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CHOOSING  THE  SENSOR  MODE 

After choosing a play mode,  you can change the  sensor of the spots to  suit. 

1.

Keep  both  the 

and 

OK  buttons 

pressed for  three  seconds.  'CONF'  appears on the 

panel.

2.

Press the 

red play button 

repeatedly to select a sensor mode:

Mode 

- Touch.  Spots react to  a touch with the hand.

Mode  2  - Hit.  Spots react to an  impact. - Not for 

Z

ap a Mole

Mode  3  - Touch & Hit.  Spots react to both.-Not for 

Z

ap A Mole.

3.

Confirm your choice with the 

OK  button.

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HOLD 

3S 

TAP 

The HIT sensor  mode only  works  if  all the connected spots  support  this mode.  For  this,  the  spots must contain 

both touch and movement sensors.  These can  be recognised  by their white  bottom surface. 

Sensor sensitivity 

The  amount of  force necessary to activate  a spot with  an impact  (modes  2 and  3)  can  be 

adjusted. 

1. Keep  both the 

and 

OK  buttons 

pressed for three seconds.  'CONF' appears on the

panel.

'

2.

Press  repeatedly on the 

10 HITS button 

to select  a  sensor  mode:

1 - High sensitivity

2 - Normal sensitivity

3  - Low sensitivity

3.

Confirm your  choice with the 

OK  button.

3.) Press C until 1 appears, then 
OK and then C & Ok together until 
CONF appears.

4.) Press  the hits button for the 
skill level of players playing the 
game and then OK and then C & 
OK together until CONF appears.

5.) You should be ready to play the game and have lots of fun!!!

Summary of Contents for Zap A Mole

Page 1: ...n this score panel TOUCH Is S AND HIT This Interactive Playsystem is the latest version of this product line It is possible to play not only in the traditional IPS mode but also in the new HIT mode Various games are available in both modes These games may be found in the Quickstart Guide and are explained further later on in this manual IPS In this mode the games focus on touching the spots with t...

Page 2: ...ndable to a maximum of 20 items Charger cable Adapter 3 types of plugs The parts of the score panel r fr I The score panel consist of the following parts as shown in the figure below 1 Range of buttons to operate the system 2 Display showing the score and other information 3 Winner indicator for the red team 4 Winner indicator for the green or blue team ...

Page 3: ...ast 24 hours 2 Keep the B button pressed The panel indicates its battery level in percentage Each spot lights up to indicate its battery level HOLD CHARGING 70 70 20 20 10 The correct connection for charging up the playsystem 10 1 Connect the cables as indicated in Figure 5 2 Insert the charger plug into the mains socket The score panel and the spots will now be charged WARNING Only charge the pla...

Page 4: ...cate the current team mode on the panel 2 Press the C button again to change the team mode 3 Confirm your choice with the OK button I Select and confirm RST to reset 2P2P groups Aher starting up a game in 2P2P the system will ask again for spots to be selected for both teams CHOOSING THE PLAY MODE 1 Keep both the C and OK buttons pressed for three seconds CONF appears on the panel 2 Press the gree...

Page 5: ... For this the spots must contain both touch and movement sensors These can be recognised by their white bottom surface Sensor sensitivity The amount of force necessary to activate a spot with an impact modes 2 and 3 can be adjusted 1 Keep both the C and OK buttons pressed for three seconds CONF appears on the panel 2 Press repeatedly on the 10 HITS button to select a sensor mode 1 High sensitivity...

Page 6: ... spot In standby mode all the connected spots will light up in turn Touch an illuminated spot to restart the last game or sound theme played Choosing a fixed starting spot A fixed starting spot can also be set 1 Keep both the C and OK buttons pressed for three seconds CONF appears on the panel 2 Press the 25 HITS button to switch this option on or off 3 Confirm your choice with the OK button 4 Tou...

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