5. Starting up FOVE 0
Look in Start Menu for the newly installed ‘FOVE VR’ program and run it (if not already running).
Once the headset is adjusted to sit comfortably on your face, sit still, and face forward. Follow the calibration
instructions displayed on the screen inside the headset. If for some reason calibration fails, you can retry
calibration by right-clicking the FOVE icon in the notifications area and selecting Calibration > Restart
Calibration.
After completing the calibration, you should see outer space. You are now ready to use your FOVE HMD!
To test out the FOVE, you can try our demo suite, which is downloadable at this link:
https://fove-inc.com/developers/
Typically, most FOVE customers build their own eye-tracking content using our Unity or Unreal game engine
plugins. These are available at
https://fove-inc.com/downloads/
6. Capturing eye tracking data
Eye tracking data can be captured either using
● The FOVE SDK for C/C++/Python
● The FOVE Unity Plugin’s Unity Gaze Recorder
A detailed explanation of what data can be captures is available at the following support link:
Health & Safety Information
Please follow these health & safety points while using the FOVE 0:
Copyright © FOVE, Inc. All Rights Reserved.
Page 6