Rigel Electronic Dartboard
Item 42-1032
GLD Products
1-800-225-7593
www.gldproducts.com
30
G20 Correctional Color (with scoring options of 100, 200, 300, 400, 500)
The scoring options are the ! nal score, see the chart below.
Scoring Option
100
200
300
400
500
Final Score
100
200
300
400
500
Refer to the section “Read First - Operation”.
Playing the Game
To win: The ! rst player to reach the pre-set ! nal score wins.
Note:
The double and triple segments are considered to have the same color as the single segment.
•
When the number of players is two or more the color for each player is determined by the
! rst throw of Player 1. If Player 1 hits a red number then Player 2 will have black numbers
and the remaining players will alternate red and black. When each players turn starts, the
display will indicate which color is theirs. is red and is black.
•
To begin the game, the ! rst player must throw one dart to determine which color (black
or red) they will be shooting at. If the player hits a bullseye with this dart they must throw
again to select the color.
•
Each player then tries to hit their color to score points up to the total score.
•
If a player throws a dart in an opponents color, those points are deducted from that
player's score.
•
The bullseye does count towards your total score.
•
The game will end when all but the last player have reached the ! nal score.
G21 No Score Color (with scoring options of 003, 004, 005, 006, 007)
The scoring options are the number of marks to start, see the chart below.
Scoring Option
003
004
005
006
007
No. of Marks to Start
3
4
5
6
7
Refer to the section “Read First - Operation”.
Playing the Game
To win: The winner will be the only player with marks remaining.
Note:
The double and triple segments are considered to have the same color as the single segment.
•
When the number of players is two or more the color for each player is determined by the
! rst throw of Player 1. If Player 1 hits a red number then Player 2 will have black numbers
and the remaining players will alternate red and black. When each players turn starts, the
display will indicate which color is theirs. is red and is black.
•
To begin the game, the ! rst player must throw one dart to determine which color (black
or red) they will be shooting at. If the player hits a bullseye with this dart they must throw
again to select the color.
•
Each player tries to hit their color to score one mark.
•
If a player throws a dart in an opponent’s color, one mark is removed from the active
player’s total marks and the player loses their turn.
•
The bullseye does count towards your total marks.
•
When a player loses all of their marks they are out of the game.