ENGLISH
USER
MANUAL
JB SYSTEMS®
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CD200
LCD DISPLAY
1. PLAY:
appears while the unit is playing a CD.
2. PAUSE:
appears while the player is in pause or cue mode.
3. ANTI SHOCK AND BUFFER INDICATOR:
The memory status is represented on
the display by a bucket being filled up or emptied. The bucket itself represents
that the instant start function is available. If the bucket is flashing, the instant start
is not available. Each segment within the bucket represents about 2.5 seconds of
anti shock protection.
4. CUE:
appears when the master cue point is programmed.
5. PITCH DISPLAY:
Shows the actual percentage of speed change, selected with
the SPEED slider(15).
6. TIME BAR:
shows either time remaining or elapsed depending on the setting of
the TIME button(16). Starts flashing at the end of each track to alert the user to
take action.
7. FRAME:
Shows “frame” time information of current track. (1 frame = 1/75
th
sec.)
8. SECOND:
Shows “seconds” time information of current track.
9. MINUTE:
Shows “minutes” time information of current track.
10. ELAPSED, TOTAL REMAIN:
indicates that the time shown on the display is the
track elapsed, remaining or total remaining time.
11. RELOOP:
appears when the CD has had a loop set previously. You can return to
the loop with the reloop button(5).
12. LOOP:
shows when a loop is programmed. (repeating a particular area)
•
LOOP
Flashing:
Loop is programmed and currently playing.
•
LOOP
stays
on:
Loop is programmed but not playing.
13. SINGLE:
appears when the unit is set to play just one track at a time. When it is
not shown, the CD will play continuously through all tracks. The function is
controlled by the SGL/CTN button(17).
14. TRACK:
Shows current track number.
15. VISUAL MARKER:
indicates the play position in frames: a full rotation equals 96
frames. The marker moves clockwise in normal play mode and counter-clockwise
when the track plays backwards. In pause mode the marker stops moving.
ENGLISH
USER
MANUAL
JB SYSTEMS®
8/52
CD200
HOW TO USE …
Most of the common functions are explained in the previous chapter “controls and
functions” In this chapter we talk about the functions that need a little more
explanation.
•
SLEEP MODE:
The CD player automatically shuts off the transport and laser after about 15
minutes (when in pause or cue mode). This extends the life of your motor drive and
laser. During sleep mode the display shows the word “SLEEP”. To wake up the
player, just press the cue or play button, the display turns to normal and is ready to
receive instructions.
•
RELAY FUNCTION:
•
First check if the special fader start cable connects the two CD200 players.
•
Put a disc in both players.
•
Open the 2 channel faders of the corresponding CD inputs on your mixer.
•
Check if both players are in Single mode (the “single” indicator(13) on the display
appears). If one of the players is not in single mode, press its SGL/CNT
button(17) of that player.
•
Begin playback on one of the two players.
•
Alternately a track will be played from both players. You can always put a new CD
in the player that is waiting in pause. In this way you can create an endless
program, perfect for use in pubs etc.
Remove the relay cable if you don’t want to use the relay function anymore.
•
CREATE A LOOP:
While a track is playing, press IN/R.CUE button to program the starting point of the
loop. Now press the OUT/EXIT button to program the endpoint of the loop. The
seamless loop starts playing at once. (With some practice you will be able to create
perfect loops!) While the loop is playing, you can press the OUT/EXIT button again
to exit the loop and continue the rest of the track.
It is possible to program a new loop, even when the current loop is still playing.
While the loop is playing, simply press the IN/R.CUE button to set the starting point
of the new loop. Now enter the endpoint by pressing the OUT/EXIT button. Your
new loop is programmed and playing.
•
RESTART A LOOP:
This can be done in 3 ways:
•
When a loop is programmed and you left it by pressing the OUT/EXIT button,
just press RELOOP to restart the loop.
•
When a loop is programmed and you left it by pressing the OUT/EXIT button,
just press OUT/EXIT again to restart the loop. The point where you pressed
OUT/EXIT is now programmed as the new endpoint of the loop.
•
When the loop is still playing, press the RELOOP button to restart the loop
immediately. You can repeat this several times to create a
“Stutter”
effect.