18
Water counter gives a pulse to the pump. The pump dosifies 20 injection strokes,
while the pump is dosing pulses from water counter are ignored. Once the pump
has finished 20 strokes, it waits for another pulse of the water counter to start
again.
1XN (M) MODE
Example:
Pump receives a pulse and injects "N" times at the maximum frecuency
(120pulse/min).
When it receives a second pulse, time between both pulses is used to calculate
the injection frecuency so injection strokes are spaced in time, the limit is the
maximum frecuency.
When the pending injection cycles are higher than 4, AL3 is displayed, pump
continues dosifying, but the pending cycles are missed.
1:N MODE
The pump needs to receive N pulses to inject once. N is set for the user.
Example:
- Pump set mode
1:N
- Value:
N=20
After receiving 20 pulses of the watermeter, the pump injects once.
The same as 1xN mode, but injection frequency is adapted to the time between
each pulse received. If the pump receives pulses while it is dosing, injection
frecuency is increased if possible.
Overpulse Alarm (AL3)
NOTE: 70 pulses/second is the maximum frecuency accepted from the
watercounter.
PRIMING
Pump fast priming, press at the same time
.
Summary of Contents for Dositec mA
Page 1: ...DOSITEC ENGLISH ...
Page 2: ......