 5 Options Menu 228 Settings 228 Tempo 228 Others 228 Send to MIDI 229 In the Score Window 229 17 6 View Menu in the Sore Editor 229 17 7 Windows Menu 230 17 8 Help Menu 230 ...

Page 21: ...professional studio and as you record the next one listen to the tracks that you just recorded Logic fun offers you many ways to alter and refine your recorded material at a later time You can move the tracks around in the Arrange window give the MIDI tracks a different sound or divide them into blocks sequences You can cut copy move transpose or correct quantize rhythmically The three editor wind...

Page 22: ...cores on the screen with the mouse Logic fun offers you every possibility you decide which ones to use You may control the program either with the mouse or the computer keyboard all functions can be carried out using the mouse and the majority can be adapted to meet your needs via keyboard commands which can be programmed as desired 1 3 Automatic Notation If you prefer working in musical notation ...

Page 23: ... control its functions remotely from the Mixer window Selecting sounds controlling the volume or adding chorus or reverb etc is as easy as can be Logic fun also supports the GS Roland or the XG standard Yamaha With these devices more sound and effect parameters can be remote controlled for example the filter frequency The Mixer thus becomes your virtual mixing console on screen allowing you to aut...

Page 24: ...neously open an Event list and Score editor for the same material As Logic fun plays the song for you the notes e g are displayed in the Score Window Whatever you hear you see at the same time If there is a wrong note just fix it while Logic fun contin ues to run It does not get any easier than this Logic fun s menus are well organized and make sure that you only see the functions that you may nee...

Page 25: ...anual 21 User Guide Version 4 1 r The glossary explains the meaning of specialized terms If you do not find a term there you can look it up in the index and read about it in the corresponding section of the manual ...

Page 26: ...22 Chapter 1 Features Emagic Logic fun ...

Page 27: ...cations If you are still undecided on which soundcard to choose for your system its full duplex ability should be one of the most impor tant considerations If your current card does not support full duplex you may be able to upgrade it using a more recent driver depending on the hardware of course Be sure however that it meets the 16bit 44 1kHz requirements for both recording and playback If your ...

Page 28: ...e Logic fun AV functions you need to select an audio input source from the control panel and set the sample rate to 44 1kHz If you are using the older control panel Sound you also need to select 16 bit and Stereo and make sure that the sampling rate of 44 1kHz is selected You cannot operate the system with 22 5kHz sampling rate or 8 bit depth Volume The Volume sliders in the Monitors Sound control...

Page 29: ...ertainment Volume Control As an example this illustration shows the control panel using the SoundBlaster AWE 32 sound card by CreativeLabs You will find similar utilities for hardware from other manufacturers The playback level of recordings is controlled via the Wave slider This control is placed after Logic fun s output output object This means that Logic fun s output object can only control the...

Page 30: ...ic fun Audio Device Setup LADS which can be activated from the Logic folder in the Windows Start menu is of essential importance for the best possible setup of your audio hardware in Logic fun Although Logic fun usually recognizes most of the currently available sound and audio recording cards it is still better in most cases to optimize Logic fun to your indi vidual audio setup by using LADS This...

Page 31: ... for each stereo input and output pair for these cards With LADS several of these system drivers can conveniently be built into one Virtual Device which can now be integrated into Logic fun s audio setup If there are two sound cards in your computer but you would like to use the second card only for MIDIplayback using its built in MIDI synth you can use LADS to make the audio driver of the first c...

Page 32: ...ch lists those drivers that are available for use in Logic fun A double click on a driver name or choosing Add after highlighting it adds this driver to the currently displayed Virtual Device Clicking on Remove will remove any selected driver from the Virtual Device again Removing a driver or any other action in LADS for that matter is only affects Logic fun not Windows itself the system driver wi...

Page 33: ...click on all system driver names in the System devices list which you want to be part of that Virtual Device 4 Quit LADS with OK and start Logic fun The new Virtual Device can now be selected in the PC AV section of Logic fun s dialog window Audio Hardware Drivers Optimizing Driver Settings The combination of operating system sound card drivers and audio hardware often results in time delays which...

Page 34: ...scribed above Take your time Lower the granulation value in steps of approximately 50 milliseconds Quit LADS start Logic fun and test the audio playback If all audio is played backwithout problems you can try to further diminish the granulation value Don t forget the previous value If dropouts or other problems occur during audio playback choose a higher granulation value again Up to date PCI soun...

Page 35: ...e soundcard etc If the keyboard can generate its own sounds connect the computer s MIDI Out to the keyboard s MIDI In If your computer or the MIDI device offers more than one MIDI output connect any other tone generators to these If the computer only has one MIDI output you need to connect the second tone generator s MIDI In to the keyboard s MIDI Thru port A third device can be connected to the s...

Page 36: ... not want this when using the keyboard with a sequencer In this scenario the keyboard is used as the computer s input device while the computer will play the various connected tone generators be they the keyboard s own sound generator or any other connected sound modules If you wanted to control and record another sound module with your keyboard its own sounds would get in the way which is why the...

Page 37: ...rd to be connected This proves very cost effective for entry level setups which may include only one keyboard and another sound module The expense of a dedicated computer MIDI interface or card is not initially required If you are working with such a module first install the driver software supplied by the manufacturer Connect the keyboard s MIDI Out to the sound module s MIDI In and the module s ...

Page 38: ...34 Chapter 2 Sound Cards and MIDI Emagic Logic fun ...

Page 39: ...ew card is automatically available the next time Logic fun starts up After a short time you will see an empty Arrange window and the main menu bar Selecting the MIDI Out Port in the Program You can select the MIDI port for each track separately To do so select the desired track and go to the Instrument parameter box located just below the Toolbox on the left side of the Arrange window Click hold i...

Page 40: ...ection of the keyboard connected correctly with the MIDI In of your computer Is the cable working properly Test the MIDI Out Now test to see if Logic fun is sending MIDI events to your tone generators Call up File Open and select the Tutorial Song TUTO RIAL LSO from the file selection box Set the MIDI out port for each of the tracks as described above Click on the PLAY button in the Transport Wind...

Page 41: ...formation Launching Logic fun The installation program automatically creates a program group Logic fun under Programs Emagic in the Start Menu Here you will find Logic fun itself and the de installation program You may launch Logic fun by simply highlighting the program icon in this menu Launch Logic fun Automatically If you add Logic fun to the program group Startup from the Start Menu then Logic...

Page 42: ...sh Launching Logic fun This is how you usually start up Logic fun 1 Double click the program s icon or 2 Click on the program s icon and choose File Open or press Co As long as you are working through the manual we recommend that you start Logic fun directly with the Tutorial Song 3 Double click the Tutorial Song icon Logic fun will launch with the Tutorial Song loaded Choose MIDI Connection First...

Page 43: ...s Starting up without MIDI interface If you want to test Logic fun dry that is without MIDI interface and tone generator simply disable all ports by choosing off MIDI Time Piece Logic fun directly supports the MIDI Time Piece MTP interface from the manufacturer Mark Of The Unicorn as well as MTP compatible interfaces Enable the options Check For MTP and Fast Speed in Global Preferences Unlike LOGI...

Page 44: ...s on your MIDI keyboard In place of No In the received events should now be displayed If this is not the case test the following 4 Is the MIDI Out connection of the keyboard connected correctly with the MIDI In of your computer Is the cable working properly Did you choose the correct port in Global Preferences Test the MIDI Out Now test to see if Logic fun is sending MIDI events to your tone gener...

Page 45: ...he file name Autoload quotes excluded To save the song select Save in the file menu and enter Autoload in the dialog box You can also create an alias for any song and start Logic fun directly by double clicking the alias Start Logic fun automatically You can have Logic fun open automatically every time your Macintosh starts up If you want you can also have a song start automatically Proceed as fol...

Page 46: ...ns This symbol identifies a function that is only on Windows This symbol characterizes a function that is only on Macin tosh Keyboard and Mouse Unlike the Macintosh mouse a Windows mouse has a right mouse button Also the position of some special keys is slightly different between the systems There is a table with explanations for the symbols used in this book for hot keys This is located in the se...

Page 47: ...ing a song from a Macintosh to a Windows version it is important that you add the file extensions which are discussed above in the section named File Extensions You can do this either on the Macintosh or on the PC when you are finished Songs created with Logic fun for Windows can be opened in Logic fun for Macintosh under Import Menu Bars The menu bars of Logic fun for Windows and Logic fun for Ma...

Page 48: ...44 Chapter 3 Getting Started Emagic Logic fun ...

Page 49: ... through this chapter and the next use the provided tutorial song This song is configured for general MIDI tone generators Of course you will not have any prob lems using the song with tone generators that do not follow the GM specification The only difference when using a non GM device is that you will have to set the sounds and the MIDI channels manually the first time you run the song and you m...

Page 50: ...e the program changes select the mute tool from the toolbox and use it to click on the sequence named GM Set Up The sequence is now shown reversed and a small circle is now in front of the name Non GM Multi Timbral Tone Generators If you do not have a you need to consider the following points One prerequisite is for example that the sounds listed in the table are available If necessary find simila...

Page 51: ... Pan 1 chord combination piano E piano Electric Grand LA Grand 110 0 2 bass normal E bass Pick Bass Rock Bass E Bass 127 0 3 accents muted E guitar Mute Guitar Slap Guitar 127 R 4 melody long dying away melodic sound Synthbell 100 0 5 carpet string section Slow Strings Pad 90 0 6 accents wind section Brass Section 80 L 7 solo flute like solo sound Stream div Solo 120 0 10 drums GM compati ble drum...

Page 52: ...nd try opening Window Mixer and use the faders to set the volume if needed Starting the Song You probably want to listen to the Tutorial Song first Just push on the numeric keyboard To jump back to the beginning of the song push on the numeric keypad twice 4 2 Overview After you open the tutorial song you will see the following components on the screen This example is on a Macintosh G 1 HHT closed...

Page 53: ...a song 4 Arrange area with sequences A track may contain any number of sequences Sequences contain the actual data such as notes controller data etc The data can be edited in a variety of ways 5 Zoom buttons If you click on the telescope buttons you can alter the magnification factor of the window s contents and thus adapt to your screen 6 Transport window The transport window performs the same fu...

Page 54: ...nal tape machine Information Track and Instruments Take a closer look at the track plan On track 1 you can see the sequences A intro B groove and subsequent entries No Output is displayed in the track column of track 1 This is a dummy track which does not contain any notes The sequences on this track are only mark ers for the various song parts and for the time being are empty As you continue to w...

Page 55: ...gh this chapter you will finish arranging the song add a few details and correct any mistakes In this section you will learn to start and limit passages and listen to places in the song in short to navigate in the song Try out the buttons in the upper row of the transport field You already are familiar with functions from tape machines or cassette recorders Start Song Positions There are several w...

Page 56: ...ou see will not necessarily correspond to what you hear You can however guarantee that these two things will always match Click on the catch button on the upper left in the transport field and the window excerpt follows the song position line again The window viewwill update as soon as the song position line leaves the visible field only if the catch function has been enabled Zoom a Window Excerpt...

Page 57: ...L to the beginning of the cycle zone rather than the beginning of the song Selection Let s become more familiar with the selection options In order to edit objects in Logic fun be it sequences or notes we have to first select them All functions and operations are carried out only on those items that are highlighted or selected Click on a sequence The sequence will highlight indicating it is select...

Page 58: ...r right This is how to enable the metronome Logic fun now sends a metronome note on channel 10 to your GM tone generator Solo the drum sequence as described above You can now hear that the groove is not completely clean In the Sequence parameter box click hold in the line Qua From the resulting flip menu select the setting 16D Swing and release the mouse button The quantizesetting is now displayed...

Page 59: ...g screen This sequence will now be repeated until the end of the song Of course we want to stop it before then This is how it works a loop is repeated until it comes across another sequence on this track To turn off the cabasa at the desired place place an empty sequence at the beginning of section C Select the pencil tool click in the cabasa track at position 25 1 1 1 Logic fun inserts a new empt...

Page 60: ...move sequences onto other tracks or to other positions in the Arrange window Let s insert a B part in front of the groove section of the Tutorial song Half way through the section we will transpose the B section by a semitone To do this the groove part must first be moved back eight measures Press the mouse button and rubber band select all of the groove section sequences Grab them and drag them e...

Page 61: ...we moved the groove section Rubber band select the sequences of the B groove section Press ç Windows or O MacOS and click hold on one of the selected sequences Move the mouse to the right A copy of all of the selected sequences is now dragged with the mouse pointer Set these to measure 33 1 1 1 where they will fill the space left by moving the groove section The newly created sequences will have t...

Page 62: ...on down and move the mouse left or right you can adjust the exact edit position by means of the information line Choose the position 37 1 1 1 which is measure number 37 When you release the mouse button the sequences are cut Now you can transpose the second half of the section Rubber band select measures 33 to 49 to select the correspond ing passages Transposition Look at the parameter Transpose i...

Page 63: ... will have to copy the the original bass sequence to that location and trans pose it Your First Recording The final exercise in the Arrange window is to make your first recording To make it fun you can play a solo over the C section There is already a flute solo there this however can certainly be replaced by a better solo Since you may not play the solo perfectly on the first try we ll set Logic ...

Page 64: ...MIDI keyboard You can select other tracks to try them out Logic fun auto matically addresses the right instrument MIDITHRU Finally switch back to track 8 For practice you can now simply start play by pressing0 on the numeric keypad or by clicking on Play If the solo in E major is difficult for you transpose the MIDITHRU simply by transposing 4 to C major MIDITHRU always appears in place of a seque...

Page 65: ...he recording continues and you can record some more notes if you like Press the Stop button when you re done Saving the Song Here s how to save the tutorial song with your new solo Choose File Save As and enter a new name for the song to be saved as for instance Tutsolo When using Windows Logic fun automatically assigns the extension LSO Load the initial tutorial song for further excercises 4 5 Ev...

Page 66: ...ypes of events again As you click on each button the events of that type will re appear in the list We will now insert two program changes in the solo in order to change from a flute sound for the solo in the first half to a synthesizer sound for the second half The solo begins at measure 25 First we place the program change for the flute at measure 25 Set the song position line to 25 1 1 1 in the...

Page 67: ... 87 with GM tone generators or a program change that selects a synthesizer solo sound Switch to the arrow tool again Filter the view for all event types except for the program change events Your event list should look like the following Graphik If you play the solo now the second half will have a different sound The next time it plays through the program change at the beginning of the solo switche...

Page 68: ...a wrong note in the 4th chord Look at this sequence in the Event List as well by choosing Windows Open Event List These inconsistencies are not so easily recognizable Close the event list window again Selectnotes from the first chord by rubber band selecting it Now grab the lower right corner one of the selected notes and drag it to measure 26 so that the end of the bar connects with the beginning...

Page 69: ...it them as you did with the String part You will probably notice a big difference when optimizing the lengths of bass sequences 4 7 Score Editor Note events can be represented as notation and can be edited in the Score editor You can simply use the Score editor as well as the other editors to correct MIDI events Open the Score editor for the sequence Bass theme by double clicking on it The represe...

Page 70: ... Style select the style Bass The score looks better immediately Text For printing purposes you may want to name the note system Of course Logic funLogic fun allows you to input text in the Score editor Select the text tool from the toolbox and click onto the field above the clef A text input box opens Type Bass here and press R The text will appear above the notation system you can move the text i...

Page 71: ...Score Editor 67 User Guide Version 4 1 r In the File menu choose the menu option Print and confirm by clicking OK In a few minutes you should be holding a printout of the page in your hands ...

Page 72: ...68 Chapter 4 MIDI Tutorial Emagic Logic fun ...

Page 73: ... can be operated by a key command of the same name you will see this symbol at the side of the text If names differ or if a function is only available as a key command its name will be printed like this Key Command Options and Parameters The options you can set from the Preferences and the para meters in dialog boxes are printed like this Parameters Different parameter values are printed like this...

Page 74: ...ssion You can set the appropriate time span for this in the System Controls Grabbing or Click holding The same as clicking on an object but you keep the mouse button held down Moving or Dragging Grab the object and move the mouse click holding to the desired position Mouse Input Checkboxes Checkboxes are square boxes which become checked when you click them to activate an option or function Click ...

Page 75: ...parameters even note values or names by grabbing the parameter value and moving the mouse up or down If the parameter is made up of several separate numbers e g song position you can adjust each indi vidually Using the Mouse for In Decrementing All the parameter values which can be set using the mouse as a slider and even some of the flip menu parameters may also be increased or decreased in singl...

Page 76: ...nput as a number For example gives 33 a gives 97 This function is particularly useful for entering text in SysEx strings Text Input You input text names in the same way as numbers but you only have to click the name fields once to allow input Numbered Names As you might expect you can give any number of selected objects the same name If the name ends in a number the number will automatically be in...

Page 77: ... at the mouse cursor the Eraser is used for deleting the Scissors for cutting and the Glue tool for merging objects To assign a tool to the right mouse button C key on MacOS click on the desired tool in the Toolbox with the right mouse button C key depressed on MacOS Effective Range of the Tools Tools are effective only in the working area of the window they were selected from you can define indiv...

Page 78: ...nel first data byte i e the pitch for notes second data byte i e velocity for notes and for notes length of the note The Tools Pointer The Pointer is the default tool The mouse cursor also takes on this shape outside the working area when you are selecting from a menu or inputting a value Within the working area the Pointer is used for selecting by clicking on objects moving by grabbing and draggi...

Page 79: ...f the first of the objects on the time axis Solo Tool Grabbing with the Solo tool allows you to listen to only selected objects during playback Moving the mouse vertically also trig gers any events the cursor touches even when the sequencer is stopped Mute Tool Clicking on an object with the Mute tool stops it from playing and places a dot in front of its name to indicate that it is muted You can ...

Page 80: ... type and adjust each one individu ally All open windows in a song are constantly updated This means that the windows update to follow the song position Also any alterations that you make in one window immediately update the display of all the other windows you are working with Working with Windows Opening and closing Windows All Logic fun windows can be opened via the Windows main menu After each...

Page 81: ...ize button in the upper right corner of the window toggles the window between its maximum size and the size it was before you clicked on the button Windows Zoom Window Selecting the Working Area Scroll Bars The scroll bars are situated along the right and bottom edges of a window if you can only see one section of the working area in either the vertical or horizontal dimension You can move the vis...

Page 82: ...u had grabbed one of the scroll sliders and moved it to one of its extreme positions Zooming The telescope shaped zoom symbols in a window are used to zoom in and out of the working area display Clicking the smaller side of the telescope symbol reduces the size of the objects in the display allowing you to see more objects in the same space zoom out Clicking the larger side enlarges the objects in...

Page 83: ... If you move the mouse over the top left corner of the Arrange area the mouse pointer turns into a crosshair By dragging it you can now adjust the size of the bar ruler Arrange area and Track list You can also adjust the window elements in the Score and Matrix Editors using the same method Menus On Windows Logic fun offers many different menu options depending on which window is currently active L...

Page 84: ...licking with the mouse As is typical in Windows you can toggle from button to button with the JK cursor keys Window Types You can open as many windows as you want including several of the same type Even though the contents of all the windows are constantly updated only one of the windows ever has the status of being the top or active window This is the window which is in the foreground when severa...

Page 85: ...hen the song position line moves past the right edge of the visible portion of the window Automatic Catch Disabling If you move the visible section manually Catch is automatically switched off so that the new section you have chosen doesn t then disappear as the display is updated to the song position line Autocatch The function Enable Catch when Sequencer starts Options Settings Global Preference...

Page 86: ...ng Individual Objects Individual objects may be selected by clicking on them and deselected by clicking in the background or by selecting another object Selecting Alphabetically The T key selects the next alphabetical object In the Arrange window pressing any letter key selects the first object whose name begins with this letter providing there is no Key command assigned to this key Selecting Seve...

Page 87: ...e objects Toggle Selec tion Selecting All Objects To select all objects select Edit Select All Deselecting All Objects You can deselect all objects by clicking on the background or using the key command Deselect All 5 5 Edit Operations The edit menus for Logic fun s various windows all take the same form The first item is Undo Below Undo are the typical clipboard functions Cut Copy Paste and at th...

Page 88: ...py of all selected objects is placed on the clipboard The selected objects are also left in place Here too the previous contents of the clipboard are overwritten Cc Mac c Windows Paste All objects from the clipboard are copied to the top window The clipboard is not erased in the process Cv Mac v Windows The contents of the clipboard are added at the current song position if they are events or arra...

Page 89: ...atic selection or transposing a note Automatic Scroll Functions scrolling to the Song position The button with the walking man on it activates the Catch function which means that the window view will always show the current song position scrolling to the selected event The key command Scroll to Selection allows you to automatically move the window so that the first of the currently selected events...

Page 90: ...fun s functions via key commands The Key Commands window is where you assign key commands to the keys Whenever this manual mentions a key command this refers to a command which can be called up by a keystroke This allows you to completely customize Logic fun to suit your own work ing style If any function described in this manual is also available via a key command with the same name you will see ...

Page 91: ...lete selected objects It can only be assigned a function in conjunction with the modifier keys The and _ keys increase or decrease any selected para meter value in single units However they can be assigned different functions which overwrite this function Key Commands Window The Key Commands window can be opened by selecting Options Settings Key Commands All the available key commands are listed o...

Page 92: ...to a Key Click the Learn Key button Select the desired function with the mouse Press the desired key if necessary together with the desired modifier key s S ç and A or ç O and C If you want to make another assignment repeat steps 2 and 3 Deactivate Learn Key Deleting Assignments Click on Learn Key Use the mouse to select the function whose keyyou want to delete Press D To erase more assignments re...

Page 93: ...nds containing that character string plus the selected command even if it doesn t contain that string if you then click find or return R The Key Commands window remains active even in Find mode you don t have to leave this mode to continue making assignments The Find function is not case sensitive it makes no distiction between upper and lower case characters The Hide Unused and Hide Used buttons ...

Page 94: ...you re ready to start work on a new song simply save the Auto load somewhere else under a new name using File Save as and begin This file can then form the basis for your new song Creating a new Song If you select File New Logic fun checks to see if an Auto load song is available and opens it automatically if it is If not a new default song is created If an Autoload songis available you will be as...

Page 95: ...u don t wish to overwrite the last version of this song saved under this name which is what will happen if you just use File Save try using File Save As Here you can enter a new name for the song and select a new directory or even create a new folder The next time you save using straight Save the new name and file path will be used Closing a Song File Close closes the currently active song If you ...

Page 96: ...92 Chapter 5 Using Logic fun Emagic Logic fun ...

Page 97: ...ause it cannot be obscured by other windows it is always on top Display Options You can open the transport window if it has been closed by selecting Windows Open Transport or çC7 Indicator Options If you click hold on the small downward pointing arrow on the lower right hand side of the Transport window a flip menu will appear allowing you to change its layout Legend Here you can switch on a descr...

Page 98: ...ll move accordingly The gray bar tells you where you are in the song relative to the entire song length The position indicators and the song position line see below are also influenced by this Smaller Larger The Transport window can be displayed in different sizes which you select using smaller larger When you start Logic fun the Transport field will be opened at its smallest display size The para...

Page 99: ...or points below the position display are the cycle locators With these you can define a part of the song to be continuously repeated by Logic fun in cycle mode Skip Cycle When you are playing the song you can skip a passage which is useful for trying out the musical effect of various transitions Drag out the skip cycle region from right to left in the bar ruler If there is already a normal cycle r...

Page 100: ... tempo list controls the song tempo and the current tempo is always displayed in the transport window Here s how to open the tempo list Select Options Tempo Tempo List from the menu Here s how you insert a new tempo event 1 Set the song position SPL or transport window at which you want to insert the event 2 Click on the Create button in the tempo list window or click on an existing tempo event wi...

Page 101: ...he SPL to the desired position and changing the time signatire display in the Transport The new time signature will appear in the bar ruler and will remain in effect until you insert another at a later point Beneath the time signature field you will find another subdivi sion which gives the Display Format value for the song Logic fun uses this Display Format value as the third field in the positio...

Page 102: ...he vertical scroll bar and that of the song bar size themselves by this In order to change the End of Song posi tion click hold on the current value and scrub the mouse up or down You can also set the End of Song marker in the bar ruler with the mouse see below Transport Functions The following functions serve to control Logic fun s movement and status and are similar to the transport functions of...

Page 103: ...lt key Stop stops the playback To continue from the same place use the play function again Default key Fast Forward and Rewind With these two buttons you can move forward or backwards in the song You can influence the shuttle speed with the mouse Click on the fast forward button and hold down the mouse button and Logic fun shuttles at a faster speed The further you move the mouse to the right the ...

Page 104: ...This button allows you to turn the metronome on and off sepa rately for playback and record The play or record status is remembered when you activate the metronome 1 Click briefly on the button to turn the metronome on or off You can also access the recording and metronome settings directly from the metronome button 2 Click hold on the metronome button A flip menu will open 3 Select the option you...

Page 105: ...cording You will hear the metronome clicks from your MIDI sound module 3 Here is a review of the parameters that you can set for the MIDI Metronome Cha MIDI channel Note Note and with it the drum instrument e g Cowbell Woodblock Vel Velocity value Usually you will set the velocity for the Bar a bit higher than the Beat to accent the downbeat of each measure 6 2 Bar Ruler You will find the bar rule...

Page 106: ...o change the song beginning or end you can set the scale of the ruler as needed Setting the Song Beginning and End As with sequences a song has defined beginning and end points These two markers are represented in the bar ruler by two rectangles which can be moved with the mouse Beginning of Song Normally the song will begin at position 1 1 1 1 You can however alter this perhaps to insert a progra...

Page 107: ... window Matrix and Score editors which displays the current position of the song You can move to any position in the song with the song position line The song position line in Logic fun is somewhat similar to the recording head of a tape machine Jump to a Certain Position Click on the position you want in the lower third of the bar ruler to move the song position line to that point Shuttling Holdi...

Page 108: ...g Cycle Locators The area to be played in cycle mode is defined by the cycle locators Their values are shown in the Transport window and can be set there See the section Position Indicators pg 5 101 Cycle Bars When the cycle button is activated you will see not only the cycle locators in the Transport window but also a white bar in the bar ruler that encompasses the cycle zone You can move the bar...

Page 109: ...ersion 4 1 r by clicking This way you can also move the visible window section to set particularly long cylce zones You can delete the cycle bar by moving one of the bar s borders to meet the other This will deactivate cycle mode ...

Page 110: ...106 Chapter 6 Transport Functions Emagic Logic fun ...

Page 111: ... Arrange Window The Arrange window is the heart of Logic fun Study it closely because it is the view of the program that you will see most often when you re working with the program It appears in the first screenset whenever you start Logic fun You can also open it with Windows Open Arrange The arrange area 1 is where all MIDI information is recorded on horizontal tracks Individual MIDI or audio r...

Page 112: ...layback parameters for the individual sequences such as transposition and quantization In the upper left corner 7 is the Catch button Tools Like other windows the Arrange window also provides a tool box for you to use Please refer to chapter 4 7 2 Tracks As a reminder A song is composed of any number of tracks to each of which one of the available MIDI channels can be assigned On every track there...

Page 113: ... track will be sent on the set channel The track setting for channel will override the individual channel settings for the MIDI events within the track MIDI port and channel can be set here In addition to the sixteen MIDI channels there is a special setting All In this case the track does not have a particular MIDI channel setting Instead each event is sent on its recorded MIDI channel Use this po...

Page 114: ... be selected on the right via a flip menu volume and panning are set using the mouse as a slider To the left of the program number there is an extra parameter which is used for Bank Select If your sound source can receive Bank Select messages MIDI controller 0 or 32 check in your synth manual for format details you can switch between different banks each containing a maximum of 128 sounds As many ...

Page 115: ...ach track of your song EXAMPLE If you assign a drum icon to MIDI channel 10 then you can tell at a glance which tracks have drum sounds To select an icon click hold on the current one A flip menu will appear from which you may select another icon Most of the icons represent particular musical instruments You can see how the appropriate icons have been used in the Tuto rial Song Creating a track To...

Page 116: ...ces in a Track If the cycle mode is not active then click on the track you want in the track column All sequences of this track will be selected and are available for further operations Selecting Sequences within the Cycle Locator Use the cycle function if you want to select sequences which are only within a certain span of time To do this mark the appropriate cycle area in the bar ruler and click...

Page 117: ...ndow a sequence is represented as a horizontal bar in a track Creating an Empty Sequence To create an empty sequence perhaps to manually insert notes in the Score or Event List editors with the mouse click on the position you want in the Arrange window with the pencil tool see below Shifting Sequences in Time To shift a sequence or sequences in time grab it somewhere in the middle and drag it to t...

Page 118: ...ab the sequence and move it onto the track you want To do this use the help line that appears in the local menu bar while moving to make sure that the position in time does not change Of course you can use the described cut copy and paste functions to move or copy sequences to another track Changing the Length of a Sequence You can adjust the start and end points of a sequence thereby also changin...

Page 119: ... ways of reducing the grid Touch an object first Display Format values as grid scale ç Mac or A Windows operation No grid ticks as grid scale çS Mac or AS Windows operation Hold these keys during the particular operation Let s say you want to shorten a sequence in a 4 4 bar so that the 4 is played but not the 4 and of the last bar Enlarge the screen display until you can see quarter notes in the b...

Page 120: ...s usual but when you do this you can end up with notes in the left hand half that are much longer than the sequence now is SHORTEN truncates all overlapping notes so that they end at the point where the sequence was divided SPLIT divides overlapping notes across the two sequences created when a cut is made two separate notes are created with the same pitch and velocity and the same total length as...

Page 121: ...same function using the Mute Sequences key command Soloing Sequences The Solo tool enables you to solo individual or selected objects by clicking them and holding down the mouse button You can also scrub the object by horizontally moving the mouse If Logic fun is in play mode solo playback starts as soon as you stop scrubbing Release the mouse button to end solo listening Naming a Sequence One seq...

Page 122: ...n the sequence parameter box instead of using the text tool Inserting Events MIDI events can be added directly to the selected track on the Arrange window at the current song position from one of the edit windows via the clipboard This function allows you to insert MIDI events e g from the Matrix editor directly into the Arrange window Logic fun checks as it does this that you have selected a sequ...

Page 123: ...u will record will have the quantize value 16C Swing and the transpose value 3 Also the velocity will be raised by a value of 10 Click on a free space in the arrangement field so that no more sequences are selected In the Sequence Parameter box you will now find the entry MIDI THRU instead of a sequence name Now set the values and record something All of the newly recorded sequences will have thes...

Page 124: ...ces The song plays from beginning to end Stopping Loops Normally the loop will repeat until the end of the song However you can stop the loop at any time by placing another sequence in the track at the position where you wish to stop the loop To do this simply insert an empty sequence at the spot where the loop should be stopped You may also copy or record a sequence at the point where the loop is...

Page 125: ...racks when transposing an entire section of a song Velocity With the Velocity paramete r you can increase or decrease the velocity value of selected sequences The value range goes from 99 to 99 Please note that you cannot go above or below the possible values of 0 127 as defined in MIDI If for example the notes in a sequence have velocity values between 100 and 120 then the setting 60 will only ha...

Page 126: ...ally important when playing several tracks together because otherwise the variations can conflict with one another and make the feel of the song unsteady or ragged Quantizing pushes every note to the next closest grid value EXAMPLE You are playing a passage with which the eighth notes are the smallest note values If you choose the setting 1 8 Note as the quantize value all of the notes will be mov...

Page 127: ...ce Logic fun quantizes notes exclusively Controller events like sustain pedal mod wheel etc will remain unquantized As with the other sequence parameters quantizing only affects the selected sequences If you want different quantization values for a sequence perhaps because even and triplet note values occur equally cut the sequence into different pieces which you can quantize separately The Differ...

Page 128: ...ilable These settings are seldom needed for conventional music Swing Quantization A swing feel is produced when the even numbered sub divi sions of the beat are played a little bit late Logic funLogic fun provides quantization options that will produce a swing feel With an even eight part rhythm every second beat is on 50 of the range of a quarter a triplet at 66 a sixteenth at 75 With swing rhyth...

Page 129: ... Reset Functions To switch off stuck notes click on the MIDI monitor in the Transport window or hit STOP twice in rapid succession For Hanging notes Panic Function If the notes continue to sound then your sound sources may not be able to respond to All Notes Off messages If this happens try the following Double click on the MIDI Monitor in the Transport window Separate Note Off messages will now b...

Page 130: ...e Resetting the Controllers With Options Send to MIDI Reset Controllers neutral controller data is sent to all sound modules Use this when a controller is stuck or left in the wrong state causing the tone generator to sound differently than it should This can happen when for example you push pause in the middle of a song and then start up again at another spot or when you make the song position li...

Page 131: ...rdings in the same way After you become familiar with operating the MIDI sequences you will be prepared to intuitively handle most of the steps involved with working with regions in the Arrange window In this section when we speak of recordings we are referring to audio recordings not MIDI recordings 8 1 Basic Principles and Terminology Audio File When you record any kind of audio signal with Logi...

Page 132: ...udio recording performed in the Arrange window can be undone at anytime later This is what is known as non destruc tive editing Programmable CD players operate on a similar principle If you want to listen to the songs on your CD in the reverse order from the way they appear on the CD your CD player does not actually change the data on the CD That would be destructive The program only plays the son...

Page 133: ...e peak of the waveform so that as you place the region on a beat the peak lines up rather than the very beginning of the region In the Sample editor the anchor is shown as a triangle under the waveform You can change the position of the anchor by moving the triangle To begin with the starting point of a region is always set as the anchor point The position indicator of a region in the Event list o...

Page 134: ...xer CD player or micro phone for example to the audio input s of your system Setting a Path Click hold on the record button of the Transport window and select the menu option Set Audio Record Path Click on Set and in the dialogue box that appears set the name and path for your recording audio files You do not need to repeat this procedure before every record ing Subsequent recordings will be given...

Page 135: ...of the icon for each audio track in the track list Simply clicking on this R prepares the audio object for recording The R button will light red indicating that the track is armed You can also click on the REC button on an audio channel in the Track mixer in order to arm the appropriate audio object Stereo Recording In order to make a stereo recording you must configure the selected track as stere...

Page 136: ...dio objects In the event that the clip indicator top red LED lights up you will need to record again using a lower level So you do not have to watch the level meter constantly the overload indicator remains lit until you click on it Please do not forget to disarm the track s after you are done recording Do this by clicking on the red R button which will then unlight If you do not first disarm you ...

Page 137: ...y the selected region is auto matically highlighted Selections are made by clicking and dragging the mouse Exist ing selection parameters can be moved by using S click and dragging Automation of Audio To automate the volume or pan settings for audio tracks open the Track Mixer and put the sequencer into record As you move the faders or knobs of the audio objects corresponding MIDI controllers will...

Page 138: ...nge the rate of playback of an audio recording as it would a MIDI sequence If you do change the tempo of the song after recording audio the starting bar positions of the regions will change but they will play for exactly the same amount of time as they did when originally recorded This is because the rate of playback is determined by the sample rate of the audio hard ware not the internal clock in...

Page 139: ...rt stereo files that are made up of two phase locked mono files split stereo or files in which both channels of the stereo recording are contained in one file interleaved stereo In Logic fun the stereo files are indicated by two interlocking rings after the region name You will see the same symbol on the mono stereo button of a mixer channel Stereo files recorded directly into Logic fun are automa...

Page 140: ...136 Chapter 8 Audio Basics Emagic Logic fun ...

Page 141: ...there are unavoidable differences between the two by their very nature A sequence contains MIDI data and a region refers to audio data on the hard drive When you record audio a region based on the recording is auto matically created in the Arrange window Audio files from other songs or other programs can be imported into a Logic fun song Simply click at the desired location for the imported file i...

Page 142: ...ution ticks hold down S while hold ing down the modifier key The cut will be made when you release the mouse button Deleting Regions Regions can be deleted the same way as MIDI sequences Select the region and press the B key or click on the region with the Eraser tool Deleting a Recording If a region from a new recording is deleted any recording made since the song was opened for the current sessi...

Page 143: ...ns As with MIDI sequences the loop parameter causes the region to play repeatedly within the track see Loop Chapter 8 p 162 It is important to note that the repetitions are guided by the region s precise length This means that even if the song tempo matches exactly after a time the repetitions may drift out of sync Moving Regions Just like MIDI sequences regions can be moved with the mouse in the ...

Page 144: ...dio file The same process dragging the lower left corner is used to adjust the start point of a region The Sample Editor can change the region boundaries more precisely The Sample Editor can be opened by double clicking on a region Region Parameter Box Name The name of the region is displayed in the top line of the para meter box as with MIDI sequences Several selected regions can be named at the ...

Page 145: ...the anchor may need to be positioned within the region and this position should be a peak in most cases Especially with drun recordings this will allow you to move sections in the Arrange window so that the peaks fall on rhythmically logical points Some functions and parameters that are used for MIDI events can not be used for audio recordings Adjusting the anchor and destructive processing of aud...

Page 146: ...regardless of which track the cursor happens to be on in the Arrange window If a MIDI track is selected MIDI will be recorded If an audio track is selected audio will be recorded on the track that is activated as Record Enabled armed A MIDI track and up tp two audio tracks can be recorded simultaneously by clicking on the MIDI track and then the audio track with the right mouse button Windows or w...

Page 147: ...t is possible to jump into record mode Start playback and at the desired point press the key this is the pre set Key Command for Record Audio recording then will start and can be stopped by pressing or clicking Play or Stop Keep in mind that an audio track must be armed for audio recording to take place After Recording Please Note After audio has been recorded it is not a good idea to change the t...

Page 148: ...t object of the Mixer Master will execute this function A window will open where you may name the bounced file and set a destination for it on the hard drive Tip When only dealing with a few regions or tracks or only a certain area the regions or tracks affected should be switched to solo or the locators should be set to the respective area This will limit the bounce to just the part ofd the song ...

Page 149: ...ich tells you among other things which effects are assigned to the aux sends Selected tracks are outlined in red The operation and para meters of the audio tracks and the MIDI tracks are nearly the same The number at the bottom of the channel is the track number The graphic layout of the program names and bank select commands is labeled clearly You can adjust the size of the display vertically and...

Page 150: ...s the case with all sound modules or sound cards that show the General MIDI GS or XG logos as well as with the vast majority of more recent multi timbral MIDI sound gener ators with integrated effect processors 2 effect sends or 2 other types of Controller or NRPN messages 128 pre set patch locations for GM standard sounds Bank select commands pan volume with the fader The MIDI channel strips have...

Page 151: ...rogram sounds Non GM devices will not store sounds in the same order For example a non GM device may store an Organ sound in the first program location rather than a Piano sound as defined by GM Switching Sound Programs Bank Select Messages If your sound source understands bank select events you can choose the bank number for each of the 16 MIDI channels Please remember that not all synthesizers s...

Page 152: ...s the sound in the GM sound module Controller You can send any controller data to control different parameters of your sound source with each of the upper two rows of knobs First here s a description of the predefined functions Reverb This knob controls the reverb The further you turn the knob the louder the effect signal becomes in other words more signal from the channel is fed into the effect p...

Page 153: ...he relevant controllers see Ctrl no column For details refer to the sound module s manual Sometimes a module s response to controllers can be disabled globally e g MIDI Menu Receive Control Change Switch this to Enable These functions can be controlled in GS and XG synthesizers Name Symbol Description MIDI Event Ctrl No Program Flip menu Sound in GM mod ules Program Change Bank Value box Sound Ban...

Page 154: ...d GS or XG Depending on your choice the controllers for the extended effect then appear Choose the desired reverb or chorus effect from the flip menu Release Release time of the enve lope generator Release Time 72 Reverb Reverb depth Effect Depth 91 Chorus Chorus effect depth Chorus Depth 93 Phaser Phasing effect depth Phaser 95 Modula tion like Modulation Wheel often Vibrato Modulation 1 Breath l...

Page 155: ...el The input level is also displayed less precisely in the Arrange Window to the left of the track number Peak Hold The meter holds the peak level for a few seconds in order to guarantee a better reading Clip Detector When an input signal is strong enough to cause clipping the top element will remain lit LED lights up red This Clip Detector can be reset by clicking anywhere on the Level Meter Volu...

Page 156: ...lled by a pan knob and this sets the position of the track in the stereo field Stereo objects have a balance knob instead The difference between a balance control and a pan control is this Pan sets the position of a single channel in the stereo field whereas Balance controls the relative levels of two channels with respect to one another When you move a mono track s pan control all the way to the ...

Page 157: ... only found on track objects not on the two bus objects or the output Out 1 2 Stereo Objects Any of the 16 available track objects can be configured as mono or stereo All tracks can play simultaneously It is possible to configure 16 mono tracks 16 stereo tracks or any combination but no more than 16 audio objects are available Both channels of a stereo recording are always dealt with together If a...

Page 158: ...recorded in the bounced file Press the bounce switch on the output object Set the parameters in the Bounce dialog window see below Press the bounce switch in the Bounce dialog window A file selector appears where you enter a destination folder and name for the bounced file Options in the Bounce Dialog Window Start and End Position This is where you define the passage which you want to be written i...

Page 159: ...ared to 3 0 Reverb The actual reverb algorithm is controlled by just three para meters As its name implies Reflectivity defines how reflective the imaginary walls ceiling and floor will be Room Size chal lenges your architectural skills use it define the dimensions of simulated rooms Densitiy Time determines both density and duration of the reverb Pre delay determines the delay between the origina...

Page 160: ...s of the faders knobs and buttons Fader movements just as with MIDI events are recorded on a track This track will consist of a sequence with corresponding MIDI events from the respective fader or knob After being recorded these events can be edited just like any other MIDI sequence The different channel tracks in the mixer create events with different MIDI channels When automation data is recorde...

Page 161: ...track in the Arrange window Move the volume fader for the drum loop and a new sequence is written to the corresponding track in the Arrange window During the recording process it is possible to jump back and forth between the mixer channels The mixer assigns automation data to the correct track automatically Mixer Automation Select Windows Open Mixer in the main menu bar Click on Record in the Tra...

Page 162: ...158 Chapter 10 Mixer and Effects Emagic Logic fun ...

Page 163: ...display of the other editors is not suited to the task It is the only editor which gives you access to all recorded event data You can also filter the view allowing you to edit only specific event types Opening the Event List To open the Event List and view the contents of the selected sequence select Windows Open Event List or use a key command Open Event Editor Structure The standard buttons are...

Page 164: ... pencil If a button is grayed out that event type will not be displayed All the functions affect only the events displayed so non displayed events are protected from any alterations you make Here is a short overview For more detailed information on the individual event types see page 166 The note symbol stands for note events The symbol with the two digit seven segment display stands for program c...

Page 165: ...u want to keep the selected event where it is use the usual scroll bar functions Selection Techniques When selecting events with the mouse you should click near the status column to avoid any unintentional parameter alter ations You can use any of the standard selection techniques here indi vidual selection by clicking on objects multiple selection by rubber banding or both of these without alteri...

Page 166: ...click on the desired event type button with the pencil or with any other tool while holding down the right mouse button Windows or the C key Mac The event is then added at the current song position and is automatically selected Duplicating Events To duplicate an existing event for example so you can alter the parameter value of the copy click on the original event with the pencil An input box appe...

Page 167: ...g Values Event positions or parameter values can be altered in the usual way by using the mouse like a slider grabbing and dragging or via text input just double click on the parameter value You cannot alter the type of events using this method however To alter the event type you must either open a transform window or add an event of the desired type and then delete the original event Altering the...

Page 168: ...e Alteration If you want to set a parameter to the same value for all selected events hold down the S and O Mac or S and ç Windows keys while you use the mouse as a slider or press R to confirm a numerical input Numerical Value Input If you want to directly input a number double click the rele vant parameter 11 3 Event List Structure The individual columns in the list have the following mean ings ...

Page 169: ... byte of a MIDI message You cannot directly edit this parameter Cha The MIDI channel used to record an event Remember that during playback this MIDI channel will be replaced by the Cha parameter of the playback instrument The event is only output to the recorded MIDI channel when the Cha parameter is set to All Num Val These columns contain event data bytes Their meaning depends on the event type ...

Page 170: ...ut starts on the right working to the left and you can enter just ticks if you want The units can be separated by either spaces dots or commas 11 4 Event Type Structure Note Events Num MIDI note number note The range is from C 2 note 0 to G8 note 127 Middle C is note 60 and in MIDI termi nology is called C3 On some keyboards synth modules notably those made by Korg and Roland the note range is C 1...

Page 171: ...groups or banks and sounds The most common is dividing into 8 groups of 8 sounds each numbered 1 to 8 These devices respond to program numbers 0 63 by calling up storage loca tions 11 88 The instruction manuals for these devices should contain conversion tables to assist you Num Bank select Normally you will see this symbol which means no bank select will be sent If you assign a number between 0 a...

Page 172: ... displayed in this column as a decimal figure ranging from 8192 to 8191 The value in this column may be edited in the usual way Control Change Events These event types are used to transfer MIDI controllers e g modulation sustain volume and pan Num The number of the controller All the various MIDI controllers such as the modulation wheel or sustain pedal have their own numbers 1 or 6 4 respectively...

Page 173: ...cular MIDI channel Num This column is empty with aftertouch events since they have only one data byte Val Strength of the pressure on the keyboard 0 127 Poly Pressure Events Poly pressure events are generated by mechanical pressure sensors beneath each individual key The resulting sound modulation affects only that particular note Only a few keyboards currently support this capability Num MIDI not...

Page 174: ...170 Chapter 11 The Event List Emagic Logic fun ...

Page 175: ...g the Matrix Editor To open a Matrix editor window showing the contents of the selected sequence double click the sequence select Windows Open Matrix Edit or a custom key command Open Matrix Editor The parameter field 1 contains the standard buttons and the toolbox As in the Arrange window there is a bar ruler along the top edge 2 To the left of this just as with the Transport window you can defin...

Page 176: ...rt window or to the left in the parameter area Velocity The velocity of a note is shown by a horizontal line in the note The length of the line in relation to the total length of the note corresponds to the velocity value of the note in proportion to the maximum value of 127 In addition the Matrix editor shows the velocity range of notes by using different colors This makes it very easy to see at ...

Page 177: ...nsposed and if you move them horizontally they will be moved in time While you keep the mouse button held down the target position and pitch are shown in the info line When you move notes horizontally they snap to the division positions you can alter the division setting whenever you want Setting a finer Grid When moving notes in the Matrix window you can make fine adjustments at a high resolution...

Page 178: ...rner and drag it to the required length While you are altering the length the info line will keep you informed of the precise length of the note Altering the Lengths of Several Notes Simultaneously You can adjust the lengths of several selected notes at once e g a chord simply by altering the length of one of them This will alter the lengths relatively among the selected notes Making Notes the Sam...

Page 179: ...g the Velocity of Several Notes All selected notes can be altered simultaneously the differ ences in the velocity values will be retained If the velocity value of one of the selected notes reaches an extreme value 0 or 127 you can t go any further However by simultaneously pressing the O Mac or A Windows key you can carry on altering the velocity values until the clicked note reaches an extreme va...

Page 180: ... If you hold down the mouse button you can also draw rubber band a pitch range over the screen keyboard and select all the notes within it Quick selection of Event Editor By double clicking a note you can open the Event Editor with this note selected ...

Page 181: ... create printouts for basic purposes In addition to notes text can be inserted MIDI sequencing and preparing music for printout are closely related in Logic fun Recorded MIDI notes immediately are displayed in the score Similarly notes which are inserted with the mouse into the score or changes to existing notes are immediately reflected in the playback of MIDI Please keep in mind that all parts o...

Page 182: ...Link and MIDI Out Display Parameter Box Event Parameter Box Toolbox Partbox Detailed descriptions of these terms can be found later in this chapter Descriptions for Tool Box Bar Ruler Zoom symbols the switches for Catch Link and MIDI Out can be found in other chapters since all these exist in other windows as well The functions found in the other menus are all described in this chapter There are a...

Page 183: ...al headroom This is useful mainly when working on parts in linear view which contain very high notes or symbols above high notes that might not be visible otherwise and therefore could not be edited In the upper left corner of the main working area you can change the width of the parameter column and the height of the bar or page ruler Parameter Boxes Both the Display Parameter Box and the Event P...

Page 184: ...e desired bar and pitch posi tion in any of the visible staves No matter which input method you decide to use the selected display settings will always be applied to the inserted MIDI events This means for example that a thirty second note can only be displayed if the Qua parameter in the Display Parameter Box of the corresponding sequence is 1 32 or shorter If that value is set to1 8 an inserted ...

Page 185: ...The Display Parameters for each of these sequences can be set differently This allows you to influence the interpretation of sequences recorded in real time in a very flexible way espe cially concerning the rhythmic display If necessary sequences can be divided into several parts with the Scissors tool in the Arrange window allowing different display parameters to be assigned to each resulting par...

Page 186: ... and insertion methods can be combined With all input methods however you should keep in mind that MIDI playback can also be influenced by the settings in the Sequence Parameter Box in the Arrange window for example the play back transposition settings The second essential thing to keep in mind is that the score display always depends on the chosen display parameter settings for each individual se...

Page 187: ... The Score window s Info Line always shows the original pitch of a note inde pendent from any playback or display transposition parameters Positioning the SPL directly in the Score The Song Position Line can be set directly in the score window by clicking into a staff at the desired position while pressing the O Mac or ç key Windows This function is only available when the sequencer is stopped The...

Page 188: ... visible and can be edited whenever no object is selected Click anywhere in the working area except on an object to display this status Make sure that Insert Defaults is displayed in the top line of the Event Parameter Box Insert Quantization To make positioning of notes and symbols easier objects can be inserted only at certain bar positions For positioning of notes there is an invisible grid You...

Page 189: ...I notes are interpreted by Logic fun as if they had been recorded in real time Therefore the Display Parameter Box settings have to be set in a way that allows the inserted notes to be displayed correctly Please read the page 193 If you simply want to enter notes with the mouse without using real time recording at all select the highest possible Qua value in the Display Parameter Box Ties Ties can...

Page 190: ...ically in Logic fun in such a way that existing notes and automatic rests together always add up to complete bars according to the given time signature Key Signatures and Key Signature Changes The basic key signature of a piece can be set by double clicking into the first staff between clef and time signature This opens a dialog box where you can set any major or minor key There is also the option...

Page 191: ...eral key signature changes into your song Logic fun will automatically account for this in the displayed key signature for non C Score Styles For example if your song plays in the key of C Major a part assigned the Trumpet in Bb style will be displyed in the key of D major but will still play in C major If you insert a key signature of F major at bar 33 the displayed key signature will be G major ...

Page 192: ...plete sequences or major parts of a sequence should generally be done in the Arrange window Still most of the following described functions in the Score window work similarly to Logic fun s other editor windows However it is not possible to copy or move time or key signa ture changes Moving Copying with the Mouse You can move copy by dragging the selected objects with O Mac or ç Windows for copyin...

Page 193: ... Objects at Once To move or copy several objects notes and symbols just select all desired objects rubberband or S click and drag one of them preferably the first one or one positioned at exactly the beginning of a measure to its destination position Again watch the Info Line for exact positioning The other selected objects will be moved or copied in exact relation to the first one It is also poss...

Page 194: ...uan tized according to the current global display format in the Transport window If for example the current bar position is 4 1 1 37 and the global display format is set to1 16 the pasted object will be inserted at position 4 1 1 1 When the clipboard contains more than one object the other objects positions are not quantized but their exact relative position from the first object is kept If you do...

Page 195: ...erences Grab the with the mouse and use the mouse as a slider The value shown during this process belongs to the first of the selected objects The other objects are altered by the same amount You can also double click the value and insert the desired change a number with a plus or minus in front of it into the resulting entry field see above Absolute Change All Values Set Equal Press O Mac or ç Wi...

Page 196: ... If you cannot seem to find the appropriate display parameters for a particular sequence keep in mind that you can divide each sequence using the Scissors tool in the Arrange window This will leave the MIDI playback unaltered but gives you the option to select different display parameters e g display quan tization for each sequence As long as the resulting sequences have no gaps between them in th...

Page 197: ...his value all selected sequences will now have the same value for that particular para meter Rhythmic Interpretation of Sequences Traditional music notation is an imprecise way of describing the musical content in a piece The actual performance depends heavily on the interpretation of the performing musicians Quarter notes for example hardly ever are held exactly for their entire duration The rhyt...

Page 198: ...on and display but are used to control such general display factors as the clef display transposition and number of staves for the sequence Their features are explained on page 196 Qua Display Quantization This parameter determines the shortest note value which can be displayed in the corresponding sequence The Qua value is chosen from a flip menu which contains the available display quantizations...

Page 199: ...lue will always be the hybrid value which contains the global display value currently set in the Transport window plus in case of a binary global value the next higher ternary value or in case of a ternary global value the binary value which is divided by that particular ternary value A few examples A global value of 1 8 will result in an 8 12 Qua setting for new sequences global value 1 12 will b...

Page 200: ...aining the double time figure 13 9 Score Styles Score Styles in Logic fun are preset formats that could be compared to preset text formats in word processing and desk top publishing software In this case however it is score display attributes that are stored and assigned to sequences For exam ple see how choosing a style affects the display of the low regis ter melody in the sequence shown below B...

Page 201: ...y follow each other without gaps between them are displayed as one continuous staff but still can use different Score Styles Distance between Staves The vertical distance above the staff can be changed directly in the score by dragging the staff up or down at its clef Please note This procedure change the distance settings of the corresponding Score Style itself This means that all sequences which...

Page 202: ...ay changes to the next sequence on the same track according to the current bar position Not Linked Link button deactivated In this mode Logic fun simply stays at the currently visible display level and doesn t react to sequence selection in other windows If you always want to see the full score in a particular Score window choose this mode once the full score is displayed see below Changing betwee...

Page 203: ...een recorded in real time the Arrange window often looks similar to the picture below Sequences are spread all over the place with gaps in between Sometimes sequences belonging to the same instrument are on different tracks Sometimes Loops are also used The score printout always corresponds to what is displayed in the active Score window The staves which represent the sequences shown above would t...

Page 204: ... are intended to be displayed on the same staff have to be on the same track in the Arrange window This has already been done in the above example Next you have to get rid of the gaps and overlaps between sequences by changing their length After this procedure the Arrange Window in the example above would look like this In the Score window these sequences are now displayed as continuous staves exc...

Page 205: ...e the corresponding key command There will be a dialog box which is slightly different from printer to printer Depending on the printer there may be some additional options such as which pages you would like to print or the number of copies The printout always is identical to the display in the Score window However neither the dashed lines which represent page and header margins nor the cursor or ...

Page 206: ...202 Chapter 13 The Score Editor Emagic Logic fun ...

Page 207: ...described in earlier chapters where working with audio in the Arrange window was stressed The Sample Editor provides a detailed display of the audio waveform and provides tools used for manipulating the data directly The Sample editor is opened by double clicking on a region in the Arrange window If the underlying audio file is longer than the region selected only the portion of the file encompass...

Page 208: ...t position when the Play Position Line reaches the right edge of the window 4 Amplitude scale by percentage 5 Overview of the currently visible segment in the Waveform Display 6 Detailed Waveform Display 7 Telescope control sets the zoom level of the Waveform Display 8 In the upper left hand corner of the horizontal time line the name of the region and then the name of the audio file 9 The start p...

Page 209: ...econd long kickdrum takes up the same area as a song passage that lasts 15 minutes During playback the actual position is shown by a line that moves in real time in the Overview as well as in the Wave form Display The actual selection will also be depicted in the Overview The selection currently shown in the Waveform display will be boxed in with a dotted line Overview display the dotted lines box...

Page 210: ...can be turned on or off by clicking on the button with the runner or using the keyboard commands Link Mode The Link mode will depict one of the regions selected in the Arrangement window within the Arrangement window of the Sample Editor Clicking on the button with the chain symbol or using the keyboard commands can turn this on and off If the Link mode is used frequently the following can be done...

Page 211: ... the previous zoom setting Pressing the ç key Mac or the A key PC will turn the arrow directly into the Zoom tool The Amplitude Axis and Time Axis On the left side of the y axis a vertical measuring scale shows the amplitude percentage The x axis time line shows the position of the audio file By clicking on View in the menu bar different units of measure ment can be chosen Note that that the view ...

Page 212: ...start point of 0 0 0 0 To display the position of a region relative to the start of the song select the region in the Arrange window This wis indi cated by the word ARRANGE to the left of the name of the region at the beginning of the ruler If the region is not selected in the Arrange window then position within the display will be shown relative to the start of the audio file 14 4 Using the Sampl...

Page 213: ...e using the key command Play Stop Selec tion Playing After a Specified Point By double clicking on the time line the audio file will play from the click point to the end of the selection Double clicking beyond the current selection will play the audio file to the end Cycle Playback The Cycle button is located on the left side of the Sample Edit window above the loudspeaker button Activating this w...

Page 214: ...hout chaging its length The Selection Parameter Field The Seection Parameter fiels 2 displays the position and length of the current selection numerically The units of display are dependent on the View setting for the Sample editor Working with Regions in the Sample Editor When precision is important the borders of regions should be manipulated in the Sample Editor Region borders can be edited wit...

Page 215: ... moving when you drag the start or end gadgets by holding down the ç key PC or O key Mac key while dragging them Keep in mind that the anchor can never be before the start point If you drag the start point to the right you will not be allowed to go past the anchor if you use the modifier key to protect the anchor s position If you releasee the key then both the start point and the anchor can be dr...

Page 216: ...tion in place Paste Cv çv This will insert the contents of the clipboard to the cursor posi tion i e the beginning of the current selection If there is no selection the cursor will serve as the insert point and be displayed as a thin line If there is audio data after the insert position this will be shifted to the right to make room for the inserted data Any data selected when the Paste command is...

Page 217: ...rrently selected portion of the file The Edit Select All function should be used if you want to process the entire audio file All the following operations are destructive which means that they will change the file on the hard drive The Undo command can only be used to reverse the very last destructive edit Normalize The Functions Normalize function brings a digital audio signal to the highest poss...

Page 218: ...be normalized so that they lie in an area of silence Otherwise audible sudden jumps in level within the file may be evident Silence The Function Silence function completely mutes the selec tion by setting its level to digital zero This function is usually used to remove noise between phrases in a recording Example of the Silence function 1 Before 2 After 1 2 Tip X 1 2 ...

Page 219: ...ideo file and confirm with OK Logic fun opens a window for the video which may be placed anywhere on the screen The first frame of the video sequence corresponds to measure 1 1 1 1 of the Logic fun song 3 Set the Song Position to the beginning and start the play back The frames run synchronously to the song You can jump back and forth using the Song Position Line or the Locators at any time the vi...

Page 220: ... and confirm by clicking OK This loads the movie Logic fun opens an additional movie window in which the video is run You can navigate using the Transport in Logic fun or in the movie window The movie and song will be synced together so that changing position in one will affect the other Transport Functions of the Scroll Bar You can use the scroll bars below the movie field to move back and forth ...

Page 221: ...frames bits Logic fun can not be synchronized via SMPTE or MTC it only shows the Song Position in the SMPTE time format Start Movie shows the point at which the movie will start relative to the song You can for example start the movie after an introduction beginning with Song Position 8 1 1 1 You may directly enter position in any of the three displays 1 Click hold on a display value and change it...

Page 222: ...corre spondingly convert loops into real data merge the sequences on each track into one continuous sequence using the Glue tool Saving the Song as a MIDI File To save a song as a MIDI file go to the local menu of Arrange window and select Edit Select All Next select File Export Selection as a MIDI File Saving Individual Sequences as a MIDI File You can save individual sequence or any groups of se...

Page 223: ...gle sequences as Format 0 Logic fun can only create a Format 0 MIDI file from individual sequences If you want to create a Format 0 file from multi track songs you must first merge the sequences into one sequence with the Glue tool Importing MIDI Files With Logic fun you can load MIDI files play them edit them print them out as a score save them again as a MIDI file or save them as a Logic fun son...

Page 224: ...220 Chapter 15 Video and MIDI Files Emagic Logic fun ...

Page 225: ...s Explanation Macintosh ç Control ç Command key C A Alternate Option key O S Shift S IMJK Cursor keys IMJK R Return on the alphanumeric keyboard R Enter on the numeric key pad E V Spacebar V Escape D Backspace deletes to the left D Delete deletes to the right L T Tab T Insert Û Pos1 beginning of line End end of line ...

Page 226: ...ions see the section Key Commands starting on page 4 100 xref Num Lock must be on for the key commands to work correctly The assigned key commands are shown in the Key Commands window and also in the menu next to a function s name U Page up U N Page down N Num Lock Pause Function keys Ì _ Keys on the numeric keypad _E 0 9 a z etc Normal keys 0 9 a z etc Windows Explanation Macintosh Important ...

Page 227: ...Logic fun unless you ve started the program by double clicking on a specific song file instead of the actual program icon This way you can start each Logic fun session with your preferred working setup To open the Song Settings window select Options Settings Recording Options from the main menu Windows Macintosh Mouse Explanation Mouse Click outside of an object drag Rubber band Selects objects wi...

Page 228: ...utomatically switched on for play back This is the same as activating the metronome button in the transport panel during playback Speaker Click This sends the metronome click to the computer loudspeaker MIDI Click The metronome click is sent out as a MIDI note Transmit MIDI Clock This activates the transmission of MIDI clock for syncronizing other MIDI Sequencers Count In This pull down menu is wh...

Page 229: ...e Preferences If you erase the Logic fun PRF file in your PC s Windows folder Logic fun will create a new Preferences file next time you launch All parameters will then be reset to their default values When you erase the Preferences file you also lose all your custom key commands This page is accessed via Options Settings Global Prefer ences Wide Song Position Line You can widen the song position ...

Page 230: ...layer Enable Catch when Sequencer starts This option enables the Catch function whenever the sequencer is put into Play mode Add Last Edit Function to sequence name After performing any edit operation e g cutting the descrip tion of the edit operation is added to the name of the arrange object or resulting objects Disable safety alert for Undo This means that no safety alert appears when you call ...

Page 231: ...e closes current song after prompting to save Save saves the song to the hard disk or floppy disk Save As saves the song with another name and or to another location Revert to Saved replaces the loaded song with the last saved version Import loads a standard MIDI file Export Selection as a MIDI File saves the song in standard MIDI file format Windows extension MID 17 3 Edit Menu Undo reverses the ...

Page 232: ...ck Delete deletes the selected track 17 5 Options Menu Settings Metronome Settings opens a window used to configure the MIDI metronome Recording Options opens Song Settings window which includes the recording settings MIDI Interface Communication opens the menu option MIDI Global in the Preferences Global Preferences opens the Global Preferences window Key Commands opens the Key Command window Tem...

Page 233: ...licks Send to MIDI Maximum Volume sends controller 7 with a value of to all MIDI channels Reset Controllers resets all controllers to neutral positions zero modulation releases the sustain pedal zero Pitch Bend etc In the Score Window Diatonic Insert inserted notes are automatically forced to pitches within the current key Score Font opens the window to select the font for text in the Score window...

Page 234: ...s the next window into the foreground Zoom Window sets the maximum size of the active windows to fit the screen Close Window closes active window Tile Windows arranges opened windows side by side Tile Windows Horizontally arranges opened windows hori zontally Stack Windows stacks opened windows 17 8 Help Menu Explanations On explanations can be displayed for most of the objects on the screen Help ...

Page 235: ...ons in M L Locators Song Position Line Catch Function A mode that keeps the visible section of a window updated with the current song position Click Another term for the metronome of a sequencer Control Change Various types of MIDI data that add expressiveness to recorded music by controlling standard parameters such as volume pan portamento etc Count In Programmable number of beats before recordi...

Page 236: ...enerator without having to adjust any of the settings Key Command Computer key or combination of keys used to control a function in Logic fun Link Mode When engaged in an editor window Link Mode assures that this window continually displays the contents of whatever sequence is currently selected Locator Position markers in the song that enclose a section Cycle Autodrop Local Menu Menu within a win...

Page 237: ...ly generate Pitch Bend using a wheel or joystick Play Parameter Track parameter that influences the output of the MIDI Events during playback but does not destructively affect the data Preferences Settings that are global affecting all songs Quantization Rhythmic correction of notes in Logic fun The time positions of the notes are recalculated according to a selectable grid As a result the timing ...

Page 238: ...d into almost any MIDI program on any computer platform Status The first byte in a MIDI event displayed in the S column of the Event List Style Setting in the Score window that sets the basic score display for a sequence including clef display transposition number of staves Synchronization Means by which several devices can be run together in sync One device acts as the Clock Master sending a sync...

Page 239: ...may have a range of 0 127 Virtual Memory Storage space on the hard disk which is used by Windows as a swap file to enlarge RAM capacity WAV Files File format for sound files on a Windows PC WAV files can be recorded in various formats 8bit 16bit Stereo Mono and various sample rates such as 22 kHz or 44 1 kHz Wave Player Feature that allows sound files in the computer to be triggered with MIDI Note...

Page 240: ...236 Glossary Emagic Logic fun ...

Page 241: ...o tracks from the Mixer 142 audio tracks in Arrange window 142 on audio objects 153 Arrange inserting events 118 Arrange window arming audio tracks to record 142 Audio track 129 creating a track in 111 deleting a track in 112 layout of 107 moving a track in 112 mute button 113 opening the Sample editor from 203 send maximum volume 125 send Rest controllers 126 tools 108 Track List 108 working with...

Page 242: ...e window 142 Autoload 90 Autoload song 41 Automatic Scrolling 81 Automation of audio 133 AV Betrieb Aufnahmequelle und pegel 24 B Bank Select 110 Bar Ruler cycle diplayed in 104 jump to a position 103 setting Cycle zone on 102 setting the start and end point of the song on 101 102 shuttling on 103 Song Position Line 103 start or stop from 103 Bounce to Disk 144 Bus Sends on audio object 153 C Catc...

Page 243: ...itor 209 Cycle zone selecting all sequences within 112 setting on the Bar Ruler 102 D Damaged Song 91 Default Song 90 Delay 121 regions 141 Delete and select next object 85 Deselect all 83 Destructive editing definition of 128 Dialog Boxes 80 Disable safety alert for Undo 83 Display Format 115 116 Display Format value setting on Transport window 95 Display Parameter Box 192 Display Quantization 19...

Page 244: ...change event 168 data byte 165 deleting 85 duplicating 162 inserting 118 length Info 165 MIDI channel 165 moving 163 note event 166 pasting from the clipboard 163 pitch bend event 168 position 164 position and length in SMPTE units 165 program change event 167 relative positions 165 types 166 Exchanging songs between a Mac and a PC 43 F Fast Forward 99 Fast Speed setting for MIDI Time Piece 39 Fes...

Page 245: ...es 110 setting banks 110 volume 110 K Key Commands 86 assigning 88 checking 88 concealing 89 defining your own 43 deleting 88 finding 89 reference list 221 special keys 87 window 87 Key Signatures 186 Keyboard Macintosh 42 Kontrollfelder Ton 24 L Launching MicroLogic AV in Windows 35 in Windows automatically 37 in Windows from a shortcut 37 in Windows from the Start button 37 on the Macintosh 38 o...

Page 246: ... Measure position display of on Transport window 94 Memory reconfigure 97 Metronome 100 224 setting MIDI parameters 100 MID files 37 MIDI Check For MTP 39 Click 100 connection on a Macintosh 38 file Standard 37 indicator in Transport 36 Interface Communication window Macintosh 38 interface with multi client driver 37 MIDI File Conversion 218 MIDI Time Piece support of 39 MIDI Out testing Macintosh...

Page 247: ...ve editing definition of 128 Normalisieren 213 Normalize audio files 213 Notation 177 Adapting MIDI Sequences 199 Default Settings for sequences 192 Display Options 182 Display Parameter Box 192 Display Quantization 194 Event Parameter Box 190 Full Score Display 198 General Concept 180 Key Signatures 186 Muted Objects 199 Page View 178 Partbox 185 Printout 201 Qua 194 Rests 186 Rhythmic Display Op...

Page 248: ...Pressure Event 169 Position jump to on the Bar Ruler 103 Position Indicators on Transport window 94 Position Markers 95 Position Slider 94 Preferences communication 225 Global 226 initialising 225 Print tutorial 66 Printer port selecting for MIDI 39 Printout 201 Program Change event 167 inserting events 110 variable program change inserting 168 Program Change Messages 110 Pull down menus 70 holdin...

Page 249: ... precision in the Sample editor 140 naming 140 parameter box 140 relationship to audio file 128 working with in the Arrange window 132 working with in the Sample editor 210 working with ion the Sample editor 133 Relative Value Alteration 163 Replace mode 100 Reset Panic 125 Reset controllers sending from the Arrange window 126 Rest Display 186 Rewind 99 Rubber banding 83 S Sample editor amplitude ...

Page 250: ...2 192 Score editor Arrange level display 66 Display Parameter box 66 Score style 66 Score Layout Settings Overview 182 Score Printout 201 Score Styles 182 196 assigning 197 Score Window 177 Display Parameter Box 192 Editing 190 Elements 178 Event Parameter Box 190 General Appearance 178 Info Line 183 184 188 Input Methods 182 Insert Quantization 184 190 Mouse Input 183 Move Copy and Paste 188 Open...

Page 251: ... Sequencer Positions as List 166 Sequences creating events with clipboard events 118 cutting 116 cutting at the SPL 117 cutting several times 116 finer grid 115 inserting events 118 joining and mixing 117 multiple naming 117 muting 117 naming 117 transposition of 120 Set Audio Record Path 130 Set Optimal Object Sizes 118 Setting Pan 110 Setting Volume 110 Shortcut creating to MicroLogic AV program...

Page 252: ...istance 197 Stereo audio objects 153 Stereo file formats of files recorded directly into MicroLogic AV 135 split stereo 135 types supported by MicroLogic AV 135 Stereo recording setting audio object for stereo recording 131 Stop 99 Style tutorial 66 Swing Notation 196 Swing quantization 124 T Telescopes 78 Tempo setting on the Transport window 96 Tempo and Timeline changing tempo after recording a...

Page 253: ...port window 93 Cycle button 100 cycle button 53 display of free memory on 96 display of free memoryFree memory 96 display of measure position 94 display options 93 End of song marker 98 Fast Forward 99 floating window 93 layout of 93 Metronome button 100 MIDI Indicator 97 MIDI reset 98 Mode buttons 100 opening Macintosh 40 Pause 99 Play 99 position fields and indicators 94 position indicators 94 p...

Page 254: ...g 61 Sequence parameter box 54 song position 52 sounds and MIDI channels used in 47 start song position 51 starting the song 48 Text input 66 toolbox 56 transposition of sequences 58 undo 57 U Undo 57 83 tutorial 57 Unused Blocks 91 Use 20 user interface 20 V V Tool 175 Val 165 Variable Program Change 168 Velocity 121 tool 175 Velocity offset 121 Sequence parameters 121 Video Apple QuickTime files...

Page 255: ...esent 79 floating windows 93 functions 76 Key Commands 87 Matrix editor window 171 maximizing 77 opening 76 relationships between 81 scrolling 78 selecting the working area 77 selective zoom 78 size 77 types 80 zooming 78 X X Y Element 78 XG 150 XG Standard 19 Z Zoom 78 selective 78 vertical horizontal 78 Zoom tool in the Sample editor 207 ...

Page 256: ...252 Index Emagic Logic fun ...

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