background image

HT-ZS11 User Manual

   

             

       

                       

 

Please visit us online at 

www.hittusa.com

 to check if an updated manual is available

   

   

Page 1

   

TOUCH PANEL FUNCTION: 

Touch the screen with stylus to turn ON the unit (Unit turns itself OFF 
after 3 minutes of inactivity – the game is saved) 

If shown, select the Level Easy, Hard or Advance by touching the screen 
with stylus 

Note:

 

To start a new game and/or select a different level, press and 

hold “C” icon for 3 seconds

 

Flashing    shows the cell where last number was entered. 

At the bottom of the touch screens are numbers from 1-9, touch the 
number you want to use with stylus 

Touch the cell where you want to enter that number 

 

ON/OFF SWITCH 

Turn backlight ON or OFF 

 

PAUSE FUNCTION 

Touch Pause icon to pause the game. The display will show “PAUSE”. 

Press Pause icon again to Resume the game. 

 

MUTE FUNCTION 

Press 

icon to turn sound OFF (

icon will disappear) 

Press same area again to turn sound ON (

icon will reappear) 

 

HINTS FUNCTION 

Use HINTS icon to get an answer for a specific cell 

In the LEVEL SELECTION MENU, touch the HINTS icon to turn the 
Reminder function (i.e. warn when wrong answer is entered in a cell) ON 
or OFF 

With reminder function ON, the wrong answer will flash to indicate that 
the wrong number is entered in the cell 

When user uses this function, 10 minutes will be added to the final score 
as a penalty 

During play mode, user can touch HINT icon and then touch the cell to 
get the correct answer for that cell 

There are 9 hints available for each game 

 

CANCEL (C) FUNCTION 

Move to the cell you want to clear and touch C icon (Except the cells that 

Summary of Contents for HT-ZS11

Page 1: ...E FUNCTION Touch Pause icon to pause the game The display will show PAUSE Press Pause icon again to Resume the game MUTE FUNCTION Press icon to turn sound OFF icon will disappear Press same area again to turn sound ON icon will reappear HINTS FUNCTION Use HINTS icon to get an answer for a specific cell In the LEVEL SELECTION MENU touch the HINTS icon to turn the Reminder function i e warn when wro...

Page 2: ...n Answer function is used 10 minutes are added to the final score as a penalty OPERATION DESCRIPTION After reset or batteries installation a Full LCD will be displayed for 2 seconds with power on sound b The screen will then change to level selection mode Level selection mode Easy Hard and Advance will be displayed on the screen The user has to select one of these options to go to the game mode GA...

Page 3: ...anese name sometimes spelled Su Doku is a logic based placement puzzle also known as Number Place in the United States The aim of the canonical puzzle is to enter a number form 1 through 9 in each cell of a 9x9 grid made up of 3x3 sub grids called regions starting with numbers given in some cells the givens Each row column and region must contain only one instance of each number Completing the puz...

Page 4: ...ll the columns A region contains 9 sub grids cells in a 3x3 layout It works the same as a column A row is 9 cells wide Same rules apply as the columns There is no math involved Nothing has to add up to anything You solve the puzzle with logic and reasoning For example look at the middle region at the top of the puzzle the one with the 5 and the 9 It does not have a 3 But the region to the right ha...

Page 5: ...le box cannot go in the top row or the middle row of the box The 3 can only go in the bottom row There are two empty sub grids in the middle region s bottom row Look down at the central region It has a 3 The 3 is the 3 not just for its region and row but for its column as well There is only one place a 3 can go in the middle top region so enter 3 in that cell That kind of thinking will lead you to...

Reviews: