26
Rl (AMS1 SW Release)
[–, 0, +]
Specifies the direction of the effect that “AMS1 (Time Mod.
AMS1)” will have on “Release (Release Time).” With posi-
tive (+) values
of “Intensity (AMS1 Intensity),” setting this
parameter to + will allow AMS1 to lengthen the time, and
setting it to – will allow AMS1 to shorten the time. With a
setting of 0 there will be no effect.
AMS2 (Time Mod. AMS2)
[Off, (KT, EXT)]
Intensity (AMS2 Intensity)
[–99…+99]
At (AMS2 SW Attack)
[–, 0, +]
Dc (AMS2 SW Decay)
[–, 0, +]
Sl (AMS2 SW Slope)
[–, 0, +]
Rl (AMS2 SW Release)
[–, 0, +]
These parameters specify how “AMS2 (Time Mod. AMS2)”
will control the amp 1 EG Time parameters (
☞
“AMS1 (Time
Mod. AMS1)”–“Rl (AMS1 SW Release)”).
▼
4–3: Page Menu Command
4–3A: Sync Both EGs
When you select the page menu command “Sync Both
EGs
,” a check mark will appear at the left of “Sync Both
EGs.” In this state, you can edit the amp 1 EG and amp 2 EG
simultaneously. (Editing either EG will change the settings
of both EGs.) (
☞
3–4A)
4–4: Amp2 Level/Pan
4–5: Amp2 Mod.
4–6: Amp2 EG
These are the parameters for amp 2 (used for oscillator 2).
(
☞
“4–1: Amp1 Level/Pan”–“4–3: Amp 1 EG.”)
These will appear when “Oscillator Mode” (1–1a) is Dou-
ble
.
Here you can make settings for the LFO that can be used to
cyclically modulate the Pitch, Filter, and Amp of oscillators 1
and 2. There are two LFO units for each oscillator. By setting
the LFO1 or LFO2 Intensity to a negative (–) value for Pitch,
Filter, or Amp, you can invert the LFO waveform.
5–1: OSC1 LFO1
Make settings for the “OSC1 LFO1,” which is the first LFO
that can be used for oscillator 1.
5–1a: OSC1 LFO1
Waveform
[Triangle 0…Random6 (Vector)]
Selects the LFO waveform.
The numbers that appear at the right of some of the LFO
waveforms indicate the phase at which the waveform will
begin.
Frequency
[00…99]
Sets the LFO frequency. A setting of 99 is the fastest.
Offset
[–99…+99]
Specifies the central value of the LFO waveform.
For example with a setting of 0 as shown in the following
diagram, the vibrato that is applied will be centered on the
note-on pitch. With a setting of +99, the vibrato will only
raise the pitch above the note-on pitch, in the way in which
vibrato is applied on a guitar.
When “Waveform” is set to Guitar, the modulation will
occur only in the positive (+) direction even if you set “Off-
set
” to 0.
Amp 1 EG changes (Time) (AMS=Velocity, Intensity= a positive (+) value)
Settings of 4–3a: Amp 1 EG
Amp 1 EG changes (Time)
(AMS=Amp KTrk +/+, Intensity = a positive (+) value)
(When Amp Keyboard Track (4–2a) Low Ramp= a positive (+) value, and
High Ramp = a positive (+) value)
Note-on
Note-off
Note-on
Note-off
Note-on
Note-off
Note-on
Note-off
Note-on
Note-off
Note-on
Note-off
Low-pitched note played with
“At,” “Dc,” “Sl,” and “Rl” at +
Softly played note with “At,”
“Dc,” “Sl” and “Rl” at +
(settings of 4–3a: Amp 1 EG)
High-pitched note played with
“At,” “Dc,” “Sl,” and “Rl” at –
Strongly played note with “At,”
“Dc,” “Sl” and “Rl” at +
Strongly played note with
“At,” “Dc,” “Sl” and “Rl” at –
0–1A
1–1A
1–1B
4–3A
Program P5: Edit–Common LFO
5–1
5–1a
5–1b
5–1c
Triangle wave
Phase will change
randomly at each key-in
Sawtooth down
↓
Square wave
Sine wave
Guitar vibrato
Triangle
0
Triangle
90
Triangle
Random
Saw
0
Saw
180
Square
Sine
Guitar
Exponential
Triangle
Exponential
Saw Down
Exponential
Saw Up
Step Triangle – 4
Step Triangle – 6
Step Saw – 4
Step Saw – 6
Random1 (S/H):
Conventional sample & hold (S/H) in which the
level changes randomly at fixed intervals of
time
Random2 (S/H):
Both the levels and the time intervals will
change randomly.
Random3 (S/H):
The maximum level and minimum level will
alternate at random intervals of time (i.e., a
square wave with random period).
Random4 (Vect.)
Random5 (Vect.)
Random6 (Vect.)
These types cause Random 1–3 to change
smoothly. They can be used to simulate the
instability of acoustic instruments etc.
Summary of Contents for TRITON Extreme
Page 1: ...2 E ...
Page 11: ...xii ...
Page 111: ...100 9 5 Page Menu Command 0 1A 0 1I 0 1J Program 9 5A ...
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