Version OS 1.0
K Tune Pitch Decay Harm
Roll/Flam cleared OOO
Regardless of the active roll/flam step, you can set or clear the step to be played and
set or unset accent on that step. The step stays blinking roll/flam step as long as you
don't clear it by double click.
Now let's program the flam pattern. You probably won't hear the flam at first as it is
default-wise set to a very short time.
Press
(Shift)
- all 16 step LEDs start to blink - and then select
(Step)
12 = Roll/Flam.
The display shows:
Roll/Flam= _____________
Double click to set roll
The bar shows the position of the second hit after the most recent note. There are 12
positions of bars between the most recent step and the next beat.
Now use the
(Data)
wheel to select another flam pattern. See the bar move and you
can hear the result immediately.
Roll/Flam= _____________
Double click to set roll
There are 60 different flam patterns. The lower move the double hit to various
positions, but then you can have two or more extra hits. The last flam pattern has all 12
extra hits set and sounds almost like an oscillator.
Roll/Flam= ____________
Double click to set roll
Select your desired flam pattern and press
(Enter)
to leave the function.
Note: every track has its own roll/flam pattern.
11.2.9 Store Pattern / Copy Function
After your pattern edits have been made, you need to store the pattern in order to save
it for the next power cycle.
There are 2 storage memories in the Alpha Base: RAM (random access memory) and
flash memory. The flash memory is permanent while the RAM only stores while the unit
is powered on. On powering up, the Alpha Base copies the content of the permanent
memory to the RAM.
ALPHA BASE Operating Manual
93