2.3. To access Virtual Reality experiences
Simply open the QR Scanner app on the headset and look at the
QRKey on the relevant lesson plan. You will hear a beep and the
related VR experiences will become available.
2.4. To access Augmented Reality resources
When you see the ARC logo on a plan or worksheet, that means you
can launch Augmented Reality content simply by looking at it! First
open the ARC app from the home screen of your VR headset, then
look at the image on the teaching resource to bring it to life.
To go back to the menu screen:
After the Clas
sVR Session:
Was there anything unexpected? What clues we
re there that
this was not a place on Earth? What questions do you still have
about the planet? Sha
re and note down ideas and questions to
use further into the topic.
Follow-Up Activities
› Research what Mars’ atmosphe
re is like in comparison to Earth. Use
this to help decide which objects you would need to ta
ke with you on
a trip to Mars. Justify the
reasoning behind each item using scientific
facts or theories.
recreate the movement of the Sun, the planets and some moons
in our solar system. Use this to help understand the
reasons behind
varying day length etc.
› Investigate and
research our understanding of gravit
y.
Explore the question ‘
Would I be heavier on Mars?’ Students could
create models of Earth and Mars to show their
relative mass,
using modelling clay or dough. They can use this to help their
understanding of why they would weigh less on Mars than on Earth.
DESIGN AND TECHNO
LOGY
Designing mechanical systems.
Research the purpose of Mars
rovers. What do they need to be able to do?
Get students to design and c
reate their own moving Mars
rover using their
understanding of the planet as well as
key design features that they will need to
integrate into their p
roject.
MATHEMATICS
Place value.
Find out facts
relating to the planets e.g. Distance f
rom the Sun; mass; gravity;
understanding of place value. Apply this learning within Science to understand
the context of these numbers.
ART
Artists and techniques.
Compare ‘New Moon’ by Camille Chew to
real photos of the moon.
How can you incorporate what you know about Mars into a piece of art?
Create a sculptu
re or painting of the planet using a range of techniques.
ENGLISH LANGUAGE
Discussing characters.
Watch brief clips of
WALL-E to discuss how he might be
feeling as a robot on
his own. How can you tell how he is
feeling? Students to c
reate their own
stop-motion animation with a Mars
rover as their central characte
r. Focus on
conveying emotion th
rough facial exp
ressions, sound and movements rather
than dialogue.
COMPUTING
Writing simple programs.
On Scratch, J2Code or a similar p
rogram, use coding to c
reate a simple ma
ze
game set on Mars for Curiosity to navigate.
MUSIC
Appreciating great composers.
Listen to Holst’s The Planets – Mars – The Bringer of
War. Link to learning of
Roman Mythology and explo
re the character of Mars. Why might this planet
have been named after him? How does the piece of music help c
reate the
image of this character?
Links Across the Curriculum
Get ready for your next field trip…
to Mars!
Before Your
Trip to Mars:
Establish what the class al
ready know about the solar system. Discuss the Mars
One mission. Why do we want to find out mo
re about the planet? What do they
know about Mars
rovers? Imagine what it would be li
ke to go ther
e.
Discuss these points and sha
re ideas with the class.
Learning Areas
›
• Describing the movement of the Earth, Moon and Sun
›
• Using the idea of the Earth’s
rotation to explain day and night
›
• Understanding how gravity acts on Earth
Immersive Experience
Allow students time to explo
re the surface of Mars on their own first, making
sure that they a
re in a safe position. After a minute or so of independent
students back into the
room. Collect student ideas about points of note, then
dive back in, making su
re you draw attention to:
›
The colour of the surface. What may give it its
reddish hue?
›
What information should the Mars
rover collect?
Space Collection
SCIENCE
Is There Life on Mars?
Subject
Area of Study
SCIENCE
EARTH AND S
PACE
Design and T
echnology
Design and ma
ke
English Languag
e
Visual literacy; narrative
Mathematics
Place value
s
e
u
q
i
n
h
c
e
t
f
o
y
r
e
t
s
a
m
;
s
t
s
it
r
a
t
a
e
r
G
t
r
A
Computing
Design, write and debug a p
rogram
e
s
o
p
m
o
c
d
n
a
e
s
i
v
o
r
p
m
i
;
s
r
e
s
o
p
m
o
c
t
a
e
r
G
c
i
s
u
M
Look for this icon
en-GB/20170622
Aorta
Aortic Valve
Left Atrium
Left Ventricle
Mitral Valve
Pulmonary Artery
Pulmonary Valve
Pulmonary Vein
Right Atrium
Right Ventricle
Septum
Superior Vena Cava
Tricuspid Valve
The Heart
SCIENCE
Label the chambers on the heart diagram as well as the
surrounding blood vessels.
Why not challenge yourself and label whe
re in the body the
oxygenated or de
oxygenated blood is
coming from or going to?
Follow-Up Activity
Name
Date
en-GB/20170622
Learning Focus
Name the parts
of the human ci
rculatory system and
their functions.
Key Questions
›
of the heart?
› Can you identify the
four chambers?
› Which blood vessels a
re veins and which a
re arteries?
› What is happening with each heartbe
at?
› How can you check how fast your heart r
ate is?
› What would change if the human started doing
vigorous exer
cise?
› What do you noti
ce about your own heart r
ate when you
start to run on the spot?
The Heart
AGE 10-12
SCIENCE
VIEW ME WITH THE ARC APP!
After the Clas
sVR Session:
Was there anything unexpected? What clues we
re there that
this was not a place on Earth? What questions do you still have
about the planet? Sha
re and note down ideas and questions to
use further into the topic.
Follow-Up Activities
› Research what Mars’ atmosphe
re is like in comparison to Earth. Use
this to help decide which objects you would need to ta
ke with you on
a trip to Mars. Justify the
reasoning behind each item using scientific
facts or theories.
recreate the movement of the Sun, the planets and some moons
in our solar system. Use this to help understand the
reasons behind
varying day length etc.
› Investigate and
research our understanding of gravit
y.
Explore the question ‘
Would I be heavier on Mars?’ Students could
create models of Earth and Mars to show their
relative mass,
using modelling clay or dough. They can use this to help their
understanding of why they would weigh less on Mars than on Earth.
DESIGN AND TECHNO
LOGY
Designing mechanical systems.
Research the purpose of Mars
rovers. What do they need to be able to do?
Get students to design and c
reate their own moving Mars
rover using their
understanding of the planet as well as
key design features that they will need to
integrate into their p
roject.
MATHEMATICS
Place value.
Find out facts
relating to the planets e.g. Distance f
rom the Sun; mass; gravity;
understanding of place value. Apply this learning within Science to understand
the context of these numbers.
ART
Artists and techniques.
Compare ‘New Moon’ by Camille Chew to
real photos of the moon.
How can you incorporate what you know about Mars into a piece of art?
Create a sculptu
re or painting of the planet using a range of techniques.
ENGLISH LANGUAGE
Discussing characters.
Watch brief clips of
WALL-E to discuss how he might be
feeling as a robot on
his own. How can you tell how he is
feeling? Students to c
reate their own
stop-motion animation with a Mars
rover as their central characte
r. Focus on
conveying emotion th
rough facial exp
ressions, sound and movements rather
than dialogue.
COMPUTING
Writing simple programs.
On Scratch, J2Code or a similar p
rogram, use coding to c
reate a simple ma
ze
game set on Mars for Curiosity to navigate.
MUSIC
Appreciating great composers.
Listen to Holst’s The Planets – Mars – The Bringer of
War. Link to learning of
Roman Mythology and explo
re the character of Mars. Why might this planet
have been named after him? How does the piece of music help c
reate the
image of this character?
Links Across the Curriculum
Get ready for your next field trip…
to Mars!
Before Your
Trip to Mars:
Establish what the class al
ready know about the solar system. Discuss the Mars
One mission. Why do we want to find out mo
re about the planet? What do they
know about Mars
rovers? Imagine what it would be li
ke to go ther
e.
Discuss these points and sha
re ideas with the class.
Learning Areas
›
• Describing the movement of the Earth, Moon and Sun
›
• Using the idea of the Earth’s
rotation to explain day and night
›
• Understanding how gravity acts on Earth
Immersive Experience
Allow students time to explo
re the surface of Mars on their own first, making
sure that they a
re in a safe position. After a minute or so of independent
students back into the
room. Collect student ideas about points of note, then
dive back in, making su
re you draw attention to:
›
The colour of the surface. What may give it its
reddish hue?
›
What information should the Mars
rover collect?
Space Collection
SCIENCE
Is There Life on Mars?
Subject
Area of Study
SCIENCE
EARTH AND S
PACE
Design and T
echnology
Design and ma
ke
English Languag
e
Visual literacy; narrative
Mathematics
Place value
s
e
u
q
i
n
h
c
e
t
f
o
y
r
e
t
s
a
m
;
s
t
s
it
r
a
t
a
e
r
G
t
r
A
Computing
Design, write and debug a p
rogram
e
s
o
p
m
o
c
d
n
a
e
s
i
v
o
r
p
m
i
;
s
r
e
s
o
p
m
o
c
t
a
e
r
G
c
i
s
u
M
Look for this icon
en-GB/20170622
Aorta
Aortic Valve
Left Atrium
Left Ventricle
Mitral Valve
Pulmonary Artery
Pulmonary Valve
Pulmonary Vein
Right Atrium
Right Ventricle
Septum
Superior Vena Cava
Tricuspid Valve
The Heart
SCIENCE
Label the chambers on the heart diagram as well as the
surrounding blood vessels.
Why not challenge yourself and label whe
re in the body the
oxygenated or de
oxygenated blood is
coming from or going to?
Follow-Up Activity
Name
Date
en-GB/20170622
Learning Focus
Name the parts
of the human ci
rculatory system and
their functions.
Key Questions
›
of the heart?
› Can you identify the
four chambers?
› Which blood vessels a
re veins and which a
re arteries?
› What is happening with each heartbe
at?
› How can you check how fast your heart r
ate is?
› What would change if the human started doing
vigorous exer
cise?
› What do you noti
ce about your own heart r
ate when you
start to run on the spot?
The Heart
AGE 10-12
SCIENCE
VIEW ME WITH THE ARC APP!
Tilt your head to the left to scroll towards the left of the screen.
Tilt it to the right to scroll right.
To navigate left and right without turning around:
While wearing the headset, shake your head smoothly from side-to-side, or press the back
button on the left side of the headset.
12