Sampling
P0
P1
P2
P3
P4
P5
P8
P9
103
4. Sampling mode
An overview of sampling on the TRITON Extreme
On the TRITON Extreme, 48 kHz stereo 16-bit samples from
an external device connected to the AUDIO INPUT jacks or
to the S/P DIF IN jack can be recorded into the internal sam-
ple memory (RAM) or to the media. During sampling, ana-
log signals will be converted into digital signals, and digital
signals will be recorded while still in digital form. (If you
route the signal through Valve Force, it will be converted
into an analog signal at that point.)
A performance using the TRITON Extreme’s filters, effects,
arpeggiator, and sequencer can be resampled.
You can sample to sample memory (RAM) or to media. The
TRITON Extreme is shipped with 16 Mbytes of sample
memory (RAM) installed.
The 16 Mbytes of sample memory (RAM) allow you to sam-
ple approximately 2 minutes 54 seconds in mono, or approx-
imately 1 minute 27 seconds in stereo. By adding additional
72-pin SIMM boards, you can expand the memory to a max-
imum of 96 Mbytes (when the standard 16 Mbytes are
replaced by three 32 Mbyte SIMM boards). In this case, you
will be able to record up to six samples that are each approx-
imately 2 minutes 54 seconds each for mono (or approxi-
mately 1 minute 27 seconds for stereo). (
☞
For details on the
72-pin SIMM boards that can be used, and how to install
them, refer to p.319)
When sampling to the media, a single sample file can be up
to 80 minutes long for either stereo or mono (mono: approx-
imately 440 Mbyte, stereo: approximately 879 Mbyte). This
will create a WAVE file.
The TRITON Extreme supports a wide range of sources and
formats as described below.
Sampling mode
1. An analog audio signal from a mic or audio device con-
nected to the AUDIO INPUT jacks can be converted into a
digital signal and sampled. An insert effect can also be
applied while sampling.
2. A digital audio signal from a digital audio device con-
nected to the S/P DIF jack can be sampled directly. An
insert effect can also be applied while sampling. Sample
rates of 48 kHz is supported for the S/P DIF input and
output.
3. You can sample an audio signal routed through Valve
Force. Valve Force is an analog circuit. After the signal
passes through Valve Force, it is converted into a digital
signal and sampled.
4. You can sample (“rip”) digital audio data directly from an
audio CD placed in a CD-R/RW drive connected to the
USB A connector.
5. Resampling can be performed by applying insert effects
to one or more existing samples, and once again sampling
them internally. You can select either “Auto,” where insert
effect processing will be performed automatically on the
sample you specify, or “Manual,” where you can manu-
ally apply an insert effect and play the sample manually
for resampling.
Program, Combination, and Sequencer modes
1. A performance that makes use of the various functions of
each mode (filters, effects, arpeggiator, sequencer, etc.) can
be resampled.
2. External audio sources connected to the various input
jacks can be sampled (see “Sampling mode” paragraphs 1,
2, above). At this time, you can mix your playing on the
TRITON Extreme with the external audio, or monitor
your playing on the TRITON Extreme while sampling
only the external audio from the input jacks. You can also
use the master effects or Valve Force.
3. In Sequencer mode, you can sample an external audio
source directly into the sequencer as it is playing, and the
appropriate note data required to trigger the sample dur-
ing playback will automatically be created in the track.
This lets you add vocals or guitar parts to your song as the
sequencer is running, just as though you were using a
multi-track recorder. (In-Track Sampling function)
Samples recorded in Sampling mode, or in the Program,
Combination, and Sequencer modes can be used as wave-
forms for the tone generator.
Samples recorded to sample memory (RAM) can be used as
tone generator waveforms.
Samples recorded to the media (WAVE files) can be loaded
into sample memory (RAM) and used as tone generator
waveforms.
TRITON Extreme can also create an audio CD from Wave
files using a CD-R/RW drive connected to the USB A con-
nector. (
Individual samples (WAVE files) up to 16 Mbyte in size
(mono) or 32 Mbyte (stereo) can be loaded into sample
memory (RAM) from media, as long as the sample
memory has been expanded to 32 Mbyte or more.
Editing in Sampling mode
In Sampling mode, sample data created via sampling or
loaded from media (including WAVE or AIFF formats) can
be assigned to indexes (zones) to create a multisample. One
multisample can contain multiple indexes.
A multisample you create can easily be converted into a pro-
gram (
☞
“Convert MS to Program” 0–1G). When a multi-
sample is converted, the filter, amp, and effect settings will
automatically be created with the program. The program
can also be used in Combination mode or Sequencer mode.
A sample can also be used as a drum sample in a drum kit.
Multisample
Index 001
Index 002
Index 003
Index 004
Index001
Top Key
Index002
Top Key
Index003
Top Key
Index004
Top Key
0000:
Sample A
0001:
Sample B
0002:
Sample C
0003:
Sample D
Program OSC (Single/Double)
Multisample
Drum Kit
Sample
Program OSC (Drums)
Summary of Contents for TRITON Extreme
Page 1: ...2 E ...
Page 11: ...xii ...
Page 111: ...100 9 5 Page Menu Command 0 1A 0 1I 0 1J Program 9 5A ...
Page 185: ...174 ...
Page 215: ...204 ...
Page 281: ...270 ...
Page 349: ...338 ...
Page 350: ...339 ...
Page 351: ...340 ...
Page 352: ...341 ...
Page 353: ...342 ...