49
Content Box
There are two options for applying text as the Label. The programmer can:
Enter text directly in the Content box (
Use label
)
Or
Select a predefined Label (
Use Label Library
).
Use label
selected…
Type in the characters to be displayed on
the button in the Content field. The
“ENTER” key can be used to move to the
next line if desired. Text is limited by
screen size. If entered text exceeds the
screen size, it is automatically deleted
when the part is placed. Be sure to enter
text for all of the desired states.
Use Label Library
selected…
Select the label to use for the state from
the
Label Index
dropdown. Text entry
into the Content Box is disabled. Click the
Label Library…
button to add or view
predefined labels.
N
ote:
All states must use the same method for entering the label. You cannot have a predefined label for one
state and a directly entered text for another within the same part.
Duplicate this label to other states
Click this button to copy the displayed Content to all of the other state Contents. This action cannot be reversed
using Undo.
7.3.3.4 Part Placement
Once all of the Attributes have been set as desired, click the OK button to place a new part on the screen. The part is shown
in the upper left corner of the editing window. The part can then be dragged into position and resized as desired.
Note:
Label Position
Once the Part is placed on the window, the Label can be moved anywhere within the boundary of the object. Just click
on the label and drag the mouse to move it to the desired position. Toggle through the state designator to display the
predefined label in each state.
Note:
If
Tracking
is enabled, the labels in all states are located where the current label is displayed.
Click on the
label
Drag to move
label
Click on the
object
Summary of Contents for MMI-1500
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