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Special Messages

During the game the following messages
may appear on the display:

PASS

PASS

- This means you or the comput-

er cannot use the dice or remaining die to
make a legal move. Press either 

ROLL

key to continue play. 

rOLL

rOLL

- Press either 

ROLL

key to roll

the dice. 

dOUb

dOUb

- This means the computer wants

to double the stakes, because it thinks it is
winning. To accept the double, press the

ACCEPT

key. To decline the double

press the 

DECLINE

key,  BUT this

means the computer wins, so the game
will end. 

LOSE

LOSE

- Shows that the game is over,

and that you have lost. Press any key to
continue. 

_YOU Won

_YOU Won

- Shows that the game is

over, and that you have won. Press any
key to continue. 

Special Features and 

Function Keys

Features are controlled by the 

function

keys

—the black keys on your LCD

Backgammon. But there are more special
features than there are keys! So each one
has two labels, one above and one below. 

The black label below each key shows
the primary function of the key. The gray
label above the key shows its secondary
function. 

Below are the features available to you
through the primary functions.
Remember, to access any of these fea-
tures, you simply push the proper key,
looking at the black label 

below

the key.

Primary Key Functions 

MODE/ON

KEY

This is a special key, so both its upper and
lower labels are gray. Use this key to turn
on LCD Backgammon. Also use it to
select the secondary function mode of the
other keys. You can even use it as a clear
or "escape" key to exit any of the special
modes like OPTIONS, LEVEL,  and CON-
TRAST.

HINT 

KEY

Press this key if you want to get hints
from your LCD Backgammon partner.  It
shows an arrow to the pip it thinks is the
best one to move. It shows another arrow
pointing to the triangle to which it should
be moved. If you must move in from the
bar, it will show an arrow to your best
entry triangle. To make the hint move,
just press the 

ACCEPT

key.

SCORE

KEY

• Before a game begins, press this key to
see your winnings, rating, and other sta-
tistics (see “Rating and Scoring” section).
• During the game, press this key to see
your pip score. This is the total of all dice
you need to roll in order to win the game.
Press this key a second time to see the
computer’s pip score.

SELECT

KEY

Press this key to select which pip you
would like to move. It will only point to
pips that can be legally moved.

DOUBLE

KEY

Press this key if you think you are win-
ning and want to double the stakes. You
can only double if no one has the cube, or
you have the cube. You have the cube
when a WHITE cube and it’s value is
shown on the screen. You may only dou-

Summary of Contents for 377

Page 1: ...bject to press RESET Deciding Who Goes First Press the central direction button diaganolly down to the left or right This activates the ROLL key You will see the dice roll then stop If the die on the left is less than the die on the right LCD Backgammon will go first and play it s move If the die on the left is larger you move first so the display will show PLAy PLAy If doubles the same value dice...

Page 2: ...oking at the black label below the key Primary Key Functions MODE ON KEY This is a special key so both its upper and lower labels are gray Use this key to turn on LCD Backgammon Also use it to select the secondary function mode of the other keys You can even use it as a clear or escape key to exit any of the special modes like OPTIONS LEVEL and CON TRAST HINT KEY Press this key if you want to get ...

Page 3: ...using a secondary function OPTIONS KEY Pressing the OPTIONS key repeatedly will display all selectable options To select or change an option use the ACCEPT or the DECLINE key A colon will be shown if the option has been accepted First press of the OPTIONS key bE bE EP EP Sound is on bE bE EP EP Sound is off However the low tone for illegal moves or illegal key presses does not turn off Second pres...

Page 4: ...T Press this key repeatedly to adjust the dis play contrast to one of eight settings This allows you to compensate for differences in lighting and battery strength LEVEL KEY The level may be checked or changed before you roll your dice Pressing this key will show the current level for exam ple LE 8 LE 8 You can change the level by re pressing the LEVEL key Each press increases the level by 1 When ...

Page 5: ...le refer to the figure on page 1 and then remove them or bear off from the Board The number off bear off pips will be indicat ed by numbers in the upper left corner of the display See figure below Playing the Game Each player moves their pieces accord ing to the numbers shown on the dice A player moves the same pieces or any two pieces once for the number on one die And again for the number on the...

Page 6: ...e refer to the figure below If you have a piece on the BAR and throw 2 and a 4 you cannot re enter your pieces on point 2 or 4 since they have been closed by your opponent You would need to pass You can only get off the BAR if you land on points 1 5 and 6 If you land on point 5 your opponent s piece will be removed to the BAR How To Bear Off When all 15 pieces are in a player s inner home table th...

Page 7: ...turns before he rolls his dice he may offer the doubling cube to the other player If the other player accepts it the face with the 4 is turned up and the cube is held by that player This can continue to happen until the maximum cube value of 64 is reached Hints On Strategy Early in play it is best to leave your back pieces alone unless you can bring them out on good throws 6 5 6 6 4 4 or by hittin...

Page 8: ...es may not apply The only authorized service center in the United States is Excalibur Electronics Inc 13755 SW 119th Ave Miami Florida 33186 U S A Phone 305 477 8080 Fax 305 477 9516 www ExcaliburElectronics com Ship the unit carefully packed preferably in the original carton and send it prepaid and adequately insured Include a letter detailing the complaint and including your daytime telephone nu...

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