Step # 22
Testing Inputs
To test input from the game to the I/O board you can enter
the "I/O TEST" menu from the main menu. One you have
moved the curser to "I/O TEST" press the "ENTER" button.
PROGRAM SETUP INFORMATION
Step # 20
Wheel Posistion Test
Once inside the "WHEEL POSITION TEST" menu you can push
down on the handle slowly to advance the wheel and check
for the pointer alightment. The vitual pointer one the monitor
should match the movement of the physical pointer of the
game. The score spaces should move in conjunction with the
virtual spaces as well. You can also see the game count the
pointer "PINS" (in white) and the individual steps in the wheel
position sensor (in Green).
NOTE: Please note if the game has not been played for the
day before entering the "WHEEL POSITION TEST" function
you may need to rotate the wheel a full rotation before it
will calibrate properly.
Step # 21
Wheel Posistion Test
To exzit the wheel test press the "ENTER" button and you will
exit to the main menu.
Jennison Entertainment Technologies
Rocket Wheel Service Manual
Page 26