Disclaimer:
3
rd
party and/or custom firmware providing extra features are not covered in this manual.
110
4K Vertex² – User Manual
Pro Tips
-Dolby Vision: DV mode 0 and 1 travels thru 8b RGB container, so it is normal that Vertex² report RGB 8b when
playing such DV mode. If Vertex² is not directly connected to your DV TV and you have equipment in between,
please first connect Vertex² TX0 output to your TV input and let Vertex² boot up. Then disconnect and insert
equipment in between. Vertex² will sniff the DV string from your TV EDID and present it to your source, therefor
allowing you to go thru equipment that doesn’t support Dolby Vision.
- HDMI TX0 Output is CEC/ARC and eARC capable.
- Ex of AVI InfoFrame:
BT.2020 RGB 00:E8:64:5D:00
BT.2020 YCbCr 4:2:2 20:E8:64:5D:00
BT.2020 YCbCr 4:4:4 40:E8:64:5D:00
BT.2020 YCbCr 4:2:0 60:E8:64:5D:00
4k24 422 709 ycbcr no-bt2020 20:88:00:00
4k24 422 ycbcr bt2020 20:c8:60:00
4k24 444 709 ycbcr no-bt2020 40:88:00:00
4k24 444 ycbcr bt2020 40:c8:60:00
1080p 422 709 ycbcr no-bt2020 20:88:00:10
1080p 422 ycbcr bt2020 20:c8:60:10
-iRule use \x0D instead of \r (or \x0A for /n) to terminate the RS232 command string.
- Some sources like X1S or K8500 might need to have powercord removed/reconnected between EDID changes
- Atmos via ARC require HDMI Cable that support 192khz ARC, even if a cable support 600MHz video signal it can
still fail for 192khz audio signal.
- You can read one, or mix two or three connected Sink EDIDs, apply forced flags and algo to it and then save it as
an EDID file, thus creating your own Custom EDID variation.
- Any 4:2:2 signals is always processed at 12b and never clipped. That’s why it mentions “up to 12b”.
- Source VS Vertex² frame rate reported:
Actually very few devices will report the correct frame rate. It is all about
the clock frequency, the theory is 24/1.001 = 23.976023976
BUT there is no PLL (
https://en.wikipedia.org/wiki/Phase-locked_loop
) at the source that actually gives a
corresponding clock which would yield that. So once a signal leaves the source, the clock is always off and usually
ebbs and flows, means changes all the time. We just decided to show what it really is from the particular source
rather than approximating what it should be as many are doing since they cannot report exact frame rate like we
are doing with Vertex².