SHADERS PALETTE
Mari 2.0v1
111
The Foundry
Shaders Palette Fields
Displacement
| Displace-
ment Bias
entry box,
slider
How much the white or black values are
pushed or pulled from the surface.
From 0 to 1; defaults to
0.500.
Displacement
| Displace-
ment Range
entry box
What the range of displacement is. This set-
ting is multiplied by the Displacement Scale
to give the displacement.
Displacement
| Displace-
ment Scale
entry box,
slider
How much displacement is applied to the
shaded surface. Lower values equal smaller
displacement; higher values equal larger and
more obvious displacement.
From 0 to 1; defaults to
0.500.
Displacement
| Max Tes-
sellation
entry box,
slider
How many texels the surface is tessellated
to.
From 1 to 64; defaults to
10.
Flat
Color
dropdown
The channel containing the RGB values of
the shaded surface under flat lighting.
Vector
dropdown
The channel containing the vector field and
resulting vector data from paint on the
shaded surface.
This data is used by the
vector inspector.
Displacement
dropdown
The channel containing the displacement
map and dynamic tessellation to show a
more advanced preview of displacement.
This component is dis-
abled for Ptex channels.
button
Adds a new channel for the shader compo-
nent.
Add Channel
Dialog Box
Displacement
| Displace-
ment Bias
entry box,
slider
How much the white or black values are
pushed or pulled from the surface.
From 0 to 1; defaults to
0.500.
Displacement
| Displace-
ment Range
entry box
What the range of displacement is. This set-
ting is multiplied by the Displacement Scale
to give the displacement.
Displacement
| Displace-
ment Scale
entry box,
slider
How much displacement is applied to the
shaded surface. Lower values equal smaller
displacement; higher values equal larger and
more obvious displacement.
From 0 to 1; defaults to
0.500.
Displacement
| Max Tes-
sellation
entry box,
slider
How many texels the surface is tessellated
to.
From 1 to 64; defaults to
10.
Standard Lighting
Diffuse Color
dropdown
The channel containing the RGB diffuse color
effect of the shaded surface.
Vector
dropdown
The channel containing the vector field and
resulting vector data from paint on the
shaded surface.
This data is used by the
vector inspector.
Control
Type
What it does
Dialog
Notes