TOOLBARS
Mari 2.0v1
57
The Foundry
Tools Toolbar
button
Activate the Blur tool. This tool lets you blur paint
already baked on a model.
If you want to blur large areas of the
surface, you may want to use the
blur
Filter Functions
instead. These
apply a controlled blur to entire
patches or objects. Mari includes
several blur filters, including a con-
trollable Gaussian blur.
button
Activate the Warp tool. This tool lets you warp a
selected area within your paint buffer. You create a
warp box — a rectangle with between 4 and 64
control points.
button
Activate the Slerp tool. This tool works like the
Liquify tool in Adobe
®
Photoshop
®
. It lets you
“pull” the contents of the paint buffer around.
As well as pulling, Slerp lets you
grow, shrink, and rotate the paint.
You can also use it to selectively
erase distortions you've already
applied.
button
Activate the Pinup tool. This tool lets you works
like the Warp tool, but lets you set your own con-
trol points (pins) wherever you want.
Shift-click to create a pin.
button
Activate the Paint tool. This tool lets you draw
paint strokes in the paint buffer.
button
Activate the Vector Paint tool. This tool lets you
draw vector paint strokes in the paint buffer.
button
Activate the Eraser tool. This tool lets you erase
paint from the paint buffer. It does not affect any
underlying paint baked onto the model.
To clear the entire paint buffer, click
the
button in the
Painting
Toolbar
.
button
Activate the Paint Through tool. This tool lets you
position an image over an object, and then as you
paint, paints the image "through" onto your model.
button
Activate the Paint Gradient tool. This lets you cre-
ate a color gradient floating over your model,
which you can paint through to stamp onto your
model (like the Paint Through tool).
button
Activate the Clone Stamp tool. This tool lets you
clone from an existing image, shown in a separate
window. You set a source point on the image. As
you paint, Mari copies the texture around that
source point onto your model.
You can also clone stamp from
painting already on an object, in the
paint buffer, or in another channel.
Control
Type
What it does
Opens this
dialog box
Notes