BRUSH EDITOR PALETTE
Mari 2.0v1
149
The Foundry
Brush Editor Palette Fields
Properties > Bitmap
| Path
entry box,
button
Type the path or click
to select an existing
bitmap to use as the brush
tip.
To use an image as the
brush tip, you need to set
Type to Bitmap.
Properties > Geometry
| Vertical Shear
entry box,
slider, reset
How much to distort the
brush tip diagonally, top
to bottom (as if pulling
opposite corners up and
down).
Range: -1.00 to 1.00
Reset: 0.00
Properties > Geometry
| Horizontal Shear
entry box,
slider, reset
How much to distort the
brush tip diagonally, right
to left (as if pulling oppo-
site corners right and left).
Range: -1.00 to 1.00
Reset: 0.00
Properties > Geometry
| Vertical Scale
entry box,
slider, reset
How much to distort the
brush tip vertically.
Range: 0.00 to 2.00
Reset: 50
Properties > Geometry
| Horizontal Scale
entry box,
slider, reset
How much to distort the
brush tip horizontally.
Range: 0.00 to 2.00
Reset: 50
Properties > Noise
| Octaves
entry box,
slider, reset
Number of applications of
noise.
Range: 1 to 8
Reset: 4
Properties > Noise
| Frequency
entry box,
slider, reset
How many spikes per
octave.
Range: 0.00 to 100.00
Reset: 1.00
Properties > Noise
| Scale
entry box,
slider, reset
How big the spikes are, as
a proportion of the radius
(1.00 = twice as big as the
radius).
Range: 0.00 to 1.00
Reset: 0.00
Properties > Noise
| Segments
entry box,
slider, reset
Lines making up the brush
outline, to which noise is
applied (4=square,
360=circle).
Range: 4 to 360
Reset: 360
Properties > Profile
| Profile
curve editor How opaque or transpar-
ent the brush is at differ-
ent points.
Properties > Profile
| Bit Depth
dropdown
The color depth of the
brush tip.
Shelves
tabs
Select shelves, click to dis-
play more to the left or
right.
Control
Type
What it does
Opens this
dialog box
Notes