Fixture Library
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Fixture Library
The console uses “fixture library files” to find out about the different fixtures you might be using. The files
contain information such as the number of channels, whether the channels are 8 bit or 16 bit resolution, any
important step values for a channel, and their associated names, etc.
All this information is stored in a ROM library or as a text file on your show disk. To change the way
fixtures are controlled by the HOG, use a PC to edit these text files; or create new personalities by making
new text files and adding them to your show disk. This chapter explains how to do this.
The files, and what they do
The current software files are shipped with every HOG in the form of two software disks. Show disks on
the other hand are created by the console when you save a show. Any custom fixtures that were loaded off
a show disk will be saved back to the show disk when the show is saved. The custom fixtures are saved into
a fixture library file, “_lib.lib”.
If you were to look at the directory of a show disk using a PC, this is what you would see:
_zcat.dat
System catalogue file (binary)
library
Subdirectory containing library files
_lib.lib
Library file (text file). Only exists on old shows
and custom made libraries. ROM library is
built into console
function.txt
File which lists parameter function types
types.txt
Catalogue of all the ‘.lib’ files
history.txt
List of all updates made to the library files
setup
Subdirectory containing show setup
information (binary)
old
Subdirectory containing information for
loading show into an older console (binary)
Functions are listed in “function.txt”
The console reads in a list of functions such as “pan,” “tilt,” or “intensity” from the file “function.txt.”
With this list, the console can make sure that a “pan” channel for a cyberlight operates in the same manner
as “pan” for a roboscan, and it can tell what types of channel to group together into the 4 kinds: I, C, B, F.
In addition, it uses the list order to determine the order in which functions turn up on the wheels and on the
display screens.
For example:
version = 1
Intensity = +
Pan = f
Tilt = f
Pan mode = f
Tilt mode = f
Tilt >> = f
Tilt << = f
Red = c
Green = c
Blue = c
Amber = c
Magenta = c
Cyan = c
Summary of Contents for HOG 1000
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